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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
Computer Science_Year 7/8/9/10/11 _Exam with Answer_Number systems ( Binary and Hexadecimal)
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Computer Science_Year 7/8/9/10/11 _Exam with Answer_Number systems ( Binary and Hexadecimal)

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Computer Science_Year 7/8/9/10/11 _Exam with Answer_1.1 Number systems Computer Science_Year 7/8/9/10/11 _Exam with Answer_1.1 Number systems Data representation 1.1 Number systems Candidates should be able to: 1 Understand how and why computers use binary to represent all forms of data 2 (a) Understand the denary, binary and hexadecimal number systems (b) Convert between (i) positive denary and positive binary (ii) positive denary and positive hexadecimal (iii) positive hexadecimal and positive binary 3 Understand how and why hexadecimal is used as a beneficial method of data representation 4 (a) Add two positive 8-bit binary integers (b) Understand the concept of overflow and why it occurs in binary addition Notes and guidance • Any form of data needs to be converted to binary to be processed by a computer • Data is processed using logic gates and stored in registers • Denary is a base 10 system • Binary is a base 2 system • Hexadecimal is a base 16 system
Artificial intelligence (AI) Curriculum from Year 7 to Year 13
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Artificial intelligence (AI) Curriculum from Year 7 to Year 13

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Introduction to the AI Curriculum from Year 7 to Year 13 Artificial Intelligence (AI) is revolutionizing industries, economies, and societies at an unprecedented pace. Understanding AI’s principles and applications is becoming essential for the next generation of innovators, leaders, and informed citizens. Our AI curriculum, spanning from Year 7 to Year 13, is meticulously designed to equip students with foundational knowledge, practical skills, and ethical awareness in AI. By integrating AI education into school curricula, we aim to foster critical thinking, creativity, and problem-solving abilities among students. Why Choose Our AI Curriculum? 1. Future-Ready Education: Prepare your students for a future dominated by AI. This curriculum ensures they are not just passive consumers of technology but active innovators and ethical decision-makers. 2. Comprehensive Learning Journey: Our curriculum is structured to provide a progressive learning experience, starting with basic concepts in Year 7 and advancing to specialized AI topics and applications by Year 13. Each year builds on the previous one, ensuring a deep and thorough understanding of AI. 3. Practical, Hands-On Experience: Students engage in practical projects and collaborative learning from the outset. They will not only learn theoretical concepts but also apply their knowledge in meaningful, real-world contexts. 4. Ethical AI Development: We emphasize the importance of ethics in AI development throughout the curriculum. Students will explore the ethical implications of AI technologies and learn to develop AI responsibly. 5. Expert-Led Instruction: Our curriculum is developed by leading AI educators and industry experts, ensuring that the content is cutting-edge and relevant. Teachers will receive comprehensive training and support to deliver this curriculum effectively.
STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric
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STEAM Project 4- Landscape Mountain View with bridge, river and houses for Y5/6/7/8/9 plus Rubric

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Introduction : Introduction to Landscape Modeling Welcome to our project on landscape modeling! Today, we will explore how to create a realistic landscape model using both digital tools like Tinkercad and physical materials. Our goal is to recreate a mountain scene with a bridge and river, similar to the image shown. We’ll start by sketching our ideas, then move on to digital modeling in Tinkercad, and finally, build a physical model. This process will help us understand the principles of landscape design and the practical aspects of constructing a model. Marking Rubric for Project 4 : Landscape