These refreshingly different teaching resources enable you to teach great lessons that help your pupils engage with the subject matter. I’m an experienced teacher and HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
These refreshingly different teaching resources enable you to teach great lessons that help your pupils engage with the subject matter. I’m an experienced teacher and HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
This Fundamentals of Computer Networks workbook is perfect for students studying for the AQA GCSE (9-1) in computer science and has been updated to completely cover the new specification 8525.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 33-page workbook completely covers the new specification 8525 3.5 Fundamentals of Computer Networks theory.
Table of Contents:
PAN, LAN and WAN
Lan topologies (star and bus)
Network protocols (Ethernet, Wi-Fi, TCP, UDP, IP, HTTP, HTTPS, FTP, SMTP and IMAP)
Network security (authentication, encryption, firewall and MAC address filtering)
4-layer TCP/IP model (application layer, transport layer, internet layer and link layer)
.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
You may also be interested in these workbooks which have also been updated for the new specification:
Algorithms
Python Programming
Fundamentals of Data Representation
Computer Systems
Cyber Security
Relational databases and SQL
Ethical, Legal and Environmental Impacts
This cyber security workbook is perfect for students studying for the AQA GCSE (9-1) in computer science and has been updated to completely cover the new specification 8525.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 32-page workbook completely covers the new specification 8525 3.6 Cyber Security theory.
Table of Contents:
The purposes of cyber security
Social Engineering techniques (blagging, phishing, pharming and shouldering)
Malicious code / malware (computer virus, trojan and spyware)
Penetration testing
Security measures (biometric measures, password systems, CAPTCHA, using email confirmations and automatic software updates)
.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
You may also be interested in these workbooks which have also been updated for the new specification:
Algorithms
Python Programming
Fundamentals of Data Representation
Computer Systems
Fundamentals of Computer Networks
Relational databases and SQL
Ethical, Legal and Environmental Impacts
A great introduction to understanding how text, images and sound are saved as binary. These ready to use data representation lessons will save you hours of preparation and can easily be adapted to meet your own requirements.
WHAT IS INCLUDED?
In this unit you have 3 ready-to-use lessons:
ASCII characters
Bitmap images
Sound
.
Everything you need is included such as:
a very high-quality accessible PowerPoint presentation for every lesson that effortlessly leads the teacher through the lesson and includes all the answers to the many questions and tasks the students need to complete
a 2-sided editable worksheet for every lesson
an easy-to-follow editable lesson plan for every lesson
.
PRIOR LEARNING
This unit does expect pupils to be familiar with binary and in particular know that:
Computers store numbers using binary.
Binary can only contain 1s and 0s.
A single binary digit is a bit.
They can translate denary numbers into binary and binary numbers into denary by working out the column headings.
.
If your students are unfamiliar with these concepts, I highly recommend purchasing my 2 lesson unit called “Understanding Binary” which covers all of these topics and will ensure your students are ready for this unit. Many teachers purchase both units (Understanding Binary and Data Representation) together and run them as a single 5 week unit as they complement each other so well.
EASY TO USE
These ready to use resources are so straightforward that although I have included a lesson plan, most teachers can teach straight from the PowerPoint presentation without any further assistance. And best of all, the answers are included saving you time and energy.
This makes these lessons suitable for experienced computing specialist teachers along with non-specialists and early career teachers (ECTs).
EDITABLE RESOURCES
I understand that teachers want to adapt their resources, so I’ve made the bold decision to make these resources editable.
Therefore, if you need to use a particular template style for your school,or if you have students with specific educational needs, you can change the lesson to suit them.
It gives you the flexibility to alter the lessons to suit your own particular needs.
SCIENTIFICALLY PROVEN TEACHING TECHNIQUES
These teaching resources have been specifically designed to aid pupils using educational psychology backed theories including dual coding, Mayer’s theory and the best techniques to alleviate cognitive load.
Your students will have a higher retention rate, better and deeper understanding of the subject matter and will build their confidence in a natural way which reduces distractions and helps them focus on the learning.
These lessons are highly interactive and engage students straight from the start.
Just click on the BUY NOW button to download them straight away. You’ll wonder how you ever managed without them.
Here are 11 worksheets available for immediate use, requiring no preparation.
They cover binary, denary, hexadecimal and binary addition, making them a valuable addition to your teaching resources. Each worksheet includes a separate answer sheet.
These worksheets can be printed or completed on-screen as PDF files with editable sections for students to enter their answers.
The worksheets serve multiple purposes, including grab-and-go activities, homework tasks and cover worksheets. They are suitable for computer science teachers, non-specialists and new teachers.
The 11 included PDF worksheets are as follows:
Binary practise: This worksheet features 16 binary numbers to convert into decimal values. It includes placement value headings to aid students in learning binary to decimal conversion.
Binary to decimal: This worksheet presents 5 challenges similar to the previous one, along with an additional 5 problems without bit placement headings. It also includes an extension activity that encourages students to contemplate the use of robots in different scenarios, making it an ideal homework task.
More binary practice: This worksheet provides 16 additional binary numbers to convert into decimal, omitting the bit value headings.
Binary square: This activity serves as a recap or starter exercise, where students input 0 or 1 in squares to form decimal values in rows or columns.
Decimal to Binary PRINT ONLY: This worksheet requires students to convert 3 decimal numbers into their binary equivalents. It can only be completed offline, as students use blank spaces to record their workings.
Binary to decimal to hexadecimal: This engaging worksheet prompts students to convert from binary to decimal and vice versa. It concludes with an exercise where students use a website to convert binary and decimal numbers to hexadecimal. It is suitable as homework before introducing hexadecimal in the next lesson.
Binary to hex: An introductory activity where students complete a conversion table to convert 4-bit binary numbers to hex. They then apply this table to convert longer binary numbers into hex.
Hex words: A fun activity where students convert binary numbers into hex to spell out short words.
Binary to hex and addition: This versatile worksheet serves as an ideal homework task, allowing students to recap converting binary and decimal to hex, as well as binary addition.
Adding with binary: This worksheet provides 6 problems for students to add 2 binary numbers, along with 2 extension challenges involving the addition of 3 binary numbers. It is well-suited for in-class activities.
Answer sheets are included for each worksheet, enabling self-marking or teacher reference.
These 11 worksheets will quickly become essential resources in your teaching toolkit. If you’re looking for more worksheets, you can find them by clicking here.
Purchase now to enhance your lessons instantly and save valuable preparation time.
This is lesson 2 from a series of 6 lessons which teach pupils computational thinking.
In this lesson pupils learn about pattern recognition and look for repeating patterns in everyday scenarios.
This lesson includes a PowerPoint presentation, fun activities to reinforce their learning and a differentiated homework task. There is also a teacher’s guide containing answers.
For the full 6 lesson unit which also includes an end of unit test and self-assessment student marking sheet use this link https://www.tes.com/teaching-resource/computational-thinking-6-lesson-unit-of-work-gcse-computer-science-and-ks3-computing-11597274.
Suitable for GCSE Computer Science classes and KS3 Computing classes.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
Here are 8 ready to use worksheets to help students recap how a computer works and the hardware that is commonly found inside a computer. You can immediately use these worksheets with your class, with absolutely no preparation necessary.
You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit.
These worksheets can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers. You can even assign these worksheets as learning tasks using a VLE for students working at home.
HOW CAN I USE THEM?
These worksheets are ideal for
An easy grab-and-go classroom activity,
homework tasks and
cover worksheets.
These engaging worksheets are perfect for computer science teachers, non-specialists and new teachers.
WHAT IS INCLUDED?
The 8 PDF worksheets included:
Building a computer – This worksheet asks pupils to perform some internet research to find out the price and descriptions of common pieces of hardware. It also includes an extension activity for pupils to research Doug Engelbart.
How does a computer work – Students label a diagram of the Von Neumann computer model based on the description given.
Input and Output – an ideal homework activity where pupils identify common input and output devices found in their home.
Inside a computer crossword – You have two versions of this crossword which uses picture clues rather than written clues. One version even includes the words they will need which can help lower ability pupils with the spelling of key words.
Inside a computer – Pupils write descriptions of common hardware found inside computers including power supply, motherboard, fan, hard drive, expansion cards, ROM, RAM, CPU and heat sink. A great assessment activity.
Inside devices – a nice quick activity demonstrating how different devices will have the same technology inside. Pupils need to identify the file storage, motherboard and power supply/battery in a laptop and a desktop computer.
Memory and Storage – Pupils answer questions non the differences between ROM and RAM and a magnetic hard drive and a SSD.
Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking.
These 8 worksheets will quickly become an essential tool in your teacher toolkit.
Looking for more worksheets? Click here to see my other ready to use classroom worksheets for computer science.
They are a great way to break up the lesson, reinforce the learning and check your pupils’ understanding of memory and storage.
What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
This is lesson 4 from a series of 6 lessons which teach pupils computational thinking.
In this lesson pupils learn about Algorithms and creating flow charts using selection and iteration
This lesson includes a PowerPoint presentation, fun activities to reinforce their learning and a differentiated homework task. There is also a teacher’s guide containing answers.
For the full 6 lesson unit which also includes an end of unit test and self-assessment student marking sheet use this link https://www.tes.com/teaching-resource/computational-thinking-6-lesson-unit-of-work-gcse-computer-science-and-ks3-computing-11597274.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
This is lesson 1 from a series of 6 lessons which teach pupils computational thinking.
In this lesson pupils learn about decomposition (breaking a large task into smaller chunks to make it easier to manage).
This lesson includes a PowerPoint presentation, fun activities to reinforce their learning and a differentiated homework task. There is also a teacher’s guide containing answers.
For the full 6 lesson unit which also includes an end of unit test and self-assessment student marking sheet use this link https://www.tes.com/teaching-resource/computational-thinking-6-lesson-unit-of-work-gcse-computer-science-and-ks3-computing-11597274.
Suitable for GCSE Computer Science classes and KS3 Computing classes.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
12 computational thinking worksheets you can use with your class, no preparation necessary. You even have the answers, making these a brilliant easy to use addition to your teacher toolkit.
They can be printed out or completed on-screen as they are PDF files with editable areas for students to enter their answers.
HOW CAN I USE THEM?
These worksheets are ideal for
An easy grab-and-go classroom activity,
homework tasks and
cover worksheets.
.
Perfect for computer science teachers, non-specialists and new teachers.
WHAT IS INCLUDED?
The 12 PDF worksheets included:
Decomposition: Delivery Robot – A 2-page worksheet where students break down larger tasks into smaller tasks. A great starter activity.
Decomposition: Make a Snowman – This simple worksheet where students put the steps in order and then decompose one of those steps further. This is perfect for a starter or a plenary.
Decomposition: Robot Arms – This asks students to break down the tasks a robot arm in a factory would need to do. Great as a homework task.
Pattern Recognition: Finding Order – Students decide on the order or steps that are required to follow a recipe successfully. A nice starter.
Pattern Recognition: Spot the Correct Pattern – a 3-page worksheet where students need to pick the correct set of instructions to draw the shape. Perfect for a homework task or plenary.
Pattern Recognition: Create a Pattern – a 2-page worksheet. Students follow the example given and adapt it to match the scenarios. A great way to check progress.
Abstraction: London Underground – Students look at the London underground map, then answer questions about why the map has been simplified. A nice way of introducing the topic of abstraction in computational thinking.
Abstraction: Film – Students describe answer questions on abstraction about a film synopsis. A nice in-class activity to reinforce learning.
Abstraction: Gathering Important Facts – Students read a statement and answer questions. A nice homework task or plenary.
Algorithms: Writing Instructions – A fun in-class pairs activity to write instructions for a secret handshake. A great interactive starter activity which reinforces the need for clarity in instructions.
Algorithms: Pseudocode – Students write pseudocode. A nice homework task, in-class tasks to reinforce learning or plenary to check understanding.
Algorithms: Flow Diagrams – A 3-page worksheet where students need to answer questions about flowcharts. Great as a plenary activity or homework task.
What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
Here are 12 ready to use algorithms worksheets you can immediately use with your class, with absolutely no preparation necessary.
You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit.
Most of the worksheets can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers.
HOW CAN I USE THEM?
These worksheets are ideal for
An easy grab-and-go classroom activity,
homework tasks and
cover worksheets.
.
WHAT IS INCLUDED?
The 12 PDF worksheets included:
Human and Computer Tasks – Brilliant as a introduction to algorithms. Students decide which of the tasks are most suitable for a human or a computer/robotic system which form a basis of a class discussion.
Flow diagrams – Students explain what the shapes of the flow diagram are used for. They also read a flow diagram and demonstrate their understanding by giving the outputs for a variety of inputs. A lovely homework task or plenary.
Pseudocode – Students are given sample pseudocode using a If…else statement. They explain what the algorithm will do and then write their own pseudocode for another scenario. Great to check current understanding, as a plenary or for a homework task.
Pseudocode – Similar to worksheet 3 based on if…else if… else pseudocode.
Pseudocode – Similar to worksheet 3 based on while loop pseudocode.
Pseudocode – Similar to worksheet 3 based on for loop pseudocode.
Pseudocode – Similar to worksheet 3 based on using a list with pseudocode.
Pseudocode – Students examine a flow diagram and write the pseudocode to match the flow diagram. A nice in-class activity to reinforce learning.
Flow diagram – Students are given pseudocode for a while loop and they need to draw a flow diagram to match the algorithm. A Lovely starter or plenary activity to check understanding.
Pseudocode and flow diagram – A great 2-page worksheet. Students are given details for an algorithm they need to create based on a hotel costing system. They need to write the pseudocode and then draw the flow diagram for the algorithm.
Pseudocode and flow diagram - Similar to worksheet 10 based on an addition quiz algorithm.
Pseudocode and flow diagram - Similar to worksheet 10 based on a list algorithm.
Worksheets 9 to 12 are designed to be printed and filled in by hand due to the drawing elements involved.
Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking.
What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
You may also be interested in my Computational Thinking Worksheets which you can buy from here.
Fun and ready to use activities to reinforce binary to denary conversation.
Binary Calculator - Great practical starter to introduce binary to denary conversion
Binary worksheet and homework pack - ready to use handouts to practice the skills learnt
Binary Game - a spreadsheet activity suitable for testing their understanding (self-marking)
Binary Quiz - PowerPoint based quiz to test their ability to convert binary to denary and denary to binary.
Logic gates and truth tables worksheet pack - ready to use handouts to practice logic gates and truth tables
This resource contains 2 lessons (lessons 5 and 6 from a series of 6) which teach pupils computational thinking.
In these lessons pupils learn how to write pseudocode including INPUT, OUTPUT, IF…THEN, IF…THEN…ELSE, IF…THEN…ELSEIF…ELSE statements and FOR, WHILE and REPEAT UNTIL loops
These lessons include 2 PowerPoint presentations, fun activities to reinforce their learning and 2 differentiated homework tasks. There are also teacher’s guides containing answers.
For the full 6 lesson unit which also includes an end of unit test and self-assessment student marking sheet use this link https://www.tes.com/teaching-resource/computational-thinking-6-lesson-unit-of-work-gcse-computer-science-and-ks3-computing-11597274.
Suitable for GCSE Computer Science classes and KS3 Computing classes.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
This systems software workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically, making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 17-page workbook completely covers the new specification J277 1.5 systems software theory.
Table of Contents:
The purpose and functionality of systems software
Operating Systems
User Interface
Memory management and multitasking
Peripheral management and drivers
User Management
File Management
Utility system software
Encryption software
Defragmentation
Data Compression
The role and methods of backup
.
You may also be interested in these workbooks which have also been written to cover the J277 specification:
Systems Architecture
Memory and Storage
Computer networks, connections and protocols
Network Security
Ethical, Legal, Cultural and Environmental Impacts
Algorithms
Programming Fundamentals
Producing Robust Programs
Boolean Logic
Programming Languages and IDEs
Are you ready for an exhilarating and festive end of term Christmas activity? Look no further than our electrifying Christmas Computing Quizzes. This bundle includes 5 quizzes: one for year 7, 8, 9, 10 and even year 11 meaning you are reuse them year after year without fear that your students will have done them before.
Prepare to be dazzled with these fun digital student-led quizzes specially crafted for each year group studying computing or computer science. Help Santa fix his sleigh, decorate a Christmas tree, solve a mystery, decode the secret Christmas message or break Santa out of prison by answering computing and Christmas related questions correctly that will leave both your SLT and your Computing and Computer Science pupils in high spirits as the term concludes.
HOW DO THE CHRISTMAS COMPUTING QUIZZES WORK?
Once you’ve purchased the resource you get a PDF file for each quiz which contains a link. Share the provided link with your students and watch as it whisks them away to an enchanting digital realm filled with engaging questions and a different, fun Christmas theme for each quiz.
Your students can embark on this journey of knowledge and fun on their own, or, for an added dose of excitement, encourage pairs of students to team up and tackle the quiz together. The joy multiplies as collaboration ignites their enthusiasm.
And the best part? The quiz is a self-guided adventure. As your students conquer each stage, the next one automatically beckons, providing you with invaluable time to support those in need or attend to the myriad of other holiday season tasks tugging at your attention.
Fear not, for we’ve thought of everything. All the answers are readily available in the comprehensive teacher’s guides, ensuring you can rescue any students who find themselves in a puzzling predicament.
These captivating experiences are designed to last most of the lesson but you may need to provide a second activity for early finishers.
WHAT IS INCLUDED?
You get five PDF files, one for each quiz, which contains the link to the activity and includes the answers.
Don’t miss out on this fantastic opportunity! Grab your copy of this great value KS3 Computing and GCSE Computer Science Christmas Quiz bundle – a timeless gem that you can deploy year after year with each new wave of students. Let the festivities begin!
IMPORTANT NOTE:
In order to run the quizzes there are a few activities which require links to external websites. Here are the external sites that you will need to have unblocked on your school network.
view . genial . ly
jigsawexplorer . com
what3words . com
PLEASE NOTE:
This game is intended to be used on a desktop or laptop computer and some of the features will not be available on an iPad or mobile device.
Are you looking for a set of fun, hands-on activities which will reinforce how to use key programming skills in Scratch? These flash card coding challenges are easy to use and will keep your students engaged whist embedding how to use the Scratch coding blocks.
Your students will be having so much fun they won’t even realise they’re learning!
Each pack includes 20 different Scratch coding flash cards WITH THE ANSWERS. You have the option of printing in colour but we also include a black and white version to save you ink.
Grab your copy now and either use them straight away or keep them as a handy addition to your teacher’s tool kit.
HOW CAN I USE THESE FLASH CARDS IN MY CLASSROOM?
Your students pick a card and create the programming challenge described on the front of the flash card. Once they have created their Scratch program, students test their completed program and turn over to see the suggested Scratch code answer on the reverse of the card. If they get stuck, they can always turn the card over to see the suggested solution they can copy.
When they have their program working correctly, students swap their flash card for another and repeat the process.
Students can work individually or in pairs for this activity and love the competitive nature of using these flash cards as they see how many they can complete.
These flash cards are great when used as:
a starter,
a plenary,
for early-finishers or
as an easy, highly engaging in-class activity.
.
HOW DO I PREPARE THE CARDS?
These flash cards are so easy to prepare. Simply print, glue the back and fold in half along the vertical guideline, before cutting to size.
If you want to reuse them time and time again, it may be worth laminating your flash cards.
Each set has 20 individual programming challenges so you may need to prepare more than one set for larger classes.
These are an excellent addition to your computing teacher’s toolkit and you’ll wonder how you ever managed without them.
Get your copy of these user-friendly, highly engaging Scratch flash cards before you forget. Go on, click on the “Buy Now” button straight away. If you don’t, you’ll regret it later.
Click here to take a peek at my Computational Thinking Escape Room - a finalist in the Teach Secondary Awards.
This network security workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 45-page workbook completely covers the new specification J277 1.4 network security theory.
Table of Contents:
What is network security?
Forms of attack
Threats posed to networks
Hackers and crackers
Malware
Social engineering
Brute Force Attacks
Denial of Service Attacks
Data Interception
Data theft
SQL injection
Poor network policy
Identifying and preventing vulnerabilities
Penetration testing
Network forensics
Network policies
Anti-malware software
Firewalls
User access levels
Passwords
Encryption
Physical security
.
You may also be interested in these workbooks which have also been written to cover the J277 specification:
Systems Architecture
Memory and Storage
Computer networks, connections and protocols
Systems Software
Ethical, Legal, Cultural and Environmental Impacts
Algorithms
Programming Fundamentals
Producing Robust Programs
Boolean Logic
Programming Languages and IDEs
This systems architecture workbook is perfect for students studying for the OCR GCSE (9-1) in Computer Science and has been updated to completely cover the new specification J277.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically, making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 24 page workbook completely covers the new specification J277 1.1 systems architecture theory.
Table of Contents:
Systems Architecture
Hardware
Software
The purpose of the CPU
Von Neumann Architecture
Memory Address Register (MAR)
Memory Data Register (MDR)
Program Counter (PC)
Accumulator (AC)
Common CPU Components
Arithmetic / Logic unit (ALU)
Control unit (CU)
Cache
Busses
The Fetch-Execute cycle
How common characteristics of CPUs affect their performance
Clock speed
Cache size
Number of cores
Purpose of embedded systems
Examples of embedded systems
.
You may also be interested in these workbooks which have also been written to cover the J277 specification:
Memory and Storage
Computer networks, connections and protocols
Network Security
Systems Software
Ethical, Legal, Cultural and Environmental Impacts
Algorithms
Programming Fundamentals
Producing Robust Programs
Boolean Logic
Programming Languages and IDEs
This highly engaging series of 3 lessons can be run with no student computers so is suitable for lessons in a standard non-ICT classroom, in a computer suite or when pupils are self-isolating at home.
Each lesson comes with a dyslexia-friendly PowerPoint presentation that includes all the instructions and takes the teacher and class through each lesson making this resource suitable for specialist and non-specialist teachers.
The students have a workbook they fill in each lesson as they progress, extending their knowledge and helping you monitor their progress.
An answer book is provided which can be used by the teacher or issued to students as a self-marking aid.
This is a hands-on enjoyable series of three lessons that help pupils understand the hardware in a computer along with common software. Written for KS3 this is suitable for years 7 to 9 and can even be used with GCSE groups if you wish.
Equipment needed: pupils should have access to a pair of scissors, a glue stick and a sheet of colourful A4 (or letter sized) paper along with a print-out of the 7-page template and 13-page workbook each (oh, and they will also need a pen).
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
In this high-quality 6-lesson complete scheme of work, pupils will be introduced to the programming language “Scratch 2”.
Moving sprites using the mouse and keyboard as well as moving automatically around the screen
Repeat and forever loops
If statements and If…else statements
Use sensing tools so sprites can interact with each other
Use questions and answers in programs
Create and use variables to store and manipulate values during the running of programs
Create their own sprites and backgrounds
Use costumes
Apply broadcast messages
This unit is ideal if the pupils have never used Scratch before or have had only very limited experience.
Suitable for KS3 Computing and ICT classes.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Includes 7 tests that allow pupils to focus on one key topic area at a time.
Tests include:
Data representation
Ethical, environmental and legal issues
Inside a computer
Networks
Computational Thinking
Scratch introduction
Scratch Advanced
Suitable for GCSE Computer Science classes and KS3 Computing classes.