
A two-lesson unit teaching the in-game uses of If/Else selection and Random events. Utilises practical “Rock, Paper, Scissors” game development to demonstrate.
All lesson plan, PowerPoint, worksheet, code and video assets are provided.
Objectives:
Understand the concepts of Random and Variables.
Develop the code for a program designed to demonstrate these concepts.
Consider and implement improvements to the program.
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£7.50