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Hackdragn's Shop

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Hi, welcome to my shop. I have over 15 years teaching experience and have enjoyed every moment of inspiration and achievement. Have a look at the different resources available, try the free stuff and get some ideas for yourself. I have tested all the resources with classes that I teach and refined them before publishing so that common misconceptions are addressed in the material or explained in the teacher notes. Every step is explained as simply as possible without wasting time on repetition.

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Hi, welcome to my shop. I have over 15 years teaching experience and have enjoyed every moment of inspiration and achievement. Have a look at the different resources available, try the free stuff and get some ideas for yourself. I have tested all the resources with classes that I teach and refined them before publishing so that common misconceptions are addressed in the material or explained in the teacher notes. Every step is explained as simply as possible without wasting time on repetition.
Python Programming – Code Breaker
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Python Programming – Code Breaker

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Welcome… this is a simple example of some basic python commands that creates a code breaking game. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. The task can be extended to include a longer code, different scoring systems, characters instead of numbers, password guesses or allow one player to enter a code that the other has to guess then swap turns… and loads more! (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Beginning Python Programming – Dungeon Escape
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Beginning Python Programming – Dungeon Escape

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Welcome… This is designed to be used after the Beginning Python Programming examples. The price helps support the free resources also published and gets me a coffee. A more complex demonstration of how you can build a dungeon/map game. The game utilises a 2D Array to store a map so that directions can be correctly calculated depending on the player position. The progam also uses a global variable for the map, functions, integer floor division and modulus for time calculations. Development of the game could include: Changing the map, altering the size of the map (look out for limiting variables), adding a wandering monster, adding a new message for the starting square, increasing difficulty, adding a new scoring system and lots more that I’m sure you’ll think of. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Beginning Python Programming – Guessing Game
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Beginning Python Programming – Guessing Game

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Hi… This is a simple example of some python commands that creates the start of a random number guessing game. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. Extension work could include adding a way to use the currently unused ‘playerScore’ variable, checking if the player gets it in 1 guess and gives a special message and lots more. (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Beginning Python Programming - Rock, Paper, Scissors
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Beginning Python Programming - Rock, Paper, Scissors

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Welcome… This is a simple example of some basic python commands that creates a basic Rock, Paper, Scissors game. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. There is plenty of scope to improve the code: Adding scoring, checking for a real choice instead of assuming a default value of ‘Scissors’, Correct the error if the user types ‘Rock’ or ‘Paper’ and lots more that I’m sure you’ll think of. If you enjoy this free resource, please download the other ones and consider purchasing the Dungeon Escape to help support more free resources. (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Beginning Python Programming - Chatbot
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Beginning Python Programming - Chatbot

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Welcome… This is a simple example of some basic python commands that creates the start of a chat bot. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. If you found this useful, please consider downloading the other free ones and purchasing the Dungeon Escape guide as it helps support more free resources for all. All the best, HackDragn
Photoshop (Beginners) - APPENDIX A (Layer Mask)
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Photoshop (Beginners) - APPENDIX A (Layer Mask)

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Welcome… This resource is intended to be an extension to the** Beginning Photoshop series** and gives you an idea of the quality of resources. It assumes some skills will have been previously taught, but you can also have a go if you know the basics. All images and printed materials are supplied in the download which includes the tutorial booklet. As a standalone project this tutorial does not have any accompanying starter, assessment or homework activities and is simply there to support the teaching of the Layer Mask tool. (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Photoshop (Beginner) - Overview
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Photoshop (Beginner) - Overview

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Welcome… Download the overview of the Photoshop course for FREE. This will give you ideas about how to create a fun beginners course, or you can save time by purchasing the resources already created. The whole course consists of 48 full colour pages of tutorials over 5 booklets, 18 Sample images, 4 Homework Tasks, 4 Starter Tasks, A Planning Document, 5 Teacher Notes for each Tutorial and 5 Assessment Spreadsheets. An average group of 13 year old’s will take about 6 weeks to complete the course.
Beginning Photoshop - Bundle
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Beginning Photoshop - Bundle

6 Resources
Welcome... I have taught this many times and the students love it. Here you can purchase the full set of 5 resources and the supporting files to enable anybody to go from novice to designing a professional magazine cover using Adobe Photoshop. The whole set includes 5 full colour booklets, images, teacher notes for each session, homework and starter activities including solutions to each ‘mini project’ challenge at the end of each booklet. For an average group of 13 year old's, this will take about 6 weeks to complete. If you find the resource useful, please leave a review as it helps other teachers find it. All the best, HackDragn
Beginning Photoshop – Project Booklet
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Beginning Photoshop – Project Booklet

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Hi… Combine all the skills taught in the previous tutorials to create a magazine cover. The main asset is the PDF booklet which is a full colour instruction booklet which shows the development process. Additionally there is a planning document, support images, assessment spreadsheet and a set of teacher notes to enable a custom lesson plan.
Beginning Photoshop – Editing Images
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Beginning Photoshop – Editing Images

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Welcome… Learn how to edit the colours of an image, clear them up and apply filters. This will be demonstrated by editing the image of a woman to look like a typical magazine cover. The main asset is the PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, assessment spreadsheet and a set of teacher notes to enable a custom lesson plan. Don’t forget this booklet is also included in the PhotoShop bundle if you want to save some money.
Beginning Photoshop – Text and Layer Effects
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Beginning Photoshop – Text and Layer Effects

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Hi… Learn how to use the Text Tool and Layer Effects. The tutorial shows how to create an Internet meme and is a very memorable lesson. While they are having fun coming up with their own meme they will also be reinforcing some essential skills and going back on previous tutorial content. The main asset is the PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, assessment spreadsheet and a set of teacher notes to enable a custom lesson plan.
Beginning Photoshop - Select, Copy and Paste
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Beginning Photoshop - Select, Copy and Paste

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Hi… Learn how to delete backgrounds behind objects and copy them onto a different image. Students are shown 3 different ways to delete background pixels with different levels of difficulty. All the instructions are clearly explained and there is a section about the common mistakes that people often make when getting used to Photoshop and how to solve them. The main asset is the PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, assessment spreadsheet, resource files and a set of teacher notes to enable a custom lesson plan.
Beginning Photoshop - Setting Up And Tools
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Beginning Photoshop - Setting Up And Tools

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Hi… Learn how to set up Adobe Photoshop and learn the basics of the workspace along with how to download images and open them with Photoshop. The main asset is the PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, assessment spreadsheet, example images and a set of teacher notes to enable a custom lesson plan.
Game Programming Bundle (Adobe Flash)
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Game Programming Bundle (Adobe Flash)

9 Resources
Welcome… If you still have Adobe Flash available it is a fantastic way to introduce programming and computer design in a fun and interactive way, but check that you have access to it first as Adobe don’t support it anymore. Here you can purchase the full set of 10 resources to enable anybody to go from novice to programming a working space invaders game using Adobe Flash. The whole set includes 10 full colour booklets, over 30 videos illustrating tasks being completed in real time, teacher notes for each session with tracking sheets, homework and starter activities and all the raw FLA files to show the progression through the work including solutions to each extension challenge at the end of each booklet. For an average group of 15 year old’s this will take approximately 12 weeks to complete. If you find the resource useful, please leave a review as it helps other teachers find it. HackDragn
Beginning Flash / Actionscript - Project Booklet
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Beginning Flash / Actionscript - Project Booklet

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Hi… Follow through the development of a full space invader computer game. The same process can be used to develop further games and there is a suggested route to further learning. The main asset is the 10 page PDF which is a full colour instruction booklet complete with 10 associated videos to illustrate the whole process. Additionally there is a certificate, help files and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Planning, Hints and Errors
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Beginning Flash / Actionscript - Planning, Hints and Errors

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Hi… This lesson is a general guide to enable students to plan projects effectively and how to cope with the inevitable errors that will occur during development. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Starting and Stopping
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Beginning Flash / Actionscript - Starting and Stopping

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Hi… Learn how to add more control to your computer games by having separate sections to win and lose. This involves ensuring you can add buttons in the correct places and keeping control of the game loop. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Dynamic Text and Buttons
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Beginning Flash / Actionscript - Dynamic Text and Buttons

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Welcome… Learn about the use of Dynamic Text within user interface design and also how to control button use via Actionscript while taking advantage of the built-in button class. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Collisions
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Beginning Flash / Actionscript - Collisions

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Welcome… Learn how to deal with object collision using Actionscript. You will program event listeners and handlers using a standard methodology which is applicable to many other languages. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Background and Sound
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Beginning Flash / Actionscript - Background and Sound

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Welcome… Learn how to go about setting up background scenes for your games and how to add sound effects and music to your creations. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.