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Rock, Paper, Scissors Coding Lesson – Sequence, Selection, Loops & Variables (KS3/KS4 Python)

Bring core programming concepts to life with this engaging Rock, Paper, Scissors Python project! Designed for KS3 and KS4 Computer Science, this lesson guides students step-by-step through building a fully working game while learning sequence, selection, iteration, variables, and sub-functions.

This is the perfect lesson for classes who need a clear, practical introduction to structured programming — or a fun consolidation activity that reinforces previous learning.

What students will learn:

  • Understand and apply sequence to structure programs logically
  • Use selection (IF/ELIF/ELSE) to compare choices and decide the winner
  • Implement loops to repeat the game and add replay options
  • Create and manipulate variables
  • Build sub-functions to organise code and reduce repetition
  • Work with user input and simple validation
  • Test and debug their code throughout the lesson

What’s included:

  • Teacher version with explanations
  • Student worksheet (guided or independent)
  • Example completed Python program
  • Clear modelling steps for each stage of the game
  • Extension challenges (scoreboard, best-of-three, add “lizard & Spock”)
  • Printable or digital-friendly Word/PDF files
  • Designed to be completed in one lesson (or extended to two)

Why teachers love this resource:

  • Perfect for teaching Sequence → Selection → Iteration in a meaningful project
  • Highly accessible and easy to differentiate
  • Works in all Python environments (IDLE, Replit, Thonny, VS Code)
  • Students finish with a complete mini-project they are proud of
  • Ideal for lessons, cover work, homework, or revision

Suitable for:

  • KS3 Computer Science
  • KS4 OCR J277 / AQA / Edexcel preparation
  • Coding clubs
  • End-of-unit project lessons
  • Homework and revision tasks

Get this resource as part of a bundle and save up to 14%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

KS3 Small Basic – Complete 7 Lesson Programming Scheme + Bonus Game Project (Dyslexia-Friendly PowerPoints & Worksheets)

* A complete, fully resourced 7-lesson KS3 programming scheme using Microsoft Small Basic and the FREE online compiler — now upgraded with a BONUS Rock–Paper–Scissors game project. * Every lesson includes a dyslexia-friendly PowerPoint, differentiated worksheets, model solutions, scaffolding, and screenshot-evidence sections. * Ideal for specialists and non-specialists. Zero installation required, perfect for ICT suites, laptops, and Chromebooks. =========================================== LESSON BREAKDOWN =========================================== Lesson 1 – Starting Small Basic (Objects, Operations & Properties) Students run their first program and explore how operations and properties change output. Lesson 2 – Variables, Concatenation & Calculations Students define variables, perform arithmetic, and calculate areas of shapes using formulas. Lesson 3 – IF, ELSE & Nested Conditions Learners debug logic, build branching programs, and create interactive joke generators. Lesson 4 – FOR Loops, WHILE Loops & Randomness Students master iteration, countdowns, loop conditions, and random number operations. Lesson 5 – Subroutines & Calculator Builder Students create Sub…EndSub procedures and develop a full calculator application. Lesson 6 – Arrays & Lists Learners build mini-databases using arrays and create a fully functioning shopping list program. Lesson 7 – Full Revision Challenge Six practical challenges revisit sequence, selection, loops, subroutines, arrays and randomness. =========================================== BONUS LESSON 8 – Rock–Paper–Scissors Game =========================================== A fun, creative final project where students build a complete Rock–Paper–Scissors game using: * Random number generation * IF / ELSEIF selection logic * User input * Validation and replay structure Students will: - Ask the user for their choice - Generate a computer choice (1–3) - Use IF logic to determine the winner - Display results clearly - Extend the program with loops, scoring systems, or extra rules Perfect as a capstone project, assessment, or celebratory “end of unit” activity. =========================================== KEY FEATURES =========================================== * Uses the FREE online Small Basic editor * Dyslexia-friendly design throughout (pastel backgrounds, accessible fonts) * Differentiated challenges in every lesson * Screenshot-evidence tasks for assessment * Covers ALL KS3 programming fundamentals: - Sequence - Variables - Selection - Iteration - Subroutines - Arrays - Randomness - Input/Output =========================================== WHY THIS BUNDLE? =========================================== This is a complete half-term programming scheme with **NO marking**, **NO installs**, and **everything fully explained**. Teachers love how accessible it is. Students love the games, challenges and creativity. Perfect preparation for Python at KS3 or GCSE.

£14.99

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