pdf, 68.92 KB
pdf, 68.92 KB
pdf, 60.46 KB
pdf, 60.46 KB

A fun, fast-paced classroom matching game to help students learn and review key electrical components and terminology. Perfect as a starter or plenary activity for Art, Design, or Technology lessons.

Activity Overview:

  • Print the PDF and cut out the keyword and description rectangles.
  • Keep one uncut version as a teacher reference sheet.
  • In groups or pairs, students match each electrical part to its correct definition.
  • Use as a revision tool, quick assessment, or engaging team challenge.

Details:

Includes two full versions of the matching game.
Designed for KS3–KS4 Design & Technology classes.
Ideal for 5–10 minute activities at the start or end of a lesson.
Encourages collaboration, recall, and discussion of key technical terms.

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