Resources included (20)

Edexcel IAL Computer Science – U4.20 Run-length encoding – Lesson & Worksheet

Edexcel IAL Computer Science – U4.20 Run-length encoding – Lesson & Worksheet

Edexcel IAL Computer Science – U4.19 Dijkstra's algorithm in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.19 Dijkstra's algorithm in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.18 Quick sort in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.18 Quick sort in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.17 Merge sort in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.17 Merge sort in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.16 map, filter, reduce, comprehensions, zip – Lesson & Worksheet

Edexcel IAL Computer Science – U4.16 map, filter, reduce, comprehensions, zip – Lesson & Worksheet

Edexcel IAL Computer Science – U4.15 Pure, first-class and lambda functions – Lesson & Worksheet

Edexcel IAL Computer Science – U4.15 Pure, first-class and lambda functions – Lesson & Worksheet

Edexcel IAL Computer Science – U4.14 Aggregation, composition and inheritance – Lesson & Worksheet

Edexcel IAL Computer Science – U4.14 Aggregation, composition and inheritance – Lesson & Worksheet

Edexcel IAL Computer Science – U4.13 Classes, objects and encapsulation – Lesson & Worksheet

Edexcel IAL Computer Science – U4.13 Classes, objects and encapsulation – Lesson & Worksheet

Edexcel IAL Computer Science – U4.12 Best practice on larger problems – Lesson & Worksheet

Edexcel IAL Computer Science – U4.12 Best practice on larger problems – Lesson & Worksheet

Edexcel IAL Computer Science – U4.11 Recursive tree traversals – Lesson & Worksheet

Edexcel IAL Computer Science – U4.11 Recursive tree traversals – Lesson & Worksheet

Edexcel IAL Computer Science – U4.10 Binary search trees in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.10 Binary search trees in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.09 Graphs in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.09 Graphs in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.08 Hash tables and collisions in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.08 Hash tables and collisions in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.07 A linked list in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.07 A linked list in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.06 A circular queue in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.06 A circular queue in code – Lesson & Worksheet

Edexcel IAL Computer Science – U4.05 Data analysis with pandas – Lesson & Worksheet

Edexcel IAL Computer Science – U4.05 Data analysis with pandas – Lesson & Worksheet

Edexcel IAL Computer Science – U4.04 NumPy arrays – Lesson & Worksheet

Edexcel IAL Computer Science – U4.04 NumPy arrays – Lesson & Worksheet

Edexcel IAL Computer Science – U4.03 Regular expressions – Lesson & Worksheet

Edexcel IAL Computer Science – U4.03 Regular expressions – Lesson & Worksheet

Edexcel IAL Computer Science – U4.02 Floating-point data and decimal – Lesson & Worksheet

Edexcel IAL Computer Science – U4.02 Floating-point data and decimal – Lesson & Worksheet

Edexcel IAL Computer Science – U4.01 Tools, libraries and modules – Lesson & Worksheet

Edexcel IAL Computer Science – U4.01 Tools, libraries and modules – Lesson & Worksheet

A complete, ready-to-teach bundle for Pearson Edexcel International A Level Computer Science (2026): Unit 4 Advanced Practical Programming, in 20 bespoke lessons.

Every lesson comes with:

  • Editable PowerPoint slides: goals, starter, explanations, diagrams, worked examples, a quick check, a task and an exit ticket, with teacher notes
  • Student worksheet (Word): recall, applied practice and exam-style questions with marks
  • Answer sheet (Word): full mark-scheme style answers

Worth £99.80 if bought lesson by lesson.

What’s inside

Topic 17 Programming

  • U4.01 Tools, libraries and modules

Topic 18 Representing and handling data

  • U4.02 Floating-point data and decimal
  • U4.03 Regular expressions
  • U4.04 NumPy arrays
  • U4.05 Data analysis with pandas
  • U4.06 A circular queue in code
  • U4.07 A linked list in code
  • U4.08 Hash tables and collisions in code
  • U4.09 Graphs in code
  • U4.10 Binary search trees in code
  • U4.11 Recursive tree traversals

Topic 19 Best practice

  • U4.12 Best practice on larger problems

Topic 20 Additional programming paradigms

  • U4.13 Classes, objects and encapsulation
  • U4.14 Aggregation, composition and inheritance
  • U4.15 Pure, first-class and lambda functions
  • U4.16 map, filter, reduce, comprehensions, zip

Topic 21 Algorithms

  • U4.17 Merge sort in code
  • U4.18 Quick sort in code
  • U4.19 Dijkstra’s algorithm in code
  • U4.20 Run-length encoding
Why teachers use it
  • Mapped lesson by lesson to the specification, so coverage is easy to track
  • Python 3 throughout, as the specification requires
  • Fully editable: adapt to your class, timings and school template
  • Works for teaching, revision, cover lessons and homework

These are independent resources written for the Pearson Edexcel International Advanced Level Computer Science specification (Issue 1, first teaching 2026; IAS XCP01, IAL YCP01). They are not produced or endorsed by Pearson.

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