Escape Room - Addingham Hall - Maths

Escape from Addingham Hall

This is a fantastic new Escape Room. Aimed at Years 6 and 7, but could also be used with other year groups. Ideal for use at any time in your teaching, or as an end of term activity. This would also be a useful activity in a Maths Day or Year 6 transition day.

Each of the Six Rooms in Addingham Hall contains a maths problem/puzzle.

The skills required to solve the problems are:
Room 1: Finding and adding Prime Numbers under 100.
Room 2: Adding 100 numbers under 100 (looking for patterns).
Room 3: Addition.
Room 4: Completing Magic Square.
Room 5: Solving a number problem.
Room 6: Calculating the Mean Average.

You are provided with the following three files:
A Powerpoint Show which pupils use throughout the activity.
A Teacher Powerpoint to introduce the activity, and go through all the answers at the end.
A PDF containing instructions, fill in sheets for pupils (should you choose to use these), and full answers.

This is a full lesson which your students will enjoy.

$5.86
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  • Escape-from-Addingham-Hall.pdf
  • ESCAPE-ROOM-Addingham-Hall-PUPIL.ppsx
  • ESCAPE-ROOM-Addingham-Hall-Teacher.pptx

About this resource

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Created: Oct 28, 2019

Updated: Jan 30, 2020

pdf, 308 KB

Escape-from-Addingham-Hall

ppsx, 647 KB

ESCAPE-ROOM-Addingham-Hall-PUPIL

pptx, 326 KB

ESCAPE-ROOM-Addingham-Hall-Teacher

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