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Wolsey Academy

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(based on 118 reviews)

Every penny we make goes to support one of the charities listed on our website at www.wolseyacademy.com/mission - please check us out and help us, help you, help them! Wolsey Academy sells high-quality teaching resources for a range of subjects. So far we've donated over $1000 to good causes and hope to build on this and send even more! For every positive review left we will send you a complimentary resource - just visit our site. Better Teaching, Better Planet.

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Every penny we make goes to support one of the charities listed on our website at www.wolseyacademy.com/mission - please check us out and help us, help you, help them! Wolsey Academy sells high-quality teaching resources for a range of subjects. So far we've donated over $1000 to good causes and hope to build on this and send even more! For every positive review left we will send you a complimentary resource - just visit our site. Better Teaching, Better Planet.
Coding Games - ICT/Computer Science COVER LESSON
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Coding Games - ICT/Computer Science COVER LESSON

(2)
I use this at my school to send to non-specialists that may have been given an ICT/Computer Science cover at short notice. Just makes sure the lesson is used productively but also places very few demands on the cover teacher. It has: A literacy/numeracy and keyword starter. A brief piece of context. Links to SIX free online coding games/sites that the students can complete. Each site comes with its own tutorials and explainer videos so most students can access them straight away. A simple post-it note plenary. Hope it helps. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
Digital Devices - 2.  Phones and Tablets - Edexcel ICT iGCSE Unit 1 – EAL
WolseyAcademyWolseyAcademy

Digital Devices - 2. Phones and Tablets - Edexcel ICT iGCSE Unit 1 – EAL

(2)
Catering for Edexcel ICT iGCSE Unit 1. Lesson 2 of 16 (lessons 1 & 2 and the revision guide are free to download) These lessons were made for students in the Middle East and have a strong focus on EAL and keyword acquisition/application. Each lesson has 3-8 keywords on easy to use cards that fit into the lesson activity and also make excellent printable revision resources (the revision guide features them all in one place). Each lesson begins with a different active learning activity, a mini-plenary and a written or creative ICT task requiring the correct application of the keywords. All have stretch questioning to the main activities. The SOW has an online mid and end of unit test that can be found a Wolsey Academy Wolsey Academy has had a lot of success with this SOW with EAL students who have really progressed in their understanding of the technically vocabulary involved with the ICT iGCSE.
SpaceX, Elon Musk & Commercial Spaceflight - Lesson, Teacher Video and Quiz - ICT Future Issues
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SpaceX, Elon Musk & Commercial Spaceflight - Lesson, Teacher Video and Quiz - ICT Future Issues

(1)
Teach your students about the issues that will shape their future! 5 lessons ideal to teach as part of any ICT ethics lesson, to begin or end an ICT module or as part of a wider social sciences/science study of future issues such as privacy, individual rights, cyber security, business, and economics. Aimed at High School students (11-18 years old) The topics are: Covid19 Track and Trace Blockchain Facial Recognition SpaceX Quantum Computing Each lessons contains, as a minimum: Numeracy and literacy challenge Context setting Link to bespoke teacher tutorial on the lesson. Visual explainers Activity challenges with stretch tasks Online Google Quiz to test understanding. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
Quantum Computing - Lesson, Teacher Tutorial and Online Quiz - ICT Future Issues
WolseyAcademyWolseyAcademy

Quantum Computing - Lesson, Teacher Tutorial and Online Quiz - ICT Future Issues

(1)
Teach your students about the issues that will shape their future! 5 lessons ideal to teach as part of any ICT ethics lesson, to begin or end an ICT module or as part of a wider social sciences/science study of future issues such as privacy, individual rights, cyber security, business, and economics. Aimed at High School students (11-18 years old) The topics are: Covid19 Track and Trace Blockchain Facial Recognition SpaceX Quantum Computing Each lessons contains, as a minimum: Numeracy and literacy challenge Context setting Link to bespoke teacher tutorial on the lesson. Visual explainers Activity challenges with stretch tasks Online Google Quiz to test understanding. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
Facial Recognition - Lesson, teacher video and quiz - ICT Future Issues
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Facial Recognition - Lesson, teacher video and quiz - ICT Future Issues

(1)
Teach your students about the issues that will shape their future! 5 lessons ideal to teach as part of any ICT ethics lesson, to begin or end an ICT module or as part of a wider social sciences/science study of future issues such as privacy, individual rights, cyber security, business, and economics. Aimed at High School students (11-18 years old) The topics are: Covid19 Track and Trace Blockchain Facial Recognition SpaceX Quantum Computing Each lessons contains, as a minimum: Numeracy and literacy challenge Context setting Link to bespoke teacher tutorial on the lesson. Visual explainers Activity challenges with stretch tasks Online Google Quiz to test understanding. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
ICT IGCSE Mini Practical Exam Lesson Series - Graphics, Web Authoring & Spreadsheets
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ICT IGCSE Mini Practical Exam Lesson Series - Graphics, Web Authoring & Spreadsheets

(1)
Scheduled to stretch over 3 lessons. Revision of the key skills (Publisher, KompoZer & Excel) before students complete their first mini practical. A peer and self assessment that leads to targeted intervention work to improve the initial practical. Students take their ‘strength’ skill and prepare a 5 minute lesson to teach to fellow students in groups. A second mini-practical takes place. Peer and self assessment again with a reflection on progress. Differentiation is provided throughout with hints and challenge activities. To keep timing and pace it also includes embedded timers for each part of mini-mock. Includes all the files required for the two practical exams (cinema scenario and then an ‘events arena’ scenario). WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. Hope it helps.
26 .	ICT > IGCSE > Edexcel > Unit 3 > Operating Online > 10 Unit Tests & 116 Keyword Revision!
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26 . ICT > IGCSE > Edexcel > Unit 3 > Operating Online > 10 Unit Tests & 116 Keyword Revision!

(1)
Unit 3, Edexcel, IGCSE ICT END OF UNIT: 10 QUIZZES & 116 FLASH CARDS These ends a SOW that comprises of: 26 Lessons in total – including three progress check & quiz lessons. These lessons were made for students in the Middle East and have a strong focus on EAL and keyword acquisition/application. Each lesson has 1-8 keywords on easy to use cards that fit into the lesson activity and also make excellent printable revision resources (the end of unit test lesson features them all in one place). Each lesson begins with a different active learning activity, a mini-plenary and a written or creative ICT task requiring the correct application of the keywords. All have stretch questioning to the main activities. All include keyword literacy worksheets. Wolsey Academy has had a lot of success with this SOW with EAL students who have really progressed in their understanding of the technical vocabulary involved with the ICT IGCSE. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. Hope it helps.
Digital Devices - 6. Convergence - Edexcel ICT iGCSE Unit 1 – EAL
WolseyAcademyWolseyAcademy

Digital Devices - 6. Convergence - Edexcel ICT iGCSE Unit 1 – EAL

(1)
Digital Devices - 6. Convergence - Edexcel ICT iGCSE Unit 1 – EAL Catering for Edexcel ICT iGCSE Unit 1. Lesson 6 of 16 (lessons 1 & 2 and the revision guide are free to download) These lessons were made for students in the Middle East and have a strong focus on EAL and keyword acquisition/application. Each lesson has 3-8 keywords on easy to use cards that fit into the lesson activity and also make excellent printable revision resources (the revision guide features them all in one place). Each lesson begins with a different active learning activity, a mini-plenary and a written or creative ICT task requiring the correct application of the keywords. All have stretch questioning to the main activities. Wolsey Academy has had a lot of success with this SOW with EAL students who have really progressed in their understanding of the technically vocabulary involved with the ICT iGCSE.
1. ICT > iGCSE > Edexcel > Unit 2 > Connectivity > Digital Communication
WolseyAcademyWolseyAcademy

1. ICT > iGCSE > Edexcel > Unit 2 > Connectivity > Digital Communication

(1)
ICT > iGCSE > Edexcel > Unit 2 > Connectivity > Digital Communication Catering for Edexcel ICT iGCSE Unit 2: Connectivity. 11 Lessons in total. Alllessons are free to download except the revision lessons which come with printable guides and links to online exams (lessons 6 & 11) These lessons were made for students in the Middle East and have a strong focus on EAL and keyword acquisition/application. Each lesson has 1-8 keywords on easy to use cards that fit into the lesson activity and also make excellent printable revision resources (the revision guide features them all in one place). Each lesson begins with a different active learning activity, a mini-plenary and a written or creative ICT task requiring the correct application of the keywords. All have stretch questioning to the main activities. The SOW has an online mid and end of unit test that can be found at Wolsey Academy Wolsey Academy has had a lot of success with this SOW with EAL students who have really progressed in their understanding of the technical vocabulary involved with the ICT iGCSE.
ICT IGCSE Access Database (6 lessons, 10 teacher videos , 2 quizzes, 30+ flash cards)
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ICT IGCSE Access Database (6 lessons, 10 teacher videos , 2 quizzes, 30+ flash cards)

7 Resources
This series of 6 lessons cover all the database skills required to use MS Access competently and develops students theoretical knowledge of key database terms and concepts. Ideally suited for any educational curriculum but specially modelled around the EDEXCEL IGCSE ICT ). Each lesson builds towards a Ferrari World theme park (UAE) case study and contains: • A literacy, numeracy, think settler activity. • Flash cards for all key words • Explainer slides • A range of activities. • Videos (in both MP4 & YouTube links) • Access to a google quiz for effective student progress checks and retrieval practice (2 quizzes in total – basic and an advanced quiz) Lesson topics: • Data Types and Data Entry (incl. 1 teacher tutorial video) • Key Relationships and Key Types (incl. 1 teacher tutorial video) • Validation & Sorting (incl. 2 teacher tutorial videos) • Queries & Operators (incl. 4 teacher tutorial videos) • Reports & Mail Merge (incl. 2 teacher tutorial videos) • Revision (37 flashcards and a range of revision activities) Purchasing the whole scheme of work provides you with a passcode for a dedicated webpage with links to everything. These lessons have been used with English as Additional Language students to great effect within an International School setting. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
ICT EAL - How to make and edit Column Charts on PPT
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ICT EAL - How to make and edit Column Charts on PPT

(0)
ICT: Designed for low ability native English speakers or EAL students/International schools. First slide gives an overview with icons to depict the main tasks (Writing/watching/editing etc). Second slide gives the Learning Objectives and a Mix n Match Keywords activity (meant to be added to an EAL glossary in their books). Images are there to help with this task. Third section offers a model – WITH VIDEO SCREEN GRAB – showing how to make a chart and edit the data in PowerPoint. Fourth section gives sentence stems to allow students to write up a description what they have learnt in today’s lesson (so there’s evidence in their books of progress being made). Offers stretch tasks and EAL support throughout. Homework activity on last slide to consolidate this school in the following lesson.
1.	EAL – Intro to Coding, Robots and AI – Impact on Society
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1. EAL – Intro to Coding, Robots and AI – Impact on Society

(0)
Part of a SOW of 7 lessons with a revision guide and online test at the end. Designed for EAL and weaker students to introduce them to new vocabulary regarding coding, robotics and the future of AI. Later lessons make use of Google Doodles, Ozobots, Robozzle and Scratch to demonstrate some very fundamental coding techniques and functions. Lessons blend key word acquisition with basic skills, ideal for EAL and weaker students. Can also act as a general introduction to these concepts to all classes. Designed for all ICT/Computer Science courses. 1. Impact on society 2. Case study on autonomous vehicles 3. Repeat Functions (via a Google Doodle exercise) 4. Debugging (Using Ozobots) 5. Subroutines (Using Robozzle) 6. Random Function (Scratch Star Wars Game) 7. IF statements and compilers (Scratch Flappy Birds Game) 8. Revision Guide.
Computer Science - Loops and Procedures
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Computer Science - Loops and Procedures

(0)
Active lesson that uses Kagan structures and three free to access Hour of Code resources. Settler: Numeracy, Literacy and Analysis starter Starter: Keyword relay. Team Teach: Google Doodle Programming (Loops) and Light Bot (Procedures) with worksheet. Consolidation task: Minecraft Hour or Code activity. Plenary: Mentimeter feedback plenary.
How to make and edit pie charts in PowerPoint (EAL)
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How to make and edit pie charts in PowerPoint (EAL)

(0)
ICT: Designed for low ability native English speakers or EAL students/International schools. First slide gives an overview with icons to depict the main tasks (Writing/watching/editing etc). Second slide gives the Learning Objectives and a Mix n Match Keywords activity (meant to be added to an EAL glossary in their books). Images are there to help with this task. Third section offers a model – WITH VIDEO SCREEN GRAB – showing how to make a chart and edit the data in PowerPoint. Fourth section gives sentence stems to allow students to write up a description of how to make edits in their books (so there’s evidence in their books of progress being made). Offers stretch tasks and EAL support throughout. Homework activity on last slide to consolidate this school in the following lesson.
A History of Video Games
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A History of Video Games

(0)
Overview: This lesson covers innovations in video game consoles from 1961 onwards. It has a relay activity followed by a written paragraph with peer assessments. Complete with differentiation sheets, plenaries, starters, lesson plan and pedagogy justifications. Cardinal’s Corner: Do not be deceived. This is an incredibly rich and well written book. Yes, it is about video games. But that does not in any way detract from its quality as a piece of writing. The author, David Sheff, is famed for having done one of the last interviews with John Lennon and his articles have appeared in all sorts of publications. It is essentially a history of one of the most culturally important companies of the late twentieth (and early twenty first) century. Nintendo as a company is over a hundred years old and the stories goes right back to its early days in Kyoto as a maker of card games (I’ve actually been lucky enough to visit their original office when on vacation). I got this book free with a computer game magazine when I was in high school. I read it all in about a week – not bad for a 13 year old kid. When I came to re-read it as an adult I found it equally as fascinating and if pushed I would say this was probably my favourite book of all time. It is oozing with anecdotes and provides a depth of historical contexts – from how the Nintendo company survived the second world war to a Cold War legal battle with the Soviet Union over the video game rights to Tetris. A fascinating read – and one that be found on pdf here. Video games are a hugely important part of our recent culture, they’re something that all our pupils are familiar with and they provide a hugely important learning tool. Even commercial games are uniquely powerful at teaching children. I was once astonished in one of my worst Year 9 classes when a child started talking with some confidence about the work of Leonardo De Vinci and asked, entirely unprompted, “Wasn’t he important during the Renaissance?”. Of course, what had he been playing? Assassins Creed. That same game series incidentally hires historical consultants to get as an accurate picture of the past, in the same way that Hollywood movies do. One of the Assassin Creed games features an accurate model of Colonial Boston – based on maps and drawings of the times – in which the player explores and meets key characters, like Benjamin Franklin. I also, perhaps flippantly, swear that is a good grounding in Civilization 2 that got me my GCSE in History and an unhealthy obsession with Sim City that let me cruise to top grades in GCSE Geography. Games are not to be dismissed as learning tools. Indeed, my hunch is that in the near future games will do most of the teaching for us. Keep checking back at Wolsey Academy’s Learning Worlds page to see how that’s coming along. Hope it helps.
Python Data Types - Artemis Moon Mission - Lesson 3 of 3
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Python Data Types - Artemis Moon Mission - Lesson 3 of 3

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Final introduction lesson of three introducing students to Python. This lesson gets them familiar with the four different data types and using type casting. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. This is a resource from Wolsey Academy, we are a non-profit resource provider. All profits go to a range of charities – ranging from support for refugees, youth football teams, school science programs and carbon capture (we are positively carbon negative!). Check out our website for more information, resources and free to play history role playing games (students love them!) Thanks for helping us help them – and good luck with the teaching – it ain’t easy! So well done for all that you do! Use code 'WEIR" to get 20% off at the website store. We hope it helps. W.
Python Variables - Artemis Moon Mission - Lesson 2 of 3
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Python Variables - Artemis Moon Mission - Lesson 2 of 3

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Second lesson of a series of 3 introducing students to Python. This lesson gets them familiar with inputting variables, multiple variables and using them in a print function. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. W.
Intro to Python - Artemis Moon Mission - Lesson 1 of 3
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Intro to Python - Artemis Moon Mission - Lesson 1 of 3

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First lesson introducing students to Python. This lesson gets them familiar with the compiler, print functions and simple calculations. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. W.
Encoding and Coding Data - IT - Computer Science - A Level
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Encoding and Coding Data - IT - Computer Science - A Level

(0)
IT Essentials – Coding & Encoding of Data – A Level Complete lesson. Pros and Cons table sort activity. Examples of ASCII, Bitmap, WAV, Frames and advantages/disadvantages activity of each. Google Quiz recap activity. 7 Revision Flash Cards. Ideal for IT and Computer Science. Designed for use be expert and non-expert teachers alike. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.