pdf, 3.37 MB
pdf, 3.37 MB

Game Designer Coding Adventure | KS2–KS3 Computing, Algorithms & Data | 70 Pages

Turn coding and computational thinking into a real-world game design challenge with this 70-page Game Designer Coding Adventure workbook for KS2–KS3, Years 5–7 (Ages 9–12).

Pupils explore game design, algorithms, logic, data and debugging through engaging, structured activities designed to build confidence and problem-solving skills.

Topics and skills include:

Game design and level planning
Algorithms and sequencing
Conditional logic
Block-style coding concepts
Testing and debugging
Error identification
Data collection and interpretation
Graphs and data analysis
Computational thinking
Logical reasoning
Problem solving
Improving and refining solutions

Activities encourage pupils to design, code, test and improve while applying computing skills in a motivating game-development context.

Resource features: 70 printable pages • Answer key included • KS2–KS3 • Years 5–7 • Ages 9–12 • Suitable for Computing lessons, STEM activities, independent work, homework, enrichment and coding clubs.

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