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Rock, Paper, Scissors Coding Lesson – Sequence, Selection, Loops & Variables (KS3/KS4 Python) – 2026 Updated

Bring core programming concepts to life with this engaging Rock, Paper, Scissors Python project. Designed for KS3 and KS4 Computer Science, this lesson guides students step-by-step through building a fully working game while mastering sequence, selection, iteration, variables and sub-functions.

Perfect as a clear introduction to structured programming or as a fun consolidation lesson reinforcing prior learning.

What Students Will Learn:

  • Apply sequence to structure programs logically
  • Use selection (IF / ELIF / ELSE) to compare choices and determine outcomes
  • Implement loops to repeat the game and add replay functionality
  • Create and manipulate variables
  • Build sub-functions to organise code and reduce repetition
  • Handle user input and basic validation
  • Test and debug programs independently

What’s Included:

  • Teacher version with clear explanations and modelling steps

  • Student worksheet (guided and independent versions)

  • Fully completed example Python program

  • Step-by-step build process for each stage of the game

  • Extension challenges:

    • Add a scoreboard
    • Create a best-of-three mode
    • Extend to “Lizard & Spock”
  • Printable and digital-friendly Word/PDF files

  • Structured to fit one lesson (with optional extension into two)

Why Teachers Choose This Resource:

  • Excellent project for teaching Sequence → Selection → Iteration in context
  • Easy to scaffold and differentiate
  • Compatible with all Python environments (IDLE, Replit, Thonny, VS Code)
  • Students complete a polished mini-project they feel proud of
  • Ideal for lessons, cover work, homework or revision

Suitable For:

  • KS3 Computer Science
  • KS4 GCSE (OCR J277 / AQA / Edexcel)
  • Coding clubs and enrichment
  • End-of-unit project lessons
  • Homework and retrieval practice

An engaging, structured coding project that builds real programming confidence while reinforcing core GCSE concepts.

Get this resource as part of a bundle and save up to 14%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

KS3 Small Basic – Complete 7 Lesson Programming Scheme + Bonus Game Project (Dyslexia-Friendly PowerPoints & Worksheets)

KS3 Programming Scheme – Microsoft Small Basic (7 Lessons + BONUS Game Project) (2026 Updated) | FREE Online Compiler | Dyslexia-Friendly A complete, fully resourced 7-lesson KS3 programming scheme using Microsoft Small Basic and the FREE online editor — now upgraded with a BONUS Rock–Paper–Scissors game project. Every lesson includes a dyslexia-friendly PowerPoint, differentiated worksheets, model solutions, scaffolding and screenshot-evidence sections for assessment. Ideal for specialists and non-specialists. Zero installation required — perfect for ICT suites, laptops and Chromebooks. =========================================== LESSON BREAKDOWN ================ Lesson 1 – Starting Small Basic (Objects, Operations & Properties) Students run their first program and explore how operations and properties change output. Lesson 2 – Variables, Concatenation & Calculations Students define variables, perform arithmetic and calculate areas of shapes using formulas. Lesson 3 – IF, ELSE & Nested Conditions Learners debug logic, build branching programs and create interactive joke generators. Lesson 4 – FOR Loops, WHILE Loops & Randomness Students master iteration, countdowns, loop conditions and random number operations. Lesson 5 – Subroutines & Calculator Builder Students create Sub…EndSub procedures and develop a fully working calculator application. Lesson 6 – Arrays & Lists Learners build mini-databases using arrays and create a functional shopping list program. Lesson 7 – Full Revision Challenge Six structured programming challenges revisiting sequence, selection, iteration, subroutines, arrays and randomness. =========================================== BONUS LESSON 8 – Rock–Paper–Scissors Game Project ================================================= A creative final project where students build a complete Rock–Paper–Scissors game using: • Random number generation • IF / ELSEIF selection logic • User input • Validation and replay structure Students will: * Collect user input * Generate a computer choice (1–3) * Use IF logic to determine the winner * Display clear outputs * Extend with loops, scoring systems or advanced rules Perfect as a capstone project, assessment task or end-of-unit celebration lesson. =========================================== KEY FEATURES ============ • Uses the FREE online Small Basic editor (no installs required) • Dyslexia-friendly design throughout (accessible fonts, calm backgrounds, low clutter) • Differentiated challenges in every lesson • Screenshot-evidence tasks for easy assessment • Covers all KS3 programming fundamentals: * Sequence * Variables * Selection * Iteration * Subroutines * Arrays * Randomness * Input and output =========================================== WHY THIS BUNDLE? ================ This is a complete half-term programming scheme with no installation issues, clear step-by-step explanations and built-in assessment opportunities. Teachers value the clarity and structure. Students enjoy the creativity, game-building and challenge tasks. Excellent preparation for Python at KS3 or GCSE Computer Science.

£14.99

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