
Six introductory lessons in Scratch using a variation on the “MyLOLCat” Digital Pet game development process - A fun, wholesome, gamified set of practical lessons, designed for engagement and differentiated with lesson plans and additional resources including bespoke worksheets and ready-made game assets.
Outcomes:
Lesson 1
· Create an account for using Scratch.
· Develop basic programs with Block Coding.
· Program sprite movement around the screen.
Lesson 2:
· Import graphics into Scratch.
· Create a pet who can live and die.
· Use sound and different animations to bring it to life.
Lesson 3:
· Understand what Functions are and how to use them.
· Expand understanding of Variables and using them in our code.
· Use Loops in code.
Lesson 4:
· Alter Variables.
· Create interactions.
· Duplicate code.
Lesson 5:
· Use creative Computational Thinking to:
· Develop Game Mechanics.
· Create challenge.
· Balance the game.
Lesson 6:
· Understand the else selection.
· Create output interactions.
· Create random responses.
· Advance use of loops and variables.
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