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10 BALL GAMES: SUBVERSIVE TEACHING IN 21ST CENTURY. We innovate, constantly. We see the extraordinary in the everyday. We know that real education is about feeding the soul, not just passing exams. We sometimes see children with problems, we don't see children as problems. We re-draw the boundaries of the possible. We survive, despite the slings and arrows of outrageous policy. Freely sharing resources gives us time to do these things. Please help yourself, and play on.

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10 BALL GAMES: SUBVERSIVE TEACHING IN 21ST CENTURY. We innovate, constantly. We see the extraordinary in the everyday. We know that real education is about feeding the soul, not just passing exams. We sometimes see children with problems, we don't see children as problems. We re-draw the boundaries of the possible. We survive, despite the slings and arrows of outrageous policy. Freely sharing resources gives us time to do these things. Please help yourself, and play on.
Winning the war and losing the peace
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Winning the war and losing the peace

(2)
Students use (differentiated) set of cards provided to investigate the consequences of World War I. They use this information to create a circles diagram to explore how the war was won, but the peace was lost. Notes provided about how to construct the diagram.
Wounded Knee Synthesis Exercise
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Wounded Knee Synthesis Exercise

(2)
Requires students to interpret a range of sources about the events at Wounded Knee. Students then to synthesis information to create a chronological account. Higher attaining students have the opportunity to develop and integrate their evaluation skills. Prior knowledge of the Ghost Dance and the death of Sitting Bull required.
League of Nations Abyssinia
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League of Nations Abyssinia

(1)
Poem about the Italian invasion of Abyssinia plus additional factual material. Activity designed to generate knowledge about the Italian Invasion of Abyssinia, one of the 3 principle failures of the League in the 1930s (along with the Japanese invasion of Manchuria and the failure of the Disarmament Conference). Also included exam-style cartoon interpretation[Please note that any classification of this resource as related to the USA is generated by TES not me.]
Break with Rome Circles Activity
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Break with Rome Circles Activity

(8)
Was browsing an old Teaching History and saw an article by Steve Garnett which have immediately stolen! It’s really simple and really effective. Basically, a large circle in the centre of a page represents a concept, e.g Bismarck’s foreign policy (Steve’s example) or the Break with Rome (my example attached). Other circles placed strategically, in terms of size and location, represent key influences on that issue. Could also be used for effective essay planning.
Medieval church game
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Medieval church game

(4)
From a SOW I'm currently writing about Henry II and Becket. This board game is about the medieval church. A priest, a noble and a peasant have to get to heaven. Journey by way of church courts and indulgences, to set the scene for the specific church privilege which caused conflict between Henry II and Becket and also the indulgences issue which is a long-term link to a planned future unit on the reformation.
From Schlieffen Plan to Stalemate
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From Schlieffen Plan to Stalemate

(12)
Dice-based game. Objective of the game is to 'be Germany and avoid stalemate'. Students will explore how stalemate developed and counter-factual alternatives and, therefore, be able to identify turning points. Follow up activities provided
Russia GCSE
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Russia GCSE

(18)
Full resources with teachers notes for teaching Lenin and Stalin’s Government. First activity in Stalin pack is adapted for GCSE from an A-level Thinking History activity.
Year 9 Unit 1 - What really happened at Troy?
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Year 9 Unit 1 - What really happened at Troy?

(4)
investigation into the Trojan War. half term scheme of work Sept 2012 - I had a company called Enrichment through Archaeology in to do a workshop with my Y9 to support this SOW yesterday. They were fabulous - very well prepared resources, lovely people and a great day - best of all, was perfectly tailored to suit this SOW, which I sent Dr Parker Heath in advance - just what you want from a workshop! Would heartily recommend.
Edward VI - spaced learning overview activity
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Edward VI - spaced learning overview activity

(1)
Although this is all on one powerpoint, I used it in 2 halves, as an intro to Somerset and then as an intro to Northumberland. Spaced learning works on the principle of repeating an activity to enhance recall. I do the first run through explaining the content. then there is a 5 minute break for juggling (or simon says, or…) then we repeat - they give as much info as they can and I clarify through questions or reminders break 3rd and final run through they have to give me all of it - I sometimes run this as a competition ‘me vs. them’ - every time I have to tell them something they lose a point from a starter of 10 and I gain one from a starter of 0. Lastly they need to test themselves independently - you can do this by a written ‘quiz’ or by giving them a copy of the ppt slides and requiring them to annotate them
Effective A Level Discussions
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Effective A Level Discussions

(9)
This is an outline of a lesson structure I use all the time to create more lesson time for developing understanding, rather than knowledge transmission, and to encourage students to become more independent in their arguments.
GAME - Henry VIII and the English Reformation 1529-1534 (Wolsey's fall to Act of Supremacy)
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GAME - Henry VIII and the English Reformation 1529-1534 (Wolsey's fall to Act of Supremacy)

(3)
Inspired by the idea of learning grids (See Outstanding teaching Engaging Learners by Andy Griffith and Mark Burns, p38), this game contains all the key events of the period from 1524-1534 - the King's Great Matter (quest for an annulment) to the Act of Supremacy. Rules for the game are included. The objectives are to recap key events and to link ideas together. A summary of events in the years 1524-1534 (pertinent to the annulment/supremacy) is also included.