docx, 215.31 KB
docx, 215.31 KB
txt, 408 Bytes
txt, 408 Bytes
pptx, 7.51 MB
pptx, 7.51 MB
xlsx, 11.29 KB
xlsx, 11.29 KB
xlsx, 10.92 KB
xlsx, 10.92 KB
pdf, 2.3 MB
pdf, 2.3 MB
xlsx, 9.41 KB
xlsx, 9.41 KB

A creative and accessible KS3 Computer Science / ICT Excel lesson introducing students to IF and ELSE functions through practical modelling and fun logic-based challenges.
Building on the previous lessons in the Learning Excel series, learners explore how selection works inside spreadsheets and how to apply logic statements to create dynamic, decision-making models.

Students will:

Understand the keywords IF and ELSE

Learn to write IF statements using logical operators (=, <, >, <>)

Apply IF and ELSE logic to complete real-world spreadsheet challenges

Create a quiz-style model that reacts automatically to user input

Included in this download:

Fully editable student worksheet / booklet

Linked Excel activity files (IF1.xlsx, ELSE3.xlsx, QUIZ.xlsx)

Clear structure with starter, tasks, challenge & plenary

Reflection checks for assessment and progress tracking

Perfect for KS3 Computer Science, ICT, or Digital Literacy units focusing on formulas, logic, and data modelling.
Designed for independent or teacher-led delivery with engaging, progressive activities.

Part 4 of the 6-Lesson “Learning Excel” Series – follows Fun into Functions and prepares students for advanced spreadsheet modelling and self-marking projec

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