Eulerian Networks

Eulerian Networks

This is a lesson intended to introduce pupils to Eulerian Networks. The lesson was initially delivered as part of an Year 7 ‘Welcome Week’ at the school. During the week there was a focus of Community and how Mathematics can be applied outside of the classroom. Although delivered to Year 7 classes, the mathematics can still be used higher in the school and beyond. It may also be an interesting activity to use with classes at the end of term as a ‘one-off’ lesson.
bfielding1
Graph theory software - Graphstation

Graph theory software - Graphstation

Create graphs using Graphstation which an application written in .net. It runs on windows but can run on other platforms with the right environment. YouTiube video tutorial will be available soon… https://graphstation.net/
cailseducation
Kuratowski's Theorem - flipchart and student handout

Kuratowski's Theorem - flipchart and student handout

The ActivInspire flipchart and student notes that I made for this lesson. The questions at the end are taken from the AQA guidance notes. I gave out the printout at the beginning to save the students having to copy notes from the board.
ecrae
2018 FIFA WORLD CUP

2018 FIFA WORLD CUP

This bundle includes 4 seperate Maths lessons with mark schemes and follow up moving on comments. Save yourself some money by buying them all together rather than seperately!
Samgarrood
FIFA 2018 WORLD CUP WORKSHEET WITH MARK SCHEME

FIFA 2018 WORLD CUP WORKSHEET WITH MARK SCHEME

(It does look a bit strange that some of the writing doesnt fit in the box properly on the LO but this is just in the preview, it will be all lined up when you download) Attached is the official FIFA rankings as of the 4th June 2018. The children must use this information to solve the variety of mathematical problems. Brilliant KS2 lesson in the run up to the world cup. I also did a follow up lesson where the children had to produce a bar chart of the top 5 teams in the world and then 5 teams of their choice - they absolutely loved it. This resource also includes a mark scheme and a feedback questions to reduce your workload! Enjoy! Once downloaded this is editable through microsoft word to make it easier/harder to suit your class.
Samgarrood
Who Wants To Be A Millionaire - Revision Game

Who Wants To Be A Millionaire - Revision Game

This game can be used for all subjects and for all abilities. There are brief explanations on how to change things to match your subject in the notes page on the first two slides. All you need to do is write in your questions and answers and it will do the rest. I have titled “correct answer” on each question enry so if you click it it will move you up the money board. Click an incorrect one and it will tell you it’s wrong and you lose. Classes I have used this with have really enjoyed it and it has prompted whole class discussion.
adz017
OCR MEI FP2 & S2 Full SOW + D1&S1 Revision

OCR MEI FP2 & S2 Full SOW + D1&S1 Revision

75% saving! Two resource packs that contain all the PowerPoints required to teach the full modules for FP2 and S2 for MEI OCR. Revision PowerPoints are also contained in these resource packs. I have also included D1 revision questions which can be used for the new maths A Level. I have also included Statistics revision worksheets which can be adapted for the new maths A Level.
hulahoop1000
June 2018 OCR predicted paper 2 (Foundation)

June 2018 OCR predicted paper 2 (Foundation)

I have put together a predicted foundation paper 2 for the OCR spec (non calc), it is focused on topics which have not been tested on paper 1 and i have tried to use similar style of questions to recent OCR specimen and the last 2 exam papers. There is a mark scheme which i have quickly put together, this is not detailed (a quick guide!) Please note the predicted paper is just a best guess and it is not 100% that the content on it will turn up. The bulk of the content has been adapted and nothing is copied exactly from any specific paper or resource. This may be used as a useful revision activity! Hope it is of good use, leave a comment. Sorry for any silly errors in advance! I have spotted one myself: question 18 to find P 3 x 3 x 3 x 2 x 7 =378 ops!
akhoza
Critical Path Analysis Exam Questions

Critical Path Analysis Exam Questions

New Further Maths AS Level - Discrete Maths OCR. A set of exam style questions which try to cover all the types of questions that could be asked in the new exams (2017 syllabus). Full solutions given. 22 pages.
lmoatsfo
Simplex Algorithm

Simplex Algorithm

A powerpoint that runs through an example of how to use the simplex algorithm to solve a maximisation problem, followed by an exam question taken from an AQA D2 paper.
jontymarshall
A-Level Maths I D1 Checklist

A-Level Maths I D1 Checklist

A-Level Maths I D1 Checklist D1 Checklist for Edexcel A-Level Maths D1 Checklist. Checklist on the D1, covering all of the syllabus in easy to understand words and texts, including space to check how confident they are and if they have revised it. By Simplivise I Revision Made Simple
Simplivise
Trigonometric word Problems

Trigonometric word Problems

In this video, online ib tutors will teach students how to solve trigonometric word problems and what are the basics of trigonometric word problems like- angle of elevation, angle of depression, line of sight/vision and horizontal line of vision
ibelitetutor
Insertion Sort and Merge Sort Self-Marking Questions

Insertion Sort and Merge Sort Self-Marking Questions

Designed for GCSE/A-Level students who are taking computer science. Helpful also for A-Level maths students. It is a self-marking excel sheet that will test students on insertion sort and merge sort, giving them an outline for how to write the answers to such questions in exams. In the top left corner there is a cell to input a number, by inputting this number, it will change the values in the insertion/merge sort question.
franksybex
Heuristics, Occams razor, and how is that possible pt 3

Heuristics, Occams razor, and how is that possible pt 3

How is that possible - part 3 Using heuristics to In maths, when you are asked the question ‘is something possible or not’ and you suspect it is possible, it is useful to ask more questions. You can ask, for example, ‘how is it possible’, or ‘which properties should this construction satisfy’. You need to look for some additional knowledge to narrow the number of possible answers. It will help you to see what the answer is. Following Sherlock Holmes’s methods you can come up with a question, consider all the cases, and then discard the impossible ones. What’s left will be your answer, however impossible it seemed in the beginning. This is aimed at G&T year 10’s to allow them to stretch their problem-solving skills. Separate question and answer sheets are provided. We Solve Problems is a charity, founded by three PhD mathematicians, whose aim is to promote the use of advanced mathematics within secondary schools. We want to encourage creative mathematical thinking, to develop a skill within pupils for presenting their results clearly and coherently, as well as promoting personal problem-solving skills. Visit us at wesolveproblems. org. uk. We would very much appreciate it if you could take time to follow us, and hopefully review this resource as well, as this helps others to find us. Thank you.
WSPmaths
Heuristics, Occams razor, and how is that possible - pt 2

Heuristics, Occams razor, and how is that possible - pt 2

How is that possible - part 2 Using heuristics to In maths, when you are asked the question ‘is something possible or not’ and you suspect it is possible, it is useful to ask more questions. You can ask, for example, ‘how is it possible’, or ‘which properties should this construction satisfy’. You need to look for some additional knowledge to narrow the number of possible answers. It will help you to see what the answer is. Following Sherlock Holmes’s methods you can come up with a question, consider all the cases, and then discard the impossible ones. What’s left will be your answer, however impossible it seemed in the beginning. This is aimed at G&T year 10’s to allow them to stretch their problem-solving skills. Separate question and answer sheets are provided. We Solve Problems is a charity, founded by three PhD mathematicians, whose aim is to promote the use of advanced mathematics within secondary schools. We want to encourage creative mathematical thinking, to develop a skill within pupils for presenting their results clearly and coherently, as well as promoting personal problem-solving skills. Visit us at wesolveproblems. org. uk. We would very much appreciate it if you could take time to follow us, and hopefully review this resource as well, as this helps others to find us. Thank you.
WSPmaths
heuristics, Occams razor, and how is that possible pt 1

heuristics, Occams razor, and how is that possible pt 1

How is that possible - part 1 Using heuristics to In maths, when you are asked the question ‘is something possible or not’ and you suspect it is possible, it is useful to ask more questions. You can ask, for example, ‘how is it possible’, or ‘which properties should this construction satisfy’. You need to look for some additional knowledge to narrow the number of possible answers. It will help you to see what the answer is. Following Sherlock Holmes’s methods you can come up with a question, consider all the cases, and then discard the impossible ones. What’s left will be your answer, however impossible it seemed in the beginning. This is aimed at G&T year 10’s to allow them to stretch their problem-solving skills. Separate question and answer sheets are provided. We Solve Problems is a charity, founded by three PhD mathematicians, whose aim is to promote the use of advanced mathematics within secondary schools. We want to encourage creative mathematical thinking, to develop a skill within pupils for presenting their results clearly and coherently, as well as promoting personal problem-solving skills. Visit us at wesolveproblems. org. uk. We would very much appreciate it if you could take time to follow us, and hopefully review this resource as well, as this helps others to find us. Thank you.
WSPmaths
Nearest Neighbour Algorithm

Nearest Neighbour Algorithm

For Edexcel Further Maths Decision Mathematics 1 book. This powerpoint goes through example 10 from chapter 5 Travelling Salesman Problem section 5.4 Using the nearest neighbour algorithm to find an upper bound. It uses animations to help show how the algorithm is applied.
shelleygriffiths
Discrete Maths OCR - Graphs

Discrete Maths OCR - Graphs

New Further Maths A Level (2017 syllabus) - Discrete Maths. Covers 7.02 Graphs (Year 2). Under each part of the specification are explanations, examples, exercises and solutions covering bipartite graphs and colouring arguments, Hamiltonian graphs, Ore’s theorem, planarity, Euler’s formula, Kuratowski’s theorem and thickness. 32 pages.
lmoatsfo
KS3 KS4 Physics Distance Speed Velocity/Time Graphs  Revision  BLOODHOUND SSC Jet Car Run.

KS3 KS4 Physics Distance Speed Velocity/Time Graphs Revision BLOODHOUND SSC Jet Car Run.

Updated May 2018 , An inspiring click and play lesson making distance/time graphs with real data from the BLOODHOUND SSC Land Speed Record Car. This activity is aimed at able KS3 or KS4. With a worksheet with interactive answers on a powerpoint including informative video clips of BLOODHOUND SSC; a jet and rocket Car capable of 1,000mph. Your young people can watch a clip from within the cockpit, then learn to analyse the run by plotting the actual run data. The BLOODHOUND Project is a global Engineering Adventure, using a 1,000mph World Land Speed Record attempt to inspire the next generation to enjoy, explore and get involved in science, technology, engineering and mathematics. For more activities, videos, resources and information on workshops visit www.BLOODHOUNDSSC.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

2 min 26 video showing how we rig the Electronic System of Bloodhound SSC. The electronic systems are are the lifeblood of the car. In a state-of-the-art racing car with three engines, three braking systems and over 500 sensors, the electrical systems are key. Systems Technician Milton explains the wiring loom in the cockpit. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
Decision Maths Homework Sheets

Decision Maths Homework Sheets

Homework sheets covering Kruskal’s algorithm, Prim’s algorithm, Dijkstra’s algorithm, Chinese Postman algorithm, Travelling Salesman Problem and Ciritical Path Analysis.
Omega
Football World Cup 2018 Problem Solving activity (Great to engage boys)

Football World Cup 2018 Problem Solving activity (Great to engage boys)

This is a great problem solving activity for groups to work through in small groups to plan the fixtures for the 2018 World Cup. It is great for engaging boys who maybe struggle to become integrated in group work and problem solving activities. When I used this in a class we spent 90 mins planning and the another hour in the computer lab producing a document and posters for the World Cup.
jrblack1996