pptx, 3.72 MB
pptx, 3.72 MB
pptx, 2.11 MB
pptx, 2.11 MB
pptx, 2.51 MB
pptx, 2.51 MB
pptx, 1.18 MB
pptx, 1.18 MB
pptx, 1.65 MB
pptx, 1.65 MB
docx, 14.76 KB
docx, 14.76 KB
pptm, 468.27 KB
pptm, 468.27 KB

This Scheme of Work has been designed to help accomplish the following parts of the Computing National Curriculum:

Key Stage 2
Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.

Key Stage 3
Pupils should be taught to:

  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions
  • undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users

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