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I create no prep classroom Escape Rooms which send students on secret missions around the classroom!

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I create no prep classroom Escape Rooms which send students on secret missions around the classroom!
Growth Mindset ESCAPE ROOM #5 Activity: Inspirational Quotes from Famous Figures

Growth Mindset ESCAPE ROOM #5 Activity: Inspirational Quotes from Famous Figures

Growth Mindset #5 Escape Room The Growth Mindset Escape Room will take students on a secret mission around the classroom! This escape room has students decode inspirational quotes from famous figures about growth mindset. Students will learn facts and quotes about Rosa Parks, Theodore Roosevelt, William Shakespeare and Oprah Winfrey. Your students will be inspired to do their best. The Growth Mindset Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about famous people and their Growth Mindset. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
lisaf5005
Back to School Escape Room - Classroom Rules Activity

Back to School Escape Room - Classroom Rules Activity

Classroom rules are a fundamental part of class management and teacher sanity! Rules should not be too complicated, nor should there be too many. In fact, the simpler the rules, the better! The fewer they have to remember, the more they will remember them! I have researched and determined 4 universal classroom rules that can apply to any classroom, any subject and MOST grade levels. They include: Listen and follow directions Respect your classmates and teacher Raise your hand before speaking Keep hands and feet to yourself The Back to School Escape Room will take students on a secret mission around the classroom! This escape room has students decode universal classroom rules. This resource is the perfect first day of school activity! The Back to School Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to save the classroom. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal a classroom rule. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about rules of the classroom. Your students will be inspired to think outside the box! You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes
lisaf5005
Team Building Escape Room - Any Content - Teamwork Challenge

Team Building Escape Room - Any Content - Teamwork Challenge

Team Building Escape Room: The Team Building Escape Room will take students on a “treasure hunt” around the classroom! This Team Building Escape Room has students decode fun puzzles using teamwork and critical thinking while trying to beat the clock. This is the perfect resource for back to school activities, team building, end of year, ice breakers or any time! This team activity can be used in any subject and multiple grade levels! The Team Building Escape Room has students walking around the classroom solving puzzles. Students come up with a team name (directions included) and embark on a journey to find the gold. The puzzles include: Puzzle 1: Cryptogram of Nursery Rhyme Puzzle 2: Word Maze about Teamwork Puzzle 3: Visual Puzzle Puzzle 4: Lock Math Problem (basic math- they will need to find 1/3 of 9) Puzzle 5: Rebus Name that Song Puzzle 6: Logic Puzzle Also included are team building teacher prompts to start a conversation about their teamwork. Students fill in their answers on the treasure map to reach the gold before time runs out. Not all teams will make it to the end. Do your students have what it takes to solve the puzzles in time? Each puzzle is different and requires logic, reason and critical thinking. There are six puzzles for each team to decode. You choose what works best for you. You could do groups of up to six. Some puzzles are easier than others. The use of codes and puzzles will keep your students engaged while competing to find the gold. Students will report the final treasure map of answers to you. No props needed!! The only prep is cutting out group cards and hanging six puzzles  No other materials are needed. Team grouping cards are included for easy team assignments. You can use the “Group Cards” to group students as they walk in the door. For example each student that receives a shark card will be in a group. The students that receive the pirate cards will be in a group and so on. Students practice hands-on, practical problem solving skills all while working within their group. Your students will be inspired to think outside the box! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult puzzles. It’s OK if they don’t escape! The whole goal is teamwork! As a “timed” challenge, students will be engaged from beginning to end. *Disclaimer: There is no final 4 digit code in this activity. If you have purchased some of my other escape rooms, this one is unique and different!
lisaf5005
Learning Style Student Inventory : Color by Number - Back to School

Learning Style Student Inventory : Color by Number - Back to School

Back to School Student Learning Style Inventory : Color by Number This super-colorful Back to School Learning Styles Inventory activity is a great way to learn about your students and build community. It’s a fun, creative, color by number activity! This is the perfect Back to School activity that allows students to visit 14 questions/cards, color, answer questions about themselves, use their creativity and find out about their learning style. Students will learn if they are a Visual Learner, Auditory Learner or Kinesthetic Learner. Every student is different! At the beginning of the year it is helpful for a teacher to understand the learning styles of their students. This will allow you to differentiate instruction and create and environment for all types of learners. Individual learning styles influence the way a student understands information and solves problems. This product includes: Teacher Directions 14 Question Cards with “color” answers (See preview for examples) Coloring worksheet Learning Style Reflection Worksheet Learning Style Analysis – Colorful for teachers to display or one page black and white Bonus coloring page When the activity is finished, I collect the designs and display their art on the bulletin board for Open House or Parent Night. I also use their designs to start a class discussion about their results/reflections. What’s Needed? Colored pencils, crayons or markers. The following colors will be used: Red, Orange, Green, Blue, Yellow, Purple
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Growth Mindset Color by Number - Fixed or Growth Mindset?

Growth Mindset Color by Number - Fixed or Growth Mindset?

Growth Mindset Color by Number: This is the perfect Growth Mindset Activity. You can use this Growth Mindset activity to help students determine the difference between fixed mindset and growth mindset statements. This activity can be used to build community, motivate students before a big test or as a relaxing activity for a change of pace. You can assign this as homework after students complete one of my Growth Mindset Escape Rooms or Growth Mindset Scavenger Hunt. This is also perfect for emergency sub plans! You choose what works best for you. Lastly, you could use this activity as an extension activity or for early finishers. This is a fun, colorful activity that allows students to relax and color in their answers. What’s Included: 1 Picture design 1 Doodle design (random doodles just for fun) 1 Words design 1 Quick reading to learn the difference between fixed and growth mindset before beginning the activity. * 1 set of 12 statements: Students determine whether a statement is from a fixed mindset or a growth mindset. What do you need? Crayons, markers or colored pencils The following colors will be used: Red, Orange, Yellow, Green, Blue, Purple (all standard colors)
lisaf5005
Africa Escape Room : Geography

Africa Escape Room : Geography

Africa Escape Room The Africa Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the continent of Africa. Perfect activity for geography! Maybe you are an ELA teacher reading a story about water sanitation in Africa. Maybe you are teaching about an African war. Maybe you are introducing the continents or map skills. Maybe your school is doing a fundraiser for Africa. This resource can be used so many ways! The Africa Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about Africa. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
lisaf5005
Back to School Color by Number : Would You Rather or About Me Activity

Back to School Color by Number : Would You Rather or About Me Activity

Back to School Color by Number: This is the perfect Back to School activity to learn about your students in a unique way! You can choose to do the About Me Doodles or the Would You Rather Doodles. Lots of fun for the first week of school. Similar to color by number, students will answer a question and color the corresponding picture with the listed colors. What’s Included: *3 picture designs to choose from *1 set of Would You Rather Questions (20 questions) *1 set of About Me Questions (20 questions) both sets of questions are different! You Could: *Hang them around the room or bulletin board *Use the prompts to start a class discussion *Trade pages and learn about a classmate *Use them as a fun creative writing assignment *Use them on the 1st day of school What do you need? Crayons, markers or colored pencils The following colors will be used: Red, Orange, Yellow, Green, Blue, Black, Brown, Purple. (all standard colors)
lisaf5005
Team Building 2 Escape Room - Any Content - Teamwork Challenge

Team Building 2 Escape Room - Any Content - Teamwork Challenge

Team Building 2 Escape Room: The Team Building 2 Escape Room will take students on a “Speedway” around the classroom! This Team Building 2 Escape Room has students decode fun puzzles using teamwork and critical thinking while trying to beat the clock. This is the perfect resource for back to school activities, team building, end of year, ice breakers or any time! This team activity can be used in any subject and multiple grade levels! The Team Building 2 Escape Room has students walking around the classroom solving puzzles. Students come up with a team name (directions included) and embark on a journey to win the Daytona 500! The puzzles include: Puzzle 1: Cryptogram of Popular Children’s Song Puzzle 2: Word Maze about Teamwork Puzzle 3: Visual Puzzle Puzzle 4: Name that Emoji Movie! Puzzle 5: Lock Math Problem (basic math) Puzzle 6: Logic Puzzle Also included are team building teacher prompts to start a conversation about their teamwork. Students fill in their answers on the “speedway” to win the race before time runs out. Not all teams will make it to the end. Do your students have what it takes to solve the puzzles in time? Each puzzle is different and requires logic, reason and critical thinking. There are six puzzles for each team to decode. You choose what works best for you. You could do groups of up to six. Some puzzles are easier than others. The use of codes and puzzles will keep your students engaged while competing to beat the clock. Students will report the final speedway of answers to you. No props needed!! This is a NO PREP, PRINT & GO Activity! Team grouping cards are included for easy team assignments. You can use the “Group Cards” to group students as they walk in the door. For example each student that receives a flag card will be in a group. The students that receive the car cards will be in a group and so on. The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult puzzles. It’s OK if they don’t escape! The whole goal is teamwork! As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes *Disclaimer: There is no final 4 digit code in this activity. If you have purchased some of my other escape rooms, this one is unique and different!
lisaf5005
Growth Mindset ESCAPE ROOM #6 Activity: Inspirational Quotes from Famous Figures

Growth Mindset ESCAPE ROOM #6 Activity: Inspirational Quotes from Famous Figures

Growth Mindset #6 Escape Room The Growth Mindset Escape Room will take students on a secret mission around the classroom! This escape room has students decode inspirational quotes from famous figures about growth mindset. Students will learn facts and quotes about Frida Kahlo, Taylor Swift, Dwayne “The Rock” Johnson and Mahatma Gandhi. Your students will be inspired to do their best. The Growth Mindset Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about famous people and their Growth Mindset. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
lisaf5005
Growth Mindset ESCAPE ROOM #5 Activity: Inspirational Quotes from Famous Figures

Growth Mindset ESCAPE ROOM #5 Activity: Inspirational Quotes from Famous Figures

Growth Mindset #5 Escape Room The Growth Mindset Escape Room will take students on a secret mission around the classroom! This escape room has students decode inspirational quotes from famous figures about growth mindset. Students will learn facts and quotes about Rosa Parks, Theodore Roosevelt, William Shakespeare and Oprah Winfrey. Your students will be inspired to do their best. The Growth Mindset Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about famous people and their Growth Mindset. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
lisaf5005
Brain Teasers - Riddles - Brain Breaks - Puzzles - Bell Ringers

Brain Teasers - Riddles - Brain Breaks - Puzzles - Bell Ringers

45 FUN Brain Teasers - Bell Ringers - Brain Breaks - Rebus Puzzles - Riddles - Engaging Lesson Starters – Brain Breaks These fun, quick brain teasers are the perfect way to get into routine and start a lesson. Great idea for Back to School fun! Any good classroom management starts with a routine. What better way to engage students than with brain teasers! As soon as students enter the room, they will know exactly what to do each day. Use them as Brain Breaks when you know your students need a minute to “recharge.” These Brain Teasers are also a great way to unwind before or after a big test! You can use the PowerPoint whenever you need it. No PREP Bell Ringers/Brain Teasers!
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Judicial Branch ESCAPE ROOM: Supreme Court, U.S. Constitution

Judicial Branch ESCAPE ROOM: Supreme Court, U.S. Constitution

Judicial Branch Escape Room Activity: The Judicial Branch Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the United States Judicial Branch, the Supreme Court and Article III of the Constitution. The students will read real excerpts from the U.S. Constitution. The Judicial Branch Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about the Judicial Branch. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
lisaf5005
Growth Mindset Doodle Coloring Pages

Growth Mindset Doodle Coloring Pages

Growth Mindset Doodle Quote Coloring Pages Use the colorful, comforting, relaxing Growth Doodle Coloring Pages to decorate your classroom, break room, lounge or office. Motivate and engage your students, staff or colleagues to build a positive growth mindset. These pages are PERFECT for any grade level and any subject! The positive doodle quotes can be used to: Promote character development Decorate a bulletin board Classroom décor Motivation Stress relief Early finisher Included: 20 Positive Growth Mindset Doodle Coloring Pages All pages are landscape and size 8.5 by 11.
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Back to School Escape Room - Classroom Rules Activity

Back to School Escape Room - Classroom Rules Activity

Classroom rules are a fundamental part of class management and teacher sanity! Rules should not be too complicated, nor should there be too many. In fact, the simpler the rules, the better! The fewer they have to remember, the more they will remember them! I have researched and determined 4 universal classroom rules that can apply to any classroom, any subject and MOST grade levels. They include: Listen and follow directions Respect your classmates and teacher Raise your hand before speaking Keep hands and feet to yourself The Back to School Escape Room will take students on a secret mission around the classroom! This escape room has students decode universal classroom rules. This resource is the perfect first day of school activity! The Back to School Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to save the classroom. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal a classroom rule. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about rules of the classroom. Your students will be inspired to think outside the box! You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes
lisaf5005
Back to School Doodle Pennants- About Me, Growth Mindset & templates

Back to School Doodle Pennants- About Me, Growth Mindset & templates

Doodle Pennants! The Back to School Doodle Pennants are a great way to learn about your students and build community. It’s a fun, creative, colorful About Me activity! This is the perfect Back to School resource. You can use doodle pennants for bulletin board display, class signs, display student work at open house, classroom walls, classroom doors, hallway decor, school entrance, library, gym or for meet the parent night. The “I AM” and “This is me” lined pennants are the perfect opportunity to allow students to tell you what they want you to know about them. They also could be used to compliment themselves!! Sometimes students have a hard time finding the good in them even though they are wonderful! These pennants allow them to build confidence by creating “I AM” statements. I AM smart, I AM funny, I AM a good swimmer etc. You can also create signs, titles or anything else with the letters. These pennants will pop and students and teachers will stop to admire your work! This product includes: 6 recurring background doodle designs Alphabet letters A-Z (white to draw in, write or color) Alphabet letters A-Z with lines to write on Back to School “I AM” pennants for students to color about themselves Lined Back to School “I AM” pennants for students to compliment themselves “I AM” pennants with the words I AM on each line Lined Back to School “This is me” pennants for students to show the teacher what they want them to know. Back to School “This is me” pennants for students to color about themselves Back to School “About Me” pennants Two sets of pennants with doodle background and blank frames Lined: Two sets of pennants with doodle background and blank frames Pennants with a banner at the top for names, titles or anything you want! I love to allow my students to express themselves through color!!! There are so many possibilities with this resource!! You can even print a letter for each student based on their first name to color in and decorate. The end result is a fun, colorful display. Ideas: *Fill them in with positive affirmations to boost confidence *Fill them with compliments of themselves (they are awesome and they need to know it!) *Fill them in with subject notes *Fill them in with growth mindset quotes or thoughts *Welcome signs *Write about their favorite person *Draw a book scene *Use them to relax before or after testing *Early finisher fun *Rewards (add a picture of the student to the pennant)
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Cleopatra ESCAPE ROOM: Ancient Egypt -Shakespeare -Julius Caesar -Marc Antony

Cleopatra ESCAPE ROOM: Ancient Egypt -Shakespeare -Julius Caesar -Marc Antony

The Cleopatra Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about Cleopatra. This is the perfect resource to introduce or review Cleopatra, Julius Caesar, Marc Antony or Ancient Egypt. The Cleopatra Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about Cleopatra. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about Cleopatra. Your students will be inspired to think outside the box! Spy themed music is highly recommended! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes <a href=" https://www.tes.com/teaching-resource/julius-caesar-escape-room-ancient-rome-shakespeare-11860752 ">Julius Caesar ESCAPE ROOM!</a>
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Emancipation Proclamation ESCAPE ROOM: Abraham Lincoln, Civil War

Emancipation Proclamation ESCAPE ROOM: Abraham Lincoln, Civil War

Emancipation Proclamation Escape Room Activity: The Emancipation Proclamation Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the Emancipation Proclamation, Abraham Lincoln, slavery and the Civil War. This is the perfect resource to introduce a famous historical executive order in a fun way! The Emancipation Proclamation Escape Room has students walking around the classroom breaking codes. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts or an analysis about the Emancipation Proclamation. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Each “clue” also has one question to answer to ensure comprehension for a total of 10 questions. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
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Gettysburg Address ESCAPE ROOM: Translation - Abe Lincoln

Gettysburg Address ESCAPE ROOM: Translation - Abe Lincoln

Gettysburg Address Escape Room Activity: The Gettysburg Address Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the Gettysburg Address, Abraham Lincoln and the Civil War. This is the perfect resource to introduce a famous historical speech in a fun way! The activity includes modern, easy to understand translations of Lincoln’s speech. The Gettysburg Address Escape Room has students walking around the classroom breaking codes. Students will complete a short formative that corresponds to the readings. This will ensure they are reading the content, not just solving the puzzles. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts or an analysis about the Gettysburg Address. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. Once your students try one of my escape rooms, they will beg for more! In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes New Feature: I have included a 6 question formative to complete as proof of understanding. Many times students rush to solve the puzzles without reading or comprehending what they read. The questions need to be answered correctly before they can win!
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9 U.S. Wars Escape Rooms BUNDLE: 9 No Prep Activities! World Wars, Civil War

9 U.S. Wars Escape Rooms BUNDLE: 9 No Prep Activities! World Wars, Civil War

Looking for NO PREP, engaging activities to cover a variety of U.S. Wars? Want a way to make World War II or the Civil War a blast for the class? This resource includes 9 U.S. Wars Escape Rooms: Causes of the Revolutionary War Escape Room Civil War Escape Room Pearl Harbor Escape Room Vietnam Escape Room World War I Escape Room World War II Escape Room War of 1812 Escape Room Battle of Bunker Hill Escape Room French and Indian War Escape Room This 9 pack bundle of U.S. Wars Escape Rooms will take students on 9 separate secret missions around the classroom! Each escape room has students decode interesting facts about U.S. involvement in different wars like Wolrd War I or Pearl Harbor! This is the perfect resource to introduce the topic or to review the topics. Each Escape Room has students walking around the classroom breaking codes. Students are given 9 different secret code names and sent on 9 separate secret missions. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal facts related to the topic. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! Each room is a NO PREP, PRINT & GO Activity! Students are sent on 9 separate “secret missions” and given a different back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about various U.S Wars. Your students will be inspired to think outside the box! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. An answer key and teacher directions are provided. Time needed: 30-60 minutes per room Check out the individual previews and products for more specific information!
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Maya ESCAPE ROOM: Mayan Civilization, Mexico and Hieroglyphics

Maya ESCAPE ROOM: Mayan Civilization, Mexico and Hieroglyphics

The Maya Civilization Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the Mayan Civilization. This is the perfect resource to introduce Chichen Itza, Mayan gods, calendars or hieroglyphics. The Maya Civilization Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to help Greg research Mayan writing. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about the Maya Civilization. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about the Maya Civilization. Your students will be inspired to think outside the box! Spy themed music is highly recommended! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes
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Team Building Escape Room - Any Content - Teamwork Challenge

Team Building Escape Room - Any Content - Teamwork Challenge

Team Building Escape Room: The Team Building Escape Room will take students on a “treasure hunt” around the classroom! This Team Building Escape Room has students decode fun puzzles using teamwork and critical thinking while trying to beat the clock. This is the perfect resource for back to school activities, team building, end of year, ice breakers or any time! This team activity can be used in any subject and multiple grade levels! The Team Building Escape Room has students walking around the classroom solving puzzles. Students come up with a team name (directions included) and embark on a journey to find the gold. The puzzles include: Puzzle 1: Cryptogram of Nursery Rhyme Puzzle 2: Word Maze about Teamwork Puzzle 3: Visual Puzzle Puzzle 4: Lock Math Problem (basic math- they will need to find 1/3 of 9) Puzzle 5: Rebus Name that Song Puzzle 6: Logic Puzzle Also included are team building teacher prompts to start a conversation about their teamwork. Students fill in their answers on the treasure map to reach the gold before time runs out. Not all teams will make it to the end. Do your students have what it takes to solve the puzzles in time? Each puzzle is different and requires logic, reason and critical thinking. There are six puzzles for each team to decode. You choose what works best for you. You could do groups of up to six. Some puzzles are easier than others. The use of codes and puzzles will keep your students engaged while competing to find the gold. Students will report the final treasure map of answers to you. No props needed!! The only prep is cutting out group cards and hanging six puzzles  No other materials are needed. Team grouping cards are included for easy team assignments. You can use the “Group Cards” to group students as they walk in the door. For example each student that receives a shark card will be in a group. The students that receive the pirate cards will be in a group and so on. Students practice hands-on, practical problem solving skills all while working within their group. Your students will be inspired to think outside the box! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult puzzles. It’s OK if they don’t escape! The whole goal is teamwork! As a “timed” challenge, students will be engaged from beginning to end. *Disclaimer: There is no final 4 digit code in this activity. If you have purchased some of my other escape rooms, this one is unique and different!
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Back to School About Me Doodle Stations - Icebreaker Activity!

Back to School About Me Doodle Stations - Icebreaker Activity!

Back to School Doodle Stations Activity-About Me Icebreaker: This super-colorful Back to School doodle activity is a great way to learn about your students and build community. It’s a fun, creative, colorful, collaborative “All About Me” icebreaker activity! This the perfect Back to School activity that allows students to visit stations, color, follow directions, use their creativity and learn about their classmates. The Back to School “About Me” doodle coloring page is set up for six different stations. At each station students answer a question. The answer to their question will involve colorful codes. For example, if they have a dog, they may color in red. If they have a bird, they may color in the doodle with green. If they have a cat, they may color in purple stripes. Each answer has it’s own color code. Colored pencils, crayons, or markers will be needed to complete this activity. This resource will work for multiple grade levels or subjects! Students will color in answers about their family, hobbies, food, pets, job ideas and colors. This product includes: Teacher Directions 8 Zen-Doodle Design Templates to choose from (See preview for examples) Classmate color analysis worksheet- “Meet my classmate” Grouping Cards (optional) Extra Station Cards so you can write your own questions/answers (optional) I like to make multiple copies of each design and let the student choose which design they want to work with. When the activity is finished, I collect the designs and display their art on the bulletin board for Open House or Parent Night. The end result is a fun, colorful bulletin board idea, a chain link display, 3D cubes or art to hang around the room. Icebreaker Fun: After students finish the six station rotation they can present their colorful doodle artwork to a classmate. The classmate will then analyze or decode the colors to learn about their new friend. A worksheet is provided for students to fill in what they learned about two to four classmates based on the colors used in their doodle.
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Growth Mindset Scavenger Hunt- Back to School, End of Year

Growth Mindset Scavenger Hunt- Back to School, End of Year

The Growth Mindset Scavenger Hunt can be used as an introduction or review activity. You can use the Growth Mindset Scavenger Hunt activity as task cards, a scavenger hunt or both. This is the perfect Growth Mindset activity for Back to School, End of the Year or anytime in between! The Scavenger Hunt is designed so that students must visit each of the ten fact cards at least two times! That means they have to read the small passage or skim for details twice! Students will use non-fiction content to practice reading skills, improve fluency and reading comprehension. Students will learn about Growth Mindset and think critically about the power of positive words. Also included are 10 ideas for how to use task cards! This activity will instill a Growth Mindset while learning about people who changed the world through persistence. The possibilities are endless for this cross-curriculum activity! Teachers should create a classroom that supports persistence, effort and even mistakes. This engaging activity covers the following famous people known for their positive Growth Mindset: Albert Einstein, Steve Jobs, Ted Geisel, Kid President, Maya Angelou, Michael Jordan, Ellen DeGeneres, Walt Disney, Rosa Parks and JK Rowling. This Growth Mindset activity can be used as task cards for partner activities, SCOOT activities, scavenger hunts, anticipatory sets, unit review, sub plans, stations, or independent work. How you choose to set it up in your classroom is up to you  There are so many possibilities that allow students to be out of their seats, moving around the room and learning! WHAT’S INCLUDED? 10 Famous People Fact Cards with quotes to hang around the room. Each Fact Card contains a small reading passage, a date and a picture. 8 ELA Task Cards - Students use reading and comprehension skills (Common Core) 4 Math Task Cards - Students complete basic addition and subtraction 4 Timeline Task Cards - Questions to reiterate how to read a timeline 2 Writing Task Cards - Open-ended, creative thinking prompts 2 Drawing Task Cards - Quick draw to show comprehension (20 task cards total) 2 Recording Sheets to choose from One with the questions directly on it, the other is blank to use with the task cards. The recording sheet is broken down into categories – ELA, Math, Timeline, Drawing and Writing. Teacher Answer Key 4 Blank Task Cards for the teacher to use for additional questions. ( I use them for early finisher tasks)
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