pdf, 549.23 KB
pdf, 549.23 KB

Paper Spinner STEM Challenge (9‑Point Engineering Graph)

A hands‑on STEM challenge where learners design and test two different paper spinners to explore forces and motion. Students compare how slowly each spinner falls using the 9‑Point Engineering Graph, sketch their designs, and record how they built each version. This activity is low‑prep, highly engaging, and ideal for primary classrooms, STEM centres, homeschool learning, or makerspace stations.

WHAT’S INCLUDED:
• 3‑page STEM Challenge set: Cover Page, Instructions Page, Activity Page
• Full 9‑Point Engineering Graph for comparing two paper spinner designs
• Clear, consistent directions designed for real classrooms
• Kid‑friendly layout that supports independent exploration
• Printable PDF (A4/Letter compatible)

TEACHER BENEFITS:
• Low‑prep activity using simple, affordable materials
• Consistent layout that supports independent exploration
• Easy to run in whole‑class lessons, small groups, or STEM centres
• Encourages problem‑solving, testing, and redesign
• Suitable for a wide range of ages and abilities

LEARNING CONCEPTS:
• Engineering design process
• Forces and motion (air resistance, gravity, drag)
• Testing and comparing two designs
• Recording results using a structured 9‑point data graph
• Observing how changes in weight, wing length, or paper type affect motion

HOW IT WORKS:
Students create two different paper spinners, test how slowly each one falls, and record their results using the 9‑Point Engineering Graph. They sketch each design, note how they built their spinners, and compare how the descent time changed between the two trials. The challenge naturally scales: younger learners build simple spinners, while older learners experiment with wing length, weight, and paper type to improve performance.

PRINTING & PREP:
• Print pages single‑sided
• Provide simple materials such as paper, scissors, tape, and paper clips
• Set up a clear space for building and testing
• Adult supervision required for cutting and small‑object use

AGE RANGE:
Ages 5–11 (Primary). Younger learners can participate with support.

PERFECT FOR:
• Classroom STEM centres
• Early finishers
• Makerspace stations
• Homeschool STEM time
• After‑school clubs
• Family STEM nights

FILE DETAILS:
• PDF format (non‑editable)
• Instant digital download
• No physical item shipped

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