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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
IGCSE CS Y10/11- From Chapter 1 to  chapter 10 - 2023 -2024
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IGCSE CS Y10/11- From Chapter 1 to chapter 10 - 2023 -2024

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Content overview Candidates study the following topics: Computer systems 1 Data representation 2 Data transmission 3 Hardware 4 Software 5 The internet and its uses 6 Automated and emerging technologies Algorithms, programming and logic 7 Algorithm design and problem-solving 8 Programming 9 Databases 10 Boolean logic
IGCSE Computer Science -Year 10/11- Chapter 9-Databases- 2023/2024
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IGCSE Computer Science -Year 10/11- Chapter 9-Databases- 2023/2024

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Chapter 9- Databases Candidates should be able to: 1 Define a single-table database from given data storage requirements 2 Suggest suitable basic data types 3 Understand the purpose of a primary key and identify a suitable primary key for a given database table 4 Read, understand and complete structured query language (SQL) scripts to query data stored in a single database table Notes and guidance • Including: – fields – records – validation • Including: – text/alphanumeric – character – Boolean – integer – real – date/time • Limited to: – SELECT – FROM – WHERE – ORDER BY – SUM – COUNT • Identifying the output given by an SQL statement that will query the given contents of a database table
Computer Science_Year 7/8/9/10/11 _Exam with Answer_1.1 Number systems
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Computer Science_Year 7/8/9/10/11 _Exam with Answer_1.1 Number systems

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Computer Science_Year 7/8/9/10/11 _Exam with Answer_1.1 Number systems Data representation 1.1 Number systems Candidates should be able to: 1 Understand how and why computers use binary to represent all forms of data 2 (a) Understand the denary, binary and hexadecimal number systems (b) Convert between (i) positive denary and positive binary (ii) positive denary and positive hexadecimal (iii) positive hexadecimal and positive binary 3 Understand how and why hexadecimal is used as a beneficial method of data representation 4 (a) Add two positive 8-bit binary integers (b) Understand the concept of overflow and why it occurs in binary addition Notes and guidance • Any form of data needs to be converted to binary to be processed by a computer • Data is processed using logic gates and stored in registers • Denary is a base 10 system • Binary is a base 2 system • Hexadecimal is a base 16 system
STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric
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STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric

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Introduction : Introduction to Landscape Modeling Welcome to our project on landscape modeling! Today, we will explore how to create a realistic landscape model using both digital tools like Tinkercad and physical materials. Our goal is to recreate a mountain scene with a bridge and river, similar to the image shown. We’ll start by sketching our ideas, then move on to digital modeling in Tinkercad, and finally, build a physical model. This process will help us understand the principles of landscape design and the practical aspects of constructing a model. Marking Rubric for Project 4 : Landscape
Full Lesson If Statements and Graph
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Full Lesson If Statements and Graph

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• Understand the use of absolute cell referencing. • Understand the use of simple functions (sum,max,min and average) in a spreadsheet. • Understand the use of If statements including the logical, true and false statements. • Understand how calculations can be used as True statements • Understand the use of nested if statements including more than one true statement. • Understand the use of count and sum if functions. • Understand the need the need to present data in a graph format. • Understanding the need to present information in different forms (graphs) Thanks to our dear colleagues Mr. Yasar Ahmed for his tremendous work for developping reources in ICT and please click the link below where you can find a lot of resources for your ICT subjects from year 7 - 12.
Online E-Safety for year 7 and 8
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Online E-Safety for year 7 and 8

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You need to create a PowerPoint about online E-Safety and describe the online danger that can damage your devices and your health There are others who use the internet for illegal and unsavoury purposes. There are several dangers that we might come across when online: Make you sure to open the E-Safety-1 PowerPoint presentation first before you attempt E-Safety-2 PowerPoint Presentation Attached an example for you to follow on e safety 1 and 2 and how to prevent from malware/phishing and cyber bullying
Year 7/8/9- Full Lesson If Statements and Graph - Excel Spreadsheet
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Year 7/8/9- Full Lesson If Statements and Graph - Excel Spreadsheet

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Excel Spreadsheets Full Lesson If Statements and Graph **Objectives ** • Understand the use of absolute cell referencing. • Understand the use of simple functions (sum,max,min and average in a spreadsheet. • Understand the use of If statements including the logical, true and false statements. • Understand how calculations can be used as True statements • Understand the use of nested if statements including more than one true statement. • Understand the use of count and sum if functions. • Understand the need the need to present data in a graph format. • Understanding the need to present information in different forms (graphs)
ICT for year 10/11 Chapter 1 - Types and Components of Computer Systems
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ICT for year 10/11 Chapter 1 - Types and Components of Computer Systems

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1- Define hardware as consisting of physical components of a computer system 2- Identify internal hardware devices (e.g. motherboards, random access memory (RAM), read-only memory (ROM), video cards, sound cards and internal hard disk drives) 3- Identify external hardware devices and peripherals (such as monitors, keyboards, mice, printers as input and output device 4- Define software as programs for controlling the operation of a computer or processing of electronic data 5- Identify the two types of software applications software and systems software 6- Define applications software (e.g. word processing, spread sheet, database management systems, control software, measuring software , photo-editing software, video-editing software, graphics manipulation software) 7- Define system software (e.g. compilers, linkers, device A big thanks for Mr Ahmed for his tremendous effort on the IGCSE ICT
Research Paper: Implementing AI in Education: Enhancing Learning and Administrative Efficiency
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Research Paper: Implementing AI in Education: Enhancing Learning and Administrative Efficiency

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Implementing AI in Education: Enhancing Learning and Administrative Efficiency Artificial Intelligence (AI) has revolutionized the EdTech industry, transforming the way education is delivered and experienced. This transformation is driven by AI’s ability to analyses vast amounts of data and tailor learning experiences to individual needs. Here, we explore how AI impacts EdTech through personalized learning, intelligent tutoring systems, automated grading and feedback, predictive analytics, and enhanced administrative efficiency. We also address the challenges and future prospects of AI in education. Note: This research was conducted using AI; however, the main idea and structure were developed by Mr. Noureddine Tadjerout. Utilizing AI can expedite research and analysis, but the core ideas and research are human-driven. AI is a tool to assist and enhance the research process, not replace human creativity and insight. Table of Contents Introduction • Overview of AI in Education • Importance and Impact of AI Main Responsibilities of an AI Implementation Specialist • Needs Assessment • Solution Design and Selection • Deployment and Integration • Training and Support • Performance Monitoring Real System Implementation in a School • Personalized Learning • Example: Mathematics (Primary and Secondary Levels) • Implementation Details • Intelligent Tutoring Systems • Example: Science (Primary and Secondary Levels) • Implementation Details • Automated Grading and Feedback • Example: English (Secondary Level) • Implementation Details • Predictive Analytics • Example: General Academic Performance (Primary and Secondary Levels) • Implementation Details • Enhanced Administrative Efficiency • Example: Administrative Tasks • Implementation Details AI Applications and Tools for Specific Subjects • Science • Physics • English • Mathematics • ICT/Computer Science • History • Geography • Chemistry • STEAM • Spanish/French Challenges and Considerations • Algorithmic Biases • Data Privacy • Digital Divide Future Prospects • Advancements in AI Technologies • Potential for Bridging Educational Gaps • Promoting Lifelong Learning Conclusion References Note • Acknowledgment of AI and Human Collaboration in Research
"IB DP IA: Python project Interactive User Management and Tkinter GUI & MySQL & AI Chatbot
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"IB DP IA: Python project Interactive User Management and Tkinter GUI & MySQL & AI Chatbot

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I am excited to introduce a comprehensive and engaging Python project that provides an excellent learning opportunity for students: “Building a User Management System with Tkinter and MySQL.” This project is designed to be an educational journey through real-world application development, combining GUI creation, database management, and system integration. It’s divided into three parts, each focusing on a key component of user management systems, widely applicable in many software development fields.include Interactive AI Chatbot Integration in a Login System. They are two projects with full python code includes : Project 1 Student_Registration_Form version 1 zip file and Project 2 HAS Student_Registration_Form version 2 zip file **Objective: ** Part 1: Building a Registration Page with Tkinter and MySQL Part 2: Implementing a Login System with Tkinter and MySQL Part 3: Developing a ‘Forgot Password’ Feature in Tkinter Linked with the Login and RegistrationSystem Project 4: Title: Interactive AI Chatbot Integration in a Login System Project Description: This final part involves creating a ‘Forgot Password’ feature. Students will build a system where users can reset their password if they forget it. This requires linking the feature with the existing login and registration modules and implementing secure practices for updating passwords in the database. Project 4: Title: Interactive AI Chatbot Integration in a Login System Integrating a small AI chatbot into the loginscreen.py as an interactive project can be an engaging way to demonstrate the versatility of Python. This chatbot can be a simple, rule-based system responding to predefined inputs. Note that this will be a basic implementation, without machine learning capabilities, as implementing an advanced AI chatbot would require more complex libraries and external APIs. Conclusion This project offers a holistic learning experience, covering GUI design, database interactions, and system integration - crucial skills for budding software developers. It’s designed to be flexible, allowing educators to modify or extend parts based on curriculum needs. We believe this project will be an invaluable tool in your teaching arsenal, providing practical, hands-on experience to your students. Feel free to tailor this introduction to better suit your audience or specific teaching goals. The project provides a balanced mix of GUI development, database handling, and real-world application logic, making it ideal for intermediate-level Python students Note: You will find all Python code for Part 1/2/3/4 are on each PDF and all original python code for all the project on the zip folder project 1 and 2 attached on this program.
Artificial intelligence (AI) Curriculum from Year 7 to Year 13
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Artificial intelligence (AI) Curriculum from Year 7 to Year 13

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Introduction to the AI Curriculum from Year 7 to Year 13 Artificial Intelligence (AI) is transforming industries, economies, and societies at an unprecedented pace. Understanding AI’s principles and applications is becoming essential for the next generation of innovators, leaders, and informed citizens. This AI curriculum, spanning from Year 7 to Year 13, is designed to equip students with foundational knowledge, practical skills, and ethical awareness in AI. By integrating AI education into school curricula, we aim to foster critical thinking, creativity, and problem-solving abilities among students. The curriculum is structured to provide a progressive learning experience, starting with basic concepts in Year 7 and advancing to specialized AI topics and applications by Year 13. Each year is divided into three terms, focusing on different aspects of AI, including machine learning, data analysis, programming, and real-world applications. Practical projects and collaborative learning are emphasized to ensure students can apply their knowledge in meaningful ways. Year 7-9 (Introduction to AI) Students begin their AI journey with an introduction to AI concepts, basic programming with Python, and exploring AI’s impact on everyday life. They also learn about data and AI ethics, which are crucial for responsible AI development. Year 10-11 (Intermediate AI Studies) Building on the basics, students delve into machine learning, data preprocessing, and visualization. They also explore the ethical implications of AI and advanced programming techniques using libraries like TensorFlow and PyTorch. Collaborative projects prepare them for GCSEs and real-world problem-solving. Year 12-13 (Advanced AI Studies) In the final stages, students engage with advanced AI topics such as deep learning, natural language processing, and AI applications in various sectors. They learn specialized programming and tools, understand big data, and undertake capstone projects that address real-world challenges. Participation in AI competitions and hackathons further enhances their practical experience. Table of Contents Year 7-9 (Introduction to AI) Year 10 (Intermediate AI Studies) Year 11 (Advanced AI Topics) Year 12 (Advanced AI Studies) Year 13 (Specialized AI Studies)