Mathswizards products have been developed for busy teachers who require well produced material. I worked as a specialist mathematics teacher for over 30 years and I also developed my own Mathswizard clubs for primary aged pupils. The products are mainly Power Points but not exclusively. They are usually games, puzzles and quizzes or activities built around a theme. The Taster products showcase an activity from the full length resource. I have had my work included in the KS4 Maths Boardworks.
Mathswizards products have been developed for busy teachers who require well produced material. I worked as a specialist mathematics teacher for over 30 years and I also developed my own Mathswizard clubs for primary aged pupils. The products are mainly Power Points but not exclusively. They are usually games, puzzles and quizzes or activities built around a theme. The Taster products showcase an activity from the full length resource. I have had my work included in the KS4 Maths Boardworks.
There are two PowerPoints. At the Gym and The Health Centre
This resource has questions relating to The Health Centre. Making Appointments. Prescriptions. Baby Clinics. Diabetes. BMI.
A learner should be able to:
• understand and use whole numbers in practical contexts
• add, subtract, multiply and divide whole numbers using a range of strategies
• add and subtract decimals up to two decimal places
• solve simple problems involving ratio, where one number is a multiple of the other
• use simple formulae expressed in words for one- or two-step operations
• solve problems requiring calculation, with common measures, including money, time, length, weight, capacity
• convert units of measure in the same system
• extract and interpret information from tables, diagrams, charts and graphs
At the Gym includes Membership costs, Swimming distance, Vending machine, Area and perimeter of gym and Tiling.
A learner should be able to:
• understand and use whole numbers in practical contexts
• add, subtract, multiply and divide whole numbers using a range of strategies
• add and subtract decimals up to two decimal places
• solve problems requiring calculation, with common measures, including money, time, and length,
• convert units of measure in the same system
• extract and interpret information from tables, diagrams, charts and graphs
find mean and range
work out areas and perimeters in practical situations
collect and record discrete data
**Five resources each with a different focus.
Including revising equations and inequalities.
Formulae in real life situations.
Crystal ball predictions. **
A colourful cross curricular history/maths quiz for years 5/6. Facts and figures are used in an imaginative way to delve into Egyptian life. Reigns of the Pharaohs, Buying and Selling, Pulling your Weight, Hieroglyphs. Solve problems involving estimating, calculations with money and time, and hieroglyph code breaking. A link to the BBC Bitesize adds an interesting task involving the base area and volume of The Great Pyramid. (18 slides PP)
This quiz encourages discussion and could be used as a standalone activity or as part of a topic in History. Updated scoreslide so that scores and team names can be entered via the keyboard. A video of this resource can be viewed
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A step by step presentation reminding students how to solve different types of equations. This includes Linear, Quadratic, Cubic, Simultaneous and Inequalities. There are 32 slides and 5 of the slides contain questions with answers.
This resource looks at formulae used in everyday life. The scenarios include: casino for calculating the value of chips, stopping distances using a link to RosPa website, height of frogs' jumps, BMI calculations, spirals using Pythagoras, Penpals comparing temperatures.
There is enough material for a whole lesson and several extension activities.
This is an interesting and engaging resource with animations.
This animated and interesting Power Point is based on The Cinema. Students have to decide which film 7 different groups of Cinema-goers are going to watch. Time in 24hr clock has to be converted to am/pm. The cost of tickets and also the length of the films, and adverts have to be considered. The second part of the lesson involves allocating seats with constraints and the cost of refurbishing the seating.
A learner should be able to:
A learner should be able to:
• understand and use whole numbers in practical contexts
• add, subtract, multiply and divide whole numbers using a range of strategies
• add and subtract decimals up to two decimal places
• solve problems requiring calculation, with common measures, including money and time.
• convert units of measure in the same system
• work out areas in practical situations
• extract and interpret information from tables, diagrams, charts
Topical lesson, using Power Point, as the round of Autumn Fairs begins. Goose Fair, Hull Fair and others are topics of interest for young people. How much do the rides earn the owners? NEW Top Ten Roller Coaster rides added. Converting mph to km/h and ordering. A set of colourful slides with the following maths included:
• understand and use whole numbers and understand in practical contexts
• add, subtract, multiply and divide whole numbers using a range of strategies
• use simple formulae expressed in words for one- or two-step operations
• solve problems requiring calculation, with common measures, including money, time, ,
• extract and interpret information from tables,
• find mean and range
To enhance any history lesson about Ancient Greece, download this attractive and interesting set of maths problems which depict scenes from Ancient Greek culture. The maths is suitable for yrs 5/6 or yr 4 (with support).
The scenes cover: Timeline, Olympics, Chronos God of Time, Trojan Horse, and Building a Temple.
The maths covers: ordering time, placing numbers 1-10 into Olympic rings to total 12 in each ring, using 3 timers of 2,3 and 6 mins to make all the times to 20 mins, halve and quarter dimensions, and finally make plans of a temple using 34 pillars.
The quiz format allows teams to choose team names and enter scores onto the score slide.
An engaging set of maths problems related to skateboarding.Watch the video to see the content.
The folowing learning outcomes are covered.
• understand and use positive numbers of any size in practical contexts • carry out calculations with numbers of any size in practical contexts, to a given number of decimal places
problems involving scale
• understand and use equivalences between fractions, decimals and percentages
• recognise and use 2-D representations of 3-D objects
• use, convert and calculate using metric
• collect and represent discrete data,
• use and interpret statistical measures, tables and diagrams, for discrete data, using information