docx, 678.42 KB
docx, 678.42 KB
Using Python this resource develops a guess the number game in 6 stages, looking at a different topic each time.
These are input and output, selection, while loops, variables and constants, writing data to an external file, and using a fixed loop to read data from an external file.

Each section has a code screen print to type in, a description of what is happening, and some questions to develop understanding and further thought.

Suitable for GCSE Computing as an introduction / recap on different programming topics, as n extension or individual learning piece of work, or with KS3 top end students.

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