pptx, 189.37 KB
pptx, 189.37 KB
docx, 38.21 KB
docx, 38.21 KB
docx, 39.19 KB
docx, 39.19 KB

Bespoke, fully editable lesson for AQA GCSE Computer Science (8525): AQ1.46 Programming practice: planning a solution. Slides, worksheet and full answers.

Written for Paper 1 Computational thinking and programming skills, section 3.1 Fundamentals of algorithms (spec 3.1.1.2, 3.1.1.4, 3.2.10.7). Everything is editable, so you can adapt it to your class.

What’s included
  • PowerPoint lesson (14 slides) with teacher notes on every slide
  • Student worksheet (Word), ready to print or edit
  • Answer sheet (Word) with mark-scheme style answers for every question
AQ1.46 Programming practice: planning a solution

By the end of the lesson students can:

  • Follow a systematic approach from a problem statement to tested code
  • Decompose a problem into subroutines with clear interfaces
  • Write parts of the design as a flowchart, AQA pseudo-code and Python

Worksheet sections: A. Key words; B. Understand the problem; C. Decompose and design; D. Exam-style questions; E. Challenge

Every lesson includes
  • Learning goals and a starter question
  • Clear explanations, diagrams and worked examples (Python 3 throughout, with AQA pseudo-code alongside so students can read exam algorithms)
  • A quick check and a “your turn” task linked to the worksheet
  • Exam-style questions with marks, and an exit ticket
Format
  • PowerPoint (.pptx) and Word (.docx), fully editable
  • Works in PowerPoint and Google Slides
  • Bright, clear GCSE design, consistent across the whole course

These are independent resources written for the AQA GCSE Computer Science specification (8525, version 1.3), for exams from 2027. They are not produced or endorsed by AQA. Spec point numbers are our own numbering of the specification statements.

Get this resource as part of a bundle and save up to 36%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

AQA GCSE Computer Science 8525 – Section 3.1 Fundamentals of algorithms – Bundle (14 lessons)

A complete, ready-to-teach bundle for **AQA GCSE Computer Science (8525)**: Section 3.1 Fundamentals of algorithms, in 14 bespoke lessons. Every lesson comes with: - **Editable PowerPoint slides**: goals, starter, explanations, diagrams, worked examples, a quick check, a task and an exit ticket, with teacher notes - **Student worksheet (Word)**: recall, applied practice and exam-style questions with marks - **Answer sheet (Word)**: full mark-scheme style answers Worth £69.86 if bought lesson by lesson. ## What's inside - **AQ1.01** What is an algorithm? - **AQ1.02** Decomposition and abstraction - **AQ1.03** Flowcharts and AQA pseudo-code - **AQ1.04** Input, processing and output - **AQ1.16** Trace tables - **AQ1.39** Linear search - **AQ1.40** Binary search - **AQ1.41** Comparing searches - **AQ1.42** Bubble sort - **AQ1.43** Merge sort - **AQ1.44** Comparing sorts - **AQ1.45** Programming practice: search and sort - **AQ1.46** Programming practice: planning a solution - **AQ1.48** Paper 1 skills: tracing and purpose ## Why teachers use it - Mapped lesson by lesson to the specification, so coverage is easy to track - Python 3 throughout, with AQA pseudo-code alongside so students can read exam algorithms - Fully editable: adapt to your class, timings and school template - Works for teaching, revision, cover lessons and homework These are independent resources written for the AQA GCSE Computer Science specification (8525, version 1.3), for exams from 2027. They are not produced or endorsed by AQA. Spec point numbers are our own numbering of the specification statements.

£44.99

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