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Hackdragn's Shop

Hi, welcome to my shop. I have over 15 years teaching experience and have enjoyed every moment of inspiration and achievement. Have a look at the different resources available, try the free stuff and get some ideas for yourself. I have tested all the resources with classes that I teach and refined them before publishing so that common misconceptions are addressed in the material or explained in the teacher notes. Every step is explained as simply as possible without wasting time on repetition.

Hi, welcome to my shop. I have over 15 years teaching experience and have enjoyed every moment of inspiration and achievement. Have a look at the different resources available, try the free stuff and get some ideas for yourself. I have tested all the resources with classes that I teach and refined them before publishing so that common misconceptions are addressed in the material or explained in the teacher notes. Every step is explained as simply as possible without wasting time on repetition.
Beginning Photoshop
hackdragn

Beginning Photoshop

5 Resources
Hi There... Purchase the full set of 5 resources and the supporting files to enable anybody to go from novice to designing a professional magazine cover using Adobe Photoshop. The whole set includes 5 full colour booklets, images, teacher notes for each session, homework and starter activities including solutions to each ‘mini project’ challenge at the end of each booklet. For an average group of 13 year old's, this will take about 6 weeks to complete. If you find the resource useful, please leave a review as it helps other teachers find it. All the best, HackDragn
Python Programming Help Sheets
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Python Programming Help Sheets

(0)
Here are 4 Help Sheets to support the programming examples up to the Dungeon Escape resource. They cover: Help Sheet 1 - Print, Variables, Maths & Input Help Sheet 2 - If, For, While & Random Help Sheet 3 - Array, Modulus, Increment Help Sheet 4 - Functions If you find the resources useful, please leave a review to help others find it. If you find it really useful, please consider purchasing the Dungeon Escape resource to help support all the FREE ones. HackDragn
Beginning Python Programming – Code Breaker
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Beginning Python Programming – Code Breaker

(0)
A simple example of some basic python commands that creates a code breaking game. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. The task can be extended to include a longer code, different scoring systems, characters instead of numbers, password guesses or allow one player to enter a code that the other has to guess then swap turns… and loads more! (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Game Programming Bundle (Adobe Flash)
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Game Programming Bundle (Adobe Flash)

10 Resources
Hi There… Purchase the full set of 10 resources to enable anybody to go from novice to programming a working space invaders game using Adobe Flash. The whole set includes 10 full colour booklets, over 30 videos illustrating tasks being completed in real time, teacher notes for each session with tracking sheets, homework and starter activities and all the raw FLA files to show the progression through the work including solutions to each extension challenge at the end of each booklet. For an average group of 15 year old’s this will take approximately 12 weeks to complete. If you find the resource useful, please leave a review as it helps other teachers find it. HackDragn
Basic Computing – Intro to Word
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Basic Computing – Intro to Word

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Teach the basics of Microsoft Word to beginners. The lesson engages students in following along with the basics of formatting, image insertion, creating tables, lists and useful tips. The lesson easily explains concepts which enable the learner to get to grips with the interface and create effective documents. There is a starter activity along with support materials required for the lesson. The teacher notes are in the comments for each slide, along with key points for demonstration and challenges for students if they complete the work. As always, if you enjoyed the resource please leave a review so that others can find it. HackDragn
Beginning Photoshop - Overview
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Beginning Photoshop - Overview

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Download the overview of the Photoshop course for FREE. This will give you ideas about how to create a fun beginners course, or you can save time by purchasing the resources already created. The whole course consists of 48 full colour pages of tutorials over 5 booklets, 18 Sample images, 4 Homework Tasks, 4 Starter Tasks, A Planning Document, 5 Teacher Notes for each Tutorial and 5 Assessment Spreadsheets. An average group of 13 year old’s will take about 6 weeks to complete the course.
Basic Computing – Files and Folders
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Basic Computing – Files and Folders

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Teach the basics of file and folder management which is often overlooked in computing classes. Show how to create and name files, recognise different file types and how software interacts with them along with finding files. There is a starter activity and the lesson contains 4 short tasks that can be completed within an hour. The illustrations are based on Windows 10, but you could substitute your own file system images if you like. Teacher notes are included in the comments for each slide along with extension ideas to challenge students. If you enjoy the resource please leave a review so that others can find it. HackDragn
Basic Computing
hackdragn

Basic Computing

5 Resources
Hi There… Purchase the full set of 5 resources and the supporting files to enable anybody to learn the basics of computing. Start with how ‘Files and Folders’ should be used then learn some practical tips when ‘Using the Internet’. Following this there are 3 practical lessons on ‘Intro to Word’, ‘Intro to PowerPoint’ and ‘Intro to Excel’. There is a starter activity for each lesson and teacher notes are included in the notes section of the PowerPoint lesson presentations. This includes challenge activities and discussion points to raise with the students. For an average group of 13 year old’s, this will take about 6 hour long sessions to complete. If you find the resource useful, please leave a review as it helps other teachers find it. HackDragn
Basic Computing – Intro to PowerPoint
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Basic Computing – Intro to PowerPoint

(0)
Teach the basics of Microsoft PowerPoint to beginners. Students will learn how to manage the production of a slide-show and the common errors that people make. There is advice about the use of images and presentation style. The 21 Slide PowerPoint is designed to deliver the whole lesson along with a starter activity. The lesson contains one mini activity and a main challenge. There are teacher notes in the comments for each slide, along with key points for demonstration and challenges for students if they complete the work. As always, if you enjoyed the resource please leave a review so that others can find it. HackDragn
Tutor Time - Worldwide Events – November 2018
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Tutor Time - Worldwide Events – November 2018

(0)
Aimed at primary and secondary teachers. You will find this a quick solution to create talking points and fun interaction through the month with very little effort. I use it as a once a week tutor time activity to stimulate discussion and raise awareness. This set of resources highlight some of the international days celebrated around the world during November 2018. This includes links to the official websites, ideas for whole school and individual activities for each of the days highlighted in the PowerPoint notes. Events covered: 5th Bonfire Night (Activity: Make A Firework) 11th Armistice Day (Activity: Four Poems) 16th International Day For Tolerance (Activity: Refugee Quiz) 22nd Thanksgiving Day (Activity: Thanksgiving Day Quiz) 30th St Andrews Day (Activity: St Andrews Day Word Search) You can print out the ‘Events’ PowerPoint to create a display for your classroom. Feel free to modify the resources as required for your school. If you find the resource useful, please leave a review so that others can find it. All the best, HackDragn
Beginning Python Programming – Dungeon Escape
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Beginning Python Programming – Dungeon Escape

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This is designed to be used after the Beginning Python Programming examples. The price helps support the FREE resources also published. A more complex demonstration of how you can build a dungeon/map game. The game utilises a 2D Array to store a map so that directions can be correctly calculated depending on the player position. The progam also uses a global variable for the map, functions, integer floor division and modulus for time calculations. Development of the game could include: Changing the map, altering the size of the map (look out for limiting variables), adding a wandering monster, adding a new message for the starting square, increasing difficulty, adding a new scoring system and lots more that I’m sure you’ll think of. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. (If you find the resource useful, please leave a review as it helps other teachers find it) HackDragn
Computing Assessment Framework
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Computing Assessment Framework

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A Computing assessment framework for KS3 based on UK descriptors. Useful as a suggestion of topic ideas linked to strands across all 3 years. Modify to your own specification as required. Useful for heads of departments or those coordinating an 11-14 Computing curriculum. Strands Linked: Computational Thinking, Programming, Data Representation, Computers, Networking, Information Technology Blooms Taxonomy Links: Knowledge, Comprehension, Application, Analysis, Synthesis, Evaluation
Tutor Time - Worldwide Events - September 2018
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Tutor Time - Worldwide Events - September 2018

(0)
Aimed at primary and secondary teachers. You will find this a quick solution to create talking points and fun interaction through the month with very little effort. I use it as a once a week tutor time activity to stimulate discussion and raise awareness. This set of resources highlight some of the international days celebrated around the world during September 2018. This includes links to the official websites, ideas for whole school and individual activities for each of the days highlighted in the PowerPoint notes. Events covered: 8th International Literacy Day (Activity: Learn Sign Language) 13th Roald Dahl Day (Activity: Name The Book) 19th International Talk Like A Pirate Day (Activity: Fun Phrases Competition) 21st International Peace Day (Activity: Human Rights Quiz) 26th European Day Of Languages (Activity: Name The Flag) You can print out the ‘Events’ PowerPoint to create a display for your classroom. Feel free to modify the resources as required for your school. If you find the resource useful, please leave a review so that others can find it. All the best, HackDragn
Beginning Flash / Actionscript - Movement and Events
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Beginning Flash / Actionscript - Movement and Events

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Learn how to control object position on the stage using Actionscript. Additionally we will look at the Event system that Flash uses to notify functions when to activate. The main asset is the 10 page PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Background and Sound
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Beginning Flash / Actionscript - Background and Sound

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Learn how to go about setting up background scenes for your games and how to add sound effects and music to your creations. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Setting Up and Drawing Images
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Beginning Flash / Actionscript - Setting Up and Drawing Images

(0)
Learn how to set up Adobe Flash and learn some simple techniques for drawing objects. The main asset is the PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Scratch - A Simple Game - Resource Pack
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Beginning Scratch - A Simple Game - Resource Pack

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Teacher Resources including links to all 7 videos with over 35 minutes of instruction. Each video addresses common mistakes and ensures students think about how to implement each piece of code and apply it to their own work. Completion of the tutorials will enable students to create their own simple games that can be evaluated against the worksheet. - 7 Instruction Videos - 2 Working Example Games (Task and Extension) - 2 Wordsearches - 3 Code Helpsheets - 1 Quiz (15 marks) - 1 Evaluation Scheme
Beginning Flash / Actionscript - Syntax and Variables
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Beginning Flash / Actionscript - Syntax and Variables

(0)
Learn how to start coding using Actionscript to position your objects on the stage The main asset is the 10 page PDF booklet which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Arrays and Loops
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Beginning Flash / Actionscript - Arrays and Loops

(0)
Learn how to create Arrays to keep track of game objects using Actionscript and start using Loop constructs to control the flow of the program. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.
Beginning Flash / Actionscript - Starting and Stopping
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Beginning Flash / Actionscript - Starting and Stopping

(0)
Learn how to add more control to your computer games by having separate sections to win and lose. This involves ensuring you can add buttons in the correct places and keeping control of the game loop. The main asset is the 10 page PDF which is a full colour instruction booklet complete with a mini project to complete using the skills taught. Additionally there is a starter, homework, help files, video demonstration of the mini project solution and a set of teacher notes to enable a custom lesson plan.