pptx, 11.91 MB
pptx, 11.91 MB

KS2/KS3/Home-Ed/Home-school/Self-study/Computing/Coding/Computer Science

Lesson 7.Automated Agriculture with Selection Logic

  • Brief recap of conditional sensing and a quick quiz on boolean logic

  • Case study: designing an automated farming system for crop management

  • Teacher modelling of combining loops, sensing blocks, and item placement

  • Guided practice: coding the Agent to inspect soil, till land, and plant seeds

  • Student task: create an automated harvesting script using conditional checks

  • Discussion on modular design: separating tilling, planting, and harvesting tasks

  • Check for understanding: flowcharting the decision tree of a farm robot

  • Independent challenge: write code that replants crops only when fully grown

  • Debugging session: addressing inventory depletion issues during automated runs

  • Peer code review focused on readability and efficient condition branching

  • Assessment of student farming systems against speed and accuracy criteria

  • Summary of conditional algorithms and introduction to variables in next lesson

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