png, 1.68 MB
png, 1.68 MB
zip, 32.23 MB
zip, 32.23 MB

A complete KS3 Python Turtle programming scheme of work containing 5 lessons, assessment materials, homework, activities and sample Python files.

A free sample lesson of this resource is available here: https://www.tes.com/teaching-resource/-13658031

This fully resourced unit is designed to introduce KS3 students to the core concepts of text-based programming using Python Turtle. Across five structured lessons, students develop their understanding of key programming concepts through practical drawing and problem-solving activities.

The scheme contains 5 fully resourced lessons plus an assessment.

Each lesson includes:
• A complete lesson slide deck
• Lesson activities
• Homework
• Sample Python Turtle files
• Practical programming tasks

The lessons are structured using the PRIMM teaching approach — Predict, Run, Investigate, Modify and Make — helping students build confidence by first exploring and understanding existing programs before adapting them and creating their own.

The unit covers a range of essential programming concepts, including:
• Sequencing
• Debugging
• Variables
• Selection
• Iteration

Students develop their understanding gradually across the unit, learning how instructions are executed in sequence, how to identify and fix errors, how variables can store data, how programs can make decisions, and how iteration can be used to repeat instructions efficiently.

Python Turtle provides an accessible introduction to text-based programming because students can see the immediate visual effect of the code they write. This makes it particularly effective as a bridge between block-based programming environments and more advanced Python programming.

The resource is particularly suitable for KS3 Computing or Computer Science, including Year 7, Year 8 or Year 9 students who are beginning to develop their confidence with text-based programming.

The included assessment can be used at the end of the unit to check students’ understanding of the key programming concepts covered across the five lessons.

This scheme of work can be used as:
• A complete KS3 Python Turtle programming unit
• An introduction to text-based programming
• A PRIMM-based programming scheme of work
• A transition from Scratch or other block-based languages to Python
• A short half-term Computing unit
• Preparation for more advanced Python programming

The combination of slide decks, structured activities, homework and sample Python Turtle files means the unit can be taught with minimal additional preparation.

A practical and engaging way to teach sequencing, debugging, variables, selection and iteration while using the PRIMM approach to develop students’ confidence, independence and understanding of Python programming.

Get this resource as part of a bundle and save up to 33%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

Computer Science Introduction To Programming BUNDLE

A complete KS3 Computing bundle covering algorithms, spreadsheets, graphical programming, physical computing and text-based programming across a full year of lessons. This bundle brings together five complete schemes of work and is designed to provide a clear progression through the core ideas of **computational thinking and programming at KS3**. Students begin by developing their understanding of **algorithms using Flowol 4**, before progressing into graphical and physical programming with **Scratch and micro:bit**, and then moving on to **text-based programming using Python Turtle**. The bundle also includes a complete **Spreadsheets** unit to develop students’ data-handling and modelling skills. The bundle includes: • **Flowol 4** – sequencing, selection, iteration, variables and subroutines • **Scratch** – variables, selection, iteration, lists and subroutines • **micro:bit** – inputs and outputs, selection, variables, iteration and subroutines • **Python Turtle** – sequencing, debugging, variables, selection and iteration • **Spreadsheets** – formulas, functions, selection, lookups and charts Each scheme of work contains **5 lessons plus an assessment**, meaning the bundle provides **25 fully resourced lessons and 5 assessments** in total. Each lesson includes: • A complete slide deck • Lesson activities • Homework • Sample program or spreadsheet files • Practical tasks The lessons are structured using the **PRIMM teaching approach** — Predict, Run, Investigate, Modify and Make — helping students build confidence by first understanding existing solutions before adapting them and creating their own. The bundle has been designed to provide a logical learning journey across the year. Students can begin with **Flowol 4** to understand algorithms and core programming concepts in a visual way. They can then apply these ideas through **Scratch and micro:bit**, before progressing towards more formal text-based programming with **Python Turtle**. This progression helps students see that concepts such as sequencing, selection, iteration and variables are transferable between different programming environments rather than belonging to one particular language. The resource is particularly suitable for **KS3 Computing or Computer Science**, including Year 7, Year 8 or Year 9 classes. It can be used as: • A complete year of KS3 Computing lessons • An introduction to programming and computational thinking • A structured progression from algorithms to graphical programming and then text-based programming • A ready-made KS3 curriculum for a new or developing Computing department • A collection of half-term units that can be taught independently or as part of a wider curriculum • A PRIMM-based approach to teaching programming and computational thinking With five complete schemes of work, assessments, slide decks, activities, homework and sample files, this bundle provides a substantial bank of ready-to-teach KS3 resources with minimal additional preparation required. An ideal package for introducing students to **algorithms, programming, computational thinking, physical computing and spreadsheets**, while building a strong foundation for future study in Computer Science.

£29.99

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