zip, 2.22 MB
zip, 2.22 MB

Get your students coding with this ready-to-use “Apple Catch Game” project for Scratch (Grades 3–6). This comprehensive bundle includes everything needed for a successful 2-period STEM lesson.

What’s Included:

Teacher Guide: Lesson plan, learning objectives, vocabulary, and discussion questions.

Differentiated Task Cards: Step-by-step guides for Level 1 (Setup/Movement) and Level 2 (Scoring/Collision).

5 Extension Challenges: Including timers, bonus items, lives systems, and sound effects.

Reflection Sheet: A simple worksheet for students to document progress and troubleshoot.

Video Explanation: For teachers and Students.

Learning Objectives:
Students will learn to use keyboard controls, loops, conditionals, and variables while practicing debugging and game design logic.

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