pdf, 12.31 MB
pdf, 12.31 MB
pdf, 2.46 MB
pdf, 2.46 MB
jpg, 191.8 KB
jpg, 191.8 KB

The Easter Escape Room will take students on a secret mission around the classroom! This escape room has students decode fun and interesting trivia facts about Easter. This is the perfect resource to celebrate Easter. The Easter Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to help Mera win the jelly bean contest. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues.

Fun facts students will learn are:
-The percent of people who eat the chocolate bunny ears first
-The world’s largest easter egg
-The year the annual White House Easter Egg Roll began
-The amount spent annually on the holiday
-The number of Peeps and Jelly Beans produced each year

Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal fun and interesting facts about Easter. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity!

Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning fun trivia facts about Easter.

The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. A “How to Decode” each puzzle is included.

You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation.

In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end.

An answer key and teacher directions are provided.
Time needed: 30-60 minutes

***This product is NOT intended to be religious ***
The only reference to religion is:
-Easter is the oldest Christian holiday.
-Easter is a Christian holiday that celebrates the resurrection of Jesus Christ.
-Good Friday is an official holiday in only 12 states.

A 30 page PDF is included.

Review

4

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annmariebrown00

5 years ago
4

Offers a challenge for mixed ability year 7 and 8 students which required introduction of the help sheets available for the different ciphers before students drifted off task. Did promote some good team work in groups of 2 and 3.

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