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What is energy efficiency?
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What is energy efficiency?

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Use mathematics to investigate the topical issue of the cost and efficient use of energy This engaging activity for KS3 seeks to teach students how to use mathematics to investigate the topical issue of the cost and efficient use of energy. This is a thought-provoking exercise that will teach students to think about sustainability and develop their understanding of mathematical modelling. In this activity students will investigate the topical issue of the cost and efficient use of energy. Using functional mathematics, they will recognise that published facts and figures are not necessarily accurate and that mathematical insight should be used to probe data. As an optional extension activity, students could quantify how energy is used for heating within a dwelling. The quantification could be in terms of units of energy and/or cost. They could then find comparable data for one or more dwellings of different design, for example of different sizes, of radically different design (e.g. flats vs. detached houses), or dwellings designed to be eco-friendly. They should analyse the differences in energy performance identified. This is a quick and simple activity that will take approximately 15 – 30 minutes to complete. Tools/resources required Projector/Whiteboard The engineering context Energy efficiency refers to the use of less energy to perform a specific task or achieve a particular outcome. In other words, it is the ability to accomplish the same level of output using less energy input. Energy efficiency can be achieved through the use of more efficient technologies, equipment, or processes, as well as through changes in behaviour and practices. It is an important concept in the context of sustainable development, as it helps to reduce energy consumption and greenhouse gas emissions, conserve natural resources, and lower energy costs. Examples of energy-efficient practices include using energy-saving light bulbs, improving building insulation, and upgrading to energy-efficient appliances. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Investigating cast products
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Investigating cast products

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What affects the properties of the material in a cast product? In this activity students will explore how changing the ratio of PVA glue to PoP (plaster of Paris) affects the strength of a composite material. They’ll test both tensile and compression strength to find the perfect mix. This activity is part of a series of resources designed to challenge the students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience, including CAD design project , Investigating batch production, and Engineering design processes. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in engineering and design and technology (D&T). Activity: What affects the properties of the material in a cast product? In this activity students will investigate how the proportion of PVA glue added to plaster of Paris (PoP) affects the properties of the material produced in a cast product. Students will work in pairs to create card moulds. They will then mix different ratios of PVA, PoP, and water, pouring each mixture into duplicate moulds. After the test strips dry overnight, they’ll conduct two types of strength tests: a tensile test (hanging weights) and a compression test (using a G-clamp). They’ll then be tasked with analysing the results to determine how PVA affects the material’s strength. Look for patterns and identify the optimal ratio of PVA to PoP. Finally, decide on the best ratio for your future casting projects and present your findings to the class, using graphs or tables to support your conclusions. Download our activity overview for a detailed lesson plan on CAD design. The engineering context As part of the production process, engineers and designers must test the properties of different materials in order to select the best materials for their products to ensure that they’re suitable (e.g., are they strong enough for the activity that they’ll be used for?). Suggested learning outcomes Students will be able to explain how to develop a product or material to improve the outcome (engineering materials). They’ll also learn how to set up an experiment that allows key decisions to be made from the outcome. Finally, they’ll be able to carry out a manufacturing and testing programme, understanding the importance of time allowance and quality control. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Investigating batch production
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Investigating batch production

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Using the casting process to make a batch of a product In this activity students will use the casting process to create a small batch of identical products. The lesson is part of a series of resources designed to challenge students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience. It followed on from our CAD design project . Also included in the series are Engineering design processes and Investigating cast products. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in engineering and design and technology (D&T). Activity: Using the casting process to make a batch of a product In this activity, students will use a prepared mould to create a small batch of identical products through a casting process. Students will mix the casting material (like plaster of Paris), pour it into the moulds, and allow the products to dry. Once complete, they will then carefully remove the products from the moulds. Students will need to record the dimensions of each product to identify any variations and explain why these might have occurred… Download our activity overview for a detailed lesson plan on batch production. The engineering context Casting is a commonly used by engineers as a form of batch production, which is way of manufacturing many different forms of goods in an efficient way on a large-scale offering benefit such as mass production and quality control. Suggested learning outcomes This lesson will teach students how to carry out a basic batch manufacture of a cast product. At the end of the activity, students will be able to describe the advantages of batch production. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
CAD design project
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CAD design project

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Producing a CAD drawing of a design idea This activity involves using CAD to design a modular product that could be made in batches using the casting process. Students will be tasked with creating a mould that could be used to make this product. The aim of this activity is to design a shape that can be tessellated, have a practical application, and would look aesthetically pleasing as a modular set of products that can lock together. This project is part of a series of resources designed to challenge the students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience. This activity should be followed by Investigating batch production . Also included in the series are Engineering design processes and Investigating cast products. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in engineering and design and technology (D&T). Activity: Producing a CAD drawing of a design idea In this activity students will design a modular product that could be made in batches using the casting process and create a mould that could be used to make this product. Students will be asked to design a set of identical products that interlock (are modular). The products must be suitable for batch production made by casting and be made from PoP (plaster of Paris). They’ll need to produce sketches of some design ideas and then choose one for modelling using CAD software. Students will next create a card model to test the interlocking feature and aesthetics of their design. After this they can make any necessary adjustments to their CAD drawing, and use use CAD/CAM to create an MDF mould. The engineering context Engineers will use CAD design as part of the process of making products. Items that have been designed this way are also ideal for batch production as they can be easily replicated. This links to industrial practices such as quality control, standardisation, and casting manufacture. Suggested learning outcomes This activity will teach students to analyse a design brief as well as generate ideas for a tessellated product that is suitable for batch manufacture. Students will also learn how to produce a CAD drawing of a design idea. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation
Input, process and output
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Input, process and output

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In this activity students will make a simple infrared circuit to develop their understanding of this technology. Our “Time for a Game” worksheet introduces students to infrared technologies, using the technology behind the Nintendo Wii as a real-life example. Through building and testing an infrared circuit, students will learn to identify which components are inputs and outputs, a critical skill that deepens their understanding of how electronic systems function and enables them to design more complex circuits in the future. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within science and design and technology (DT). This can be effectively taught within systems and control, or electronic products approaches within design and technology, or through science with an emphasis on energy, electricity and forces. Activity: Build and test an infrared circuit Students will work in pairs to construct the circuit outlined in the “Time for a Game” worksheet. After building their circuits, they will test their functionality under different conditions and answer key questions about their design. This hands-on approach will allow students to identify the input and output components of the circuit, understand its performance in various lighting conditions, and consider how these factors would influence the design of a Wii controller. The engineering context By building and testing an infrared circuit, students will gain a practical understanding of the engineering process, from conceptualization to testing. Furthermore, this activity will inspire students to consider a career in engineering, as they experience firsthand the creativity, critical thinking, and problem-solving that this field entails. Suggested learning outcomes Students will develop a working prototype of an electronic circuit, gaining practical experience in the process. They will learn to identify inputs and outputs in a circuit and test its performance under different conditions. Furthermore, they will have the opportunity to apply their findings to hypothetical design situations, promoting critical thinking and problem-solving skills. This activity will teach students the ability to explain how their research findings could affect their design ideas, enhancing their communication skills and technological literacy. Download our activity sheet for free! The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Water consumption
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Water consumption

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Learn how mathematicians predict UK’s future water usage In this activity students will explore water consumption by looking at mathematical modelling and its real-world application in predicting water usage. Students will estimate their daily water consumption, interpret complex data, and apply their mathematical skills to understand why water usage is a significant issue. This is one of a set of resources developed to support the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within maths, science and design & technology (DT). This lesson plan follows on from Water Conservation and continues the theme of water usage developed in the Sewage Tunnels activity but can be delivered independently should the teacher wish. Activity: Comparing water usage within the UK to that of other countries In this activity, students start by estimating their daily water usage. They then delve into complex data from the Environment Agency, interpreting different scenarios and their potential impact on future water requirements. Students will develop their own spreadsheet tool, inspired by the one on the Southern Water website, to help others estimate their water usage. They’re encouraged to improve upon the existing tool and even write to the Water Board with their suggestions. Download our activity overview, presentation and worksheet for a detailed lesson plan for teaching students about water consumption. We also have a class quiz. The engineering context This activity highlights the intersection of mathematics, science, policy-making, and engineering in addressing real-world problems. By engaging in this activity, students will understand how engineers use mathematical models to predict future scenarios and develop solutions for sustainable water usage. They’ll see first-hand how engineering can make a significant impact on society and the environment. Suggested learning outcomes This lesson plan is designed to equip students with the ability to analyse and interpret a wide range of data, understand the application of mathematical modelling in real-world situations, and use their mathematical knowledge to review, recreate, and improve presented information. Students will also gain insights into the importance of water conservation and the challenges in meeting increasing water demands. Download our activity sheet for free! The lesson plan includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity worksheets and supporting lesson plan resources are free to download (including film clips!), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation
Water conservation
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Water conservation

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Compare water usage within the UK to that of other countries In this engaging activity students will examine the link between water usage at home and the number of people living in their household, as well as comparing the water usage within the UK to that of other countries. It involves estimating personal daily water usage, interpreting complex data, and understanding how different lifestyles impact water usage. It’s a great opportunity for students to apply their mathematical and analytical skills to real-world problems. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within maths, science and design & technology (DT). This lesson plan continues the theme of water usage developed in the Sewage Tunnels activity but can be delivered independently should the teacher wish. There is also a follow-on Water Consumption activity. Activity: Comparing water usage within the UK to that of other countries Students must estimate how much water they use each day and apply their mathematical understanding to interpret a wide range of complex data to develop their appreciation of why water usage is such an important issue. The resource ‘Water consumption’ is also available as an extension activity. Download our activity overview, presentation and worksheet for a detailed lesson plan for teaching students about water conservation. We also have a class quiz. The engineering context Students will learn how engineers use mathematical modelling to predict and address issues related to water usage and conservation. By demonstrating how engineering can be used to solve real-world problems, students will see the relevance and importance of their mathematical studies. Suggested learning outcomes Upon completion of this activity, students will have enhanced their ability to analyse and interpret a broad range of data. They will gain a deeper understanding of how mathematical modelling is used in real-world scenarios to predict outcomes and solve problems. Additionally, by reviewing, recreating, and possibly improving the mathematical information presented by a Water Board, students will significantly boost their mathematical understanding and application skills. Download our activity sheet for free! The lesson plan includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation
Heating effect of infra-red
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Heating effect of infra-red

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In this activity students will consider the heating effects of infrared energy, and how this is used in a range of products. They will then develop an experiment to measure the heat output from different devices. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in science (specifically physics) and design & technology (D&T). Activity: Considering the heating effects of infrared energy and how this is used in a range of products At the start of the activity students will brainstorm different ways energy appears in the home and what colour they associate with heat. In pairs, students will then discuss the ultimate fate of most energy (becoming heat) and why devices like TVs and computers get warm. They’ll view our Cooking Devices presentation to identify the energy used to heat food. They’ll also examine appliances that produce infrared heat before designing an experiment to measure how much heat different devices produce. Results must be recorded using our Results Table worksheet so that they can be analysed in terms of which devices heat most effectively. Students will then be asked a series of questions which reflect on how infrared energy is connected to the temperature changes. Download our activity overview for a detailed lesson plan on infrared energy. The engineering context Understanding the principles of infrared heat can lead engineers to create and improve devices that warm objects directly, unlike convection heating which heats the air around an object. Suggested learning outcomes At the end of this lesson students will know how light and infrared travels as a wave. They’ll also understand the electromagnetic spectrum and its applications., as well as convection and the link between frequency and wavelength. Download our activity sheet and related teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Download our classroom lesson plan and presentation below. Please do share your highlights with us @IETeducation
Fitness and gaming
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Fitness and gaming

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Testing fitness to decide whether people should engage in computer-based sport With such a wide variety of fitness-based computer games available, this engineering activity for kids encourages children to collect data to find out if video games for fitness have the desired effect on fitness levels. Do technology games really enhance fitness? Can you increase your fitness levels by being in front of a gaming computer? Use this activity to help answer these questions while at the same time questioning the validity of data and the difficulties of carrying out a fair test. This lesson involves a series of discussions and ranking activities to develop students understanding of the link between fitness, pulse rate, respiration, and activity. This activity was designed as a science activity but would be an excellent opportunity to be taught in conjunction with PE and mathematics. Students will divide themselves into groups of 4 to 6 and have a discussion to establish what the group understands by the meaning of the word ‘fitness’ and clarify a group definition. Students should consider the following questions: what do we mean by someone’s level of fitness? What is a pulse rate? What is respiration and where does it happen? Why do we need our heart and blood? What is energy and how does it relate to activity? What you will need Projector Whiteboard The engineering context The ‘Who’s the winner’ scheme of work provides students with an opportunity to collect data which they can use as evidence to debate whether people should be encouraged to engage in computer-based sports activities. The investigation highlights how difficult it is to control all variables and therefore carry out a fair test. The students’ evaluation of the investigation will allow them the chance to question the validity of the data, question the size of the data set used and question the time span data needs to be collected over before it can be used to confirm a claim. Suggested learning outcomes By the end of this engaging activity students will be able to explain what is meant by fitness, pulse rate and respiration and how they are affected by activity. They will also be able to explain how fitness relates to level of activity. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. You can stream and download the related films for free by clicking on the appropriate link in the related resources section below. Please share your classroom learning highlights with us @IETeducation
Filtering water
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Filtering water

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Design and build your own water filtration system Water is crucial to human life, but it can also be a killer. Drinking or cooking water contaminated with micro-organisms or chemicals is a leading cause of disease and death across the world. Poor facilities for the disposal of sewage and other waste water can quickly lead to the spread of dangerous diseases. Activity info, teachers’ notes and curriculum links This activity gets students to investigate different possible ways of filtering dirty water to improve its cleanliness by designing and building their own water filtration systems. The lesson can be extended with a practical session in which students work in small teams to investigate the salinity of different water samples – see the related extension activity ‘Water Treatment Systems’ within the related activities section below. The engineering context Drinking or cooking water contaminated with micro-organisms or chemicals is a leading cause of disease and death across the world. Poor facilities for the disposal of sewage and other waste water can quickly lead to the spread of dangerous diseases. Engineers and scientists work to provide us with safe, clean drinking water, with efficient and clean methods for disposing of our waste water and practical drainage solutions. Suggested learning outcomes Students will be able to recall the different types of impurities that can contaminate water. As well as this, they’ll know how to describe how water filtration equipment acts in several different ways to produce potable (drinkable) water. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Binary numbers
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Binary numbers

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Use mathematics to explain how devices can be on or off Through investigating binary numbers and their role in representing electrical devices as on or off, students will see mathematics in action. Students will get to explore the technology behind the Nintendo Wii and apply this knowledge to design an interactive ‘tag’ game. The activity not only enhances their understanding of communication methods and technologies but also hones their critical thinking and independent investigation skills. This hands-on approach makes maths both tangible and relatable, sparking their interest and demonstrating how integral maths is in everyday life. This is one of a set of resources developed to support the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within mathematics. As part of the ‘Time for a game’ scheme of work, this activity provides an electronics systems context for students to explore infrared technologies. Other activities include Inputs and outputs of design and Electromagnetic spectrum. Activity: How use maths to identify households that will be most affected by fuel poverty In this activity students will investigate the use of binary numbers. Students will work in teams to represent different numbers through standing (for 1) or sitting (for zero). They will brainstorm applications for binary numbers and delve deeper into selected applications. Each step is designed to maximise engagement and learning, making maths a challenge rather than a chore. Download our worksheet for a detailed lesson plan for teaching students how to use maths to explain how devices can be on or off The engineering context Understanding how binary numbers operate in electronic devices lays the foundation for a future career in engineering. Binary numbers play a fundamental role in the field of engineering, particularly in computer and electrical engineering. They form the basis of all digital systems, including computers, mobile phones, and other electronic devices. Suggested learning outcomes By the end of this activity, students will have a solid understanding of binary numbers and their applications in electronic devices. They will appreciate the role of maths in technology, improving their problem-solving and critical thinking skills. This activity also fosters teamwork and encourages independent investigation, equipping students with key skills for their academic journey and beyond. Download our activity sheets for free! The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Population growth
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Population growth

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Discussing how engineering can support urban growth This activity provides a quick, engaging introduction to a lesson, focusing on the link between sewage and the underground tunnel system. It encourages students to think about the role of engineers in providing us with healthy sanitation and waste-water disposal systems. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in science, geography, engineering or design and technology (DT). Activity: Discussing how engineering can support urban growth Students will investigate sewage tunnels that are being built under London by first watching our Shifting sewage film. Students will then consider how society has changed over time, to identify the influences that have resulted in the needs for the new tunnel. Download our activity overview for a detailed lesson plan on the engineering challenges that come with population growth. The engineering context As cities like London grow, the need for expanded sanitation systems need to be considered for the removal of urban waste. This can present logistical challenges as there will often be an existing waste tunnel system, along with transport networks such as the London underground, causing complexity. Engineers will therefore need to carefully consider several factors for new engineering projects that support population growth including geology, environmental impact, available technology, local disruption (and the political considerations that come with that) along with the existing infrastructure. Suggested learning outcomes By the end of the lesson students will appreciate the issues around developing new tunnel systems in their location. Download our activity sheet for free! The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download (including video clips), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Sustainable dancefloors: Fun STEM activity
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Sustainable dancefloors: Fun STEM activity

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Learn about dance floors that generate electricity and consider how output is linked to activity The engineers behind the Watt Nightclub in Rotterdam turn the energy created by clubbers on the dance-floor into power for the lighting. There’s even a giant battery to monitor the energy and encourage the crowd to dance even more. Doing your bit for the environment doesn’t have to be boring! This engaging STEM activity is perfect for KS3 students and gives them the opportunity to develop their understanding of graphs in an engineering context. Students will learn about dance floors that generate electricity and consider how output is linked to activity. There are a number of slides within the presentation that show different graphs and students are invited to develop their own descriptions to explain their shape. Discuss as a class what the amount of electricity is dependent upon (for example, the number of dancers, how energetically they dance). Also discuss how these variables can change, e.g., they can increase steadily, decrease steadily, or vary over time. Some students may raise the issue of the type of music being played. Popular, lively tracks are likely to get everyone on the floor, all dancing energetically, whereas a slower and/or less popular track immediately following will reduce the energy output (as people dance less energetically and/or a number of people go to get a drink, etc.). Suggested learning outcomes By the end of this free resource students will have an understanding of linear functions in practical problems and they will be able to construct linear functions from real-life problems and plot their corresponding graphs. They will also be able to discuss and interpret graphs modelling real-life situations. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Microchip technology
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Microchip technology

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Is it ethical to use microchip implants in pets and people? Living in a highly technological world, where access to information and entertainment is at our fingertips, the Inform and Entertain Me topic is a gateway to engage and introduce students to the principles and technology that form the basis for communication devices that are used in our everyday lives. Activity info, teachers’ notes and curriculum links This engaging activity introduces students to the use of RFID technology. They investigate extensions to the use of such technology in various contexts. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Analogue and digital
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Analogue and digital

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From founding communications, such as the fire beacon, to being able to communicate with space, there is no denying that developments in communication have advanced at a rapid speed. This topic presents students with communications of the past, present and future, helping them to understand the principles that form the basis for these developments. Activity info, teachers’ notes and curriculum links An engaging activity introducing students to the differences between analogue and digital communication. An analogue signal can be rendered useless by small amounts of interference, whereas a digital signal remains coherent. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Aerodynamics in action
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Aerodynamics in action

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Through this fun and engaging STEM activity, learners will understand how aerodynamic and streamlined shapes are used in our day to day lives and the design, technology, and engineering principles behind them. This is a free resource aimed at secondary school children. Students will have the opportunity to learn about aerodynamic forces and aerodynamic design and how these design principles enhance speed and efficiency in a product. A brilliant engineering activity for kids. Students will start to understand the basic principles of aerodynamics by looking at familiar products that have been designed with ‘speed’ in mind and through identifying features common to these products. Later, they could start to explore the requirements of aerodynamic design through testing simple shapes in a wind tunnel and through water. The activity focuses on students acquiring an understanding of aerodynamics through testing, experimenting, and developing. This activity is designed to be taught through science and design and technology simultaneously, as a cross-curricular project. However, it can also be tackled independently from each subject. What do the images have in common? Why have they been designed in that shape? Could they be split into themed groups? As an extension students could be asked to consider the social/economic and technological benefits (and drawbacks) of each example. This will give some reasoning behind the development of the final design and illustrate how there are many different factors affecting the design. The engineering context Aerodynamics refers to the way air moves around things. Anything that moves through the air reacts to aerodynamics. Aerodynamics acts on aeroplanes, rockets, kites and even cars! Suggested learning outcomes By the end of this activity students will be able to identify areas where aerodynamics is used in real life and they will be able to describe the social/economic and technological effect of the work. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation