pdf, 24.33 MB
pdf, 24.33 MB
pptx, 43.87 MB
pptx, 43.87 MB
pdf, 231.73 KB
pdf, 231.73 KB
pdf, 100.01 KB
pdf, 100.01 KB

Dive into the definitive guide of music technology with our extensive teaching resource ebook; a colossal glossary unravelling the complexities of music technology terms. From A to Z this digital compendium demystifies the jargon, offering clear and detailed explanations. Ideal for students, educators, and enthusiasts, it’s an indispensable tool for navigating the ever-evolving world of music technology. Expand your knowledge, enhance your understanding, and confidently embrace the language of innovation with this comprehensive ebook at your fingertips.

This Resource would be really useful for any student or teacher working within a Music or Music Technology department, but also extremely valuable and convenient for home/self-study revision. The e-book also comes in the form of a PowerPoint presentation, allowing it to be used alongside other resources within a lesson.

In this package:

  • eBOOK – Glossary-Music Technology-eBook-eBOOK (.pdf)
  • eBOOK – Glossary-Music Technology-eBook (.pptx PowerPoint - read-only)
  • GOOGLE SLIDES™ - Resource sheet with links to Digital Learning version of material (.pdf)

Get this resource as part of a bundle and save up to 26%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Bundle

Video Games Sound and History-MEGA BUNDEL

These lectures and supporting classroom resources form a full library of material covering the full history of Music and Sound within Computer Games and how modern sound design is created and used within video games. '[History of Video Games and Music](https://www.tes.com/teaching-resource/history-of-video-game-and-music-bundle-12195443)' presentation is an extremely detailed account of Video Game history and the development of music for consoles and games. It covers from very early Pre First Generation all the way through to the modern, latest 8th Generation consoles and games. The material in these resources would easily cover 4 to 5 lessons over roughly 5 or 6 weeks. The presentation covers the development of music written for computer games and how this changed over time with a total of 59 slides. Moreover, there are over 50 embedded videos throughout the lesson linking to YouTube and providing an excellent addition to the resource. '[Sound Design in Video Games](https://www.tes.com/teaching-resource/sound-design-in-video-games-full-lesson-12319065)' lesson specifics how and why sounds are important to the player’s experiences and what they provide in terms of feedback and game immersion. This presentation is more 40 slides, each with an eye-catching design for better student engagement and also linked classroom tasks that feed-in and work along with the presentation. '[Video Game Genres and their Music](https://www.tes.com/teaching-resource/video-game-genres-and-their-music-full-lesson-with-distance-learning-12549716)', this lesson and supporting resources provide an extremely detailed account of popular genres of video games and some of the music and sound design techniques most common to these styles. The lesson covers a brief history of video games genres/styles and how these developed throughout the early generations of gaming. Moreover, how music and sound have been an exceptionally important aspect of video game design and development and are now seen as significant as good graphics and game-play. '[Zelda Games Music and Sound Design](https://www.teacherspayteachers.com/Product/Zelda-Games-Music-and-Sound-Design-Distance-Learning-Google-Slides-7118098)', detailed account of how one of the most popular video game franchises of all time uses both music and sound design throughout its games. How is the sound design used and employed throughout these games and how does the score reflect and add to the tension of the game and how have the games changed over time? Moreover, how are leitmotifs used and how has the composed used this technique to reflect and evoke emotions from the player for important locations, characters and items of equipment. '[Super Mario Music-Distance Learning](https://www.tes.com/teaching-resource/resource-12649047)', this lesson and supporting classroom exercise provide an extremely detailed account of how music was written, composed and developed for the first Super Mario Bros. game. The lesson has learners not just listen to the music and sound design, but also analyse the game mechanics of this classic platformer and others within this genre. How is music used through the whole Super Mario franchise and how did composer Koji Kondo write and develop his ideas for the original game. The lesson also looks, in detail, at the original 5 songs composed for the first game, and with a great listening skills task for learners to complete (including teacher answer sheets). '[Minecraft Music](https://www.tes.com/teaching-resource/resource-12591181)', this lesson and supporting resources provide an extremely detailed account of how music was written, composed and developed for the massively popular game ‘Minecraft’. How did the game’s main composer ‘C418’ use a wide range of techniques and musical genres like ‘Ambient’ to create such a rich soundtrack for this game? How has the game’s music been influenced by French composer and pianist Satie? What is Ambient music and its main characteristics? What other games have used similar techniques and styles? '[Modes and Video Game Music](https://www.tes.com/teaching-resource/resource-12760043)', this lesson provides an extremely detailed account of how video games often use musical modes to structure their compositions and musical content for some of the most popular games of all time. Not only would this lesson be great to teach music Modes and some basic music theory, but also covers how video game composers have used these to shape their music. FREE RESOURCE - [Glossary of Music Technology](https://www.tes.com/teaching-resource/glossary-of-music-tech-full-e-book-presentation-12119433): EBook (worth £4.49!!!) This e-book covers a wide range of terms and vocabulary for Music and Music Technology. The list is extensive and with great detail on a full list of useful terms, each with an easy and straightforward definition. This Resource would be really useful for any student or teacher working within a Music or Music Technology department, but also extremely valuable and convenient for home/self-study revision. This resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself, this keeping learners engaged throughout. - Task one overs spotting good sound design in early video games from the first generation, and also watching how real game designer work within the studio - Task two is an excellent listening exercise with 4 lots of audio examples included. What makes a good “jump” sound or a good “laser” sound? - Task three is an additional game design task where students research and then tasked with creating their own game sounds for a video-game character. In this package: - Lectures ( in-depth presentations, each linking together, providing a full scheme of work for teaching). - WORKSHEETS – All lessons come with worksheets (with teacher answers) that link with the lesson/presentation. - HOMEWORK – many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support. - INFOGRAPHIC – Lesson have really useful infographics that support the presentation/lesson and can be used for additional revision and self-study for learners. - VIDEOS - (each presentation also comes in video form, used for student revision) Video Games Sound and History-MEGA BUNDEL: - 1 – [History of Video Games and Music](https://www.tes.com/teaching-resource/history-of-video-game-and-music-bundle-12195443) A massive lesson and resources that details the full history from Pre First Generation game consoles all the way through to the modern, latest 8th Generation consoles and games. (Presentation, infographics, video, worksheets, revision notes and class exercises). - 2 – [Sound Design in Video Games](https://www.tes.com/teaching-resource/sound-design-in-video-games-full-lesson-12319065) How sound and music is used within video games, with listening exercises. (Presentation, video, worksheets, revision notes and class exercises). - 3 – [Video Game Genres and their Music](https://www.tes.com/teaching-resource/video-game-genres-and-their-music-full-lesson-with-distance-learning-12549716) What are the main types of Video Games and how are both music and sound used within these? (Presentation, video, worksheets, revision notes and class exercises). - 4 – [Super Mario Music](https://www.tes.com/teaching-resource/resource-12649047) How music was written, composed and developed for the first Super Mario Bros. game. The lesson has learners not just listen to the music and sound design, but also analyse the game mechanics of this classic platformer and others within this genre. - 5 – [Zelda Games Music and Sound Design](https://www.teacherspayteachers.com/Product/Zelda-Games-Music-and-Sound-Design-Distance-Learning-Google-Slides-7118098) How is music, score and sound design used throughout the Zelda games (Presentation, video, worksheets, revision notes and class exercises). - 6 – [Minecraft Music](https://www.tes.com/teaching-resource/resource-12591181) How music was written, composed and developed for the massively popular game ‘Minecraft’. How did the game’s main composer ‘C418’ use a wide range of techniques and musical genres like ‘Ambient’ to create such a rich soundtrack for this game? - 7 – [Modes and Video Game Music](https://www.tes.com/teaching-resource/resource-12760043) How video games often use musical modes to structure their compositions and musical content for some of the most popular games of all time. The resources within this bundle would easily cover a full term's worth of work and could be used for GCSE, NCFE, A-Level and BTEC level 1, 2, 3 and UAL course frameworks. (United Kingdom). WARNING – Before you buy this resource PLEASE READ! Within this presentation are YouTube video links – We have tried to ensure that audio and visual examples are suitable for the classroom, but this really depends on the learning environment and age range of your learners. It is the teacher/lecturer’ responsibility to monitor and check before engaging with learners. Thank you for understanding!

£62.99
Bundle

History of Music: Popular Music Pre-1950 to Modern Day

Discover the captivating journey of modern popular music with our comprehensive teaching resource, 'History of Music: Popular Music Pre-1950 to Modern Day.' This extensive bundle is your all-in-one guide to exploring the dynamic evolution of popular music, from its early roots to the present day. Inside, you'll find a treasure trove of engaging lesson plans, meticulously curated content, and interactive activities that are designed to make the study of music history both informative and enjoyable. Whether you're an educator looking to enrich your curriculum or a music enthusiast eager to dive deep into the world of melodies, this resource has you covered. Nearly all the resources come with printable worksheets and Powerpoint presentations, these also with answers to use at the front of the classroom, great to share ideas and write directly using Smartboards. Furthermore, printable Answer Sheets, this saving you time with marking. Finally, most come with Google Slides versions, which you can save to your own Drive, In this package: - Lectures (full presentations, each linking together, providing a full scheme of work for teaching). - WORKSHEETS – The majority of the lessons come with a worksheet (with teacher answers) that link with the lesson/presentation - HOMEWORK – again many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support. - REVISION - These are worksheets to aid student learning and allow for revising - POSTER – some of the presentations even come with a A3 poster - AUDIO/MIDI – some of the presentation and lessons also have connected audio and MIDI examples to aid teaching. - Video (each presentation also comes in video form, used for student revision) ** History of Pop Music – FULL LIBRARY ** Pre1950s Music: Tin Pan Alley, Ragtime and Swing (presentation, video, worksheet, revision notes) Pre-1950's Music: Blues, Jazz-Cool & Be-Bop (presentation, video, worksheets, revision notes, MIDI, audio and score) 1950's Music: Rock'n'Roll & Rockabilly (presentation, video, 3 worksheets and answers, revision notes and terminology/vocabulary sheet) 1950-60s Music: British Invasion & Skiffle (presentation, video, worksheets and answers, revision notes and homework sheet) 1960s Music: Psychedelic Rock (presentation, video, worksheet and answers, recommending listening resource) 1960-70s Music: Ska, Rock Steady & Reggae (presentation, video, worksheet and answers, homework and revision sheet) 1970s Music: Soul, Disco and Funk (presentation, video, worksheets and answers, homework, classroom poster and revision sheet) 1970s Music: Punk Rock (presentation, video, worksheet and answers, homework and revision sheet) 1970-80s Music: Indie Rock and New Wave (presentation, video, worksheets and answers, homework, classroom poster and revision sheet) 1970s-80s Music-Heavy Rock (presentation, worksheets x3 and answers and Infographic) 1980s Music: Electro & Synth Pop (presentation, video, recommending listening resource) 1980-90s Music: HipHop and Rap (presentation, video, worksheets and answers, homework, and revision sheets) Grunge-1990s Music - FULL LESSON (presentation, video, X3 worksheets (two of these listening skills exercises), and answers) Britpop-1990s Music - FULL LESSON (presentations, X2 worksheets, infographic and worksheet answers). 1990-2000s Music: Club Dance (presentation, video and revision sheet) Nu-Metal-2000s Music-FULL LESSON (presentation, video, three worksheets and answers) History of Boy Bands (presentation, video and class worksheets) History of Rock Music - FULL LESSON (presentation, worksheet and revision sheet) History of Audio Technology - FULL LESSON (presentation, worksheet and revision sheet) Glossary of Music Technology (– FULL e-Book + Presentation)

£89.99
Bundle

Music Production, History & Glossary - eBooks - Study Guides

Dive into the world of music production with our comprehensive teaching resource! Unlock the secrets of pop music history, explore cutting-edge music technology with our detailed glossary, and empower your students with a collection of engaging ebooks and infographics. Elevate their understanding of music creation and unleash their creative potential! This fantastic bundle has an amazing collection of guides for teaching and learning Popular Music history, music technology terminology and basic music production. An excellent tool for research, student revision and perfect to support and aid learning. Moreover, a lifelong tool to reference and develop production skills. Embark on a sonic journey with our teaching resource! Immerse your students in the art and science of music production through a curated collection of ebooks and infographics. Trace the evolution of pop music, from its roots to contemporary hits. Equip learners with a comprehensive glossary of music technology terms, empowering them to navigate the modern music landscape.

£8.99
Bundle

Song Analysis-Listening Skills-BUNDLE

This great Bundle provides would provide a detailed and comprehensive set of Song Analysis lectures and presentations that could be used for any Listening Skills, Composition or Arranging class. The aim of these resources is to enable learners to develop their listening skills, with a focus on sonic and musical components. They allow learners to break-down and understand some of the most popular and iconic songs in Pop/Rock. Moreover, these listening skills lessons would work excellently alongside the “[History of Modern Music](https://www.tes.com/teaching-resource/history-of-pop-music-full-library-12076757)” massive resource bundle, this detailing the history of modern music. Each lesson covers some of the background and history of the band/artist along with a detailed breakdown of all musical elements from this track. These musical elements covering: Tonality Tempo Meter/Time Signature Instrumentation Structure Dynamics/Texture Rhythmic Elements Song Theme Genre/Style The material in these resources would easily cover 6 to 7 lessons. The presentations cover the major musical elements from the song and can be used after students have completed the Listening Skill Worksheet or at the same time, working through section by section. The presentation also comes with embedded YouTube musical examples to support and engage learning and even references to other artists that are similar in style, or rhythm or tempo. This proving the learner with a wider range of listening and musical tastes. There are also 3 sequenced music arrangement examples for the song that focuses on certain elements, these allowing the learner to carefully hear certain elements from the music. Moreover, the resource comes with a Listening Skills worksheet for learners to listen to the song and work through, and answer worksheet for teacher reference and also a Help and Guidance sheet. Each lesson comes with: - PRESENTATION – Listening Skills – (.pdf HD quality) ------------------------------ - WORKSHEET – Class Task – Listening Skills Questions(.pdf) - ANSWERS – Class Task – Listening Skills Answers (.pdf) - GUIDANCE - Class Task-Help and Guidance listening Skills (.pdf) ------------------------------ - AUDIO– Sequenced Audio Examples (.MP3) Included in this Bundle: [1 – Smells Like Teen Spirit - Nirvana](https://www.tes.com/teaching-resource/nirvana-smells-like-teen-spirit-listening-skills-12335036) [2 – Hey Jude – The Beatles](https://www.tes.com/teaching-resource/the-beatles-hey-jude-listening-skills-12335338) [3 – Johnny B. Goode – Chuck Berry](https://www.tes.com/teaching-resource/chuck-berry-johnny-b-goode-listening-skills-12335546) [4 – Bohemian Rhapsody - Queen](https://www.tes.com/teaching-resource/queen-bohemian-rhapsody-listening-skills-12335230) [5 – Don't Look Back in Anger - Oasis](https://www.tes.com/teaching-resource/oasis-don-t-look-back-in-anger-listening-skills-12386983) [6 -Why Does My Heart Feel So Bad - Moby](https://www.tes.com/teaching-resource/resource-12564557) [7 -Style - Taylor Swift](https://www.tes.com/teaching-resource/resource-12729325) [8 -Running Up That Hill - Kate Bush](https://www.tes.com/teaching-resource/resource-12729308) [ALSO - FREE RESOURCE!!! - Music Technology Glossary - worth $4.99](https://www.tes.com/teaching-resource/glossary-of-music-tech-full-e-book-presentation-12119433) You may also be interested in some of our other learning resources. [History of Popular Music Styles – MASSIVE FULL LIBRARY](https://www.tes.com/teaching-resource/history-of-pop-music-full-library-12076757) (a MASSIVE! Bundle that covers the history of popular music from pre-1950s to modern-day). [History of Video Game Music - 5 Full Lessons](https://www.tes.com/teaching-resource/history-of-video-game-and-music-bundle-12195443) (This lesson and supporting resources provide an extremely detailed account of Video Game history and the development of music for consoles and games). [Music and Sound Design in Films - LESSON BUNDLE](https://www.tes.com/teaching-resource/video-games-sound-and-history-mega-bundel-12319117) (Massive bundle of lessons for how music and sound design is created for film and television. Also the history of sound with film). [World Music Map – INFOGRAPHIC](https://www.tes.com/teaching-resource/world-music-map-infographic-music-examples-12173280) (Traditional and indigenous music from around the globe. All music genres come with musical examples to support and aid in learning.) [HOW TO RECORD EVERYTHING - LESSON BUNDLE](https://www.tes.com/teaching-resource/how-to-record-everything-full-library-12292815) (Massive bundle of lessons for how to record and produce a wide range of modern instruments, it cover microphone types, stereo recording, microphone placement and lots, lots more). ======================================== Product License: Unlimited copies for you. However, you may not distribute additional copies to friends, fellow teachers or students. Freebies and Discounts: Follow me on [TES](https://www.tes.com/teaching-resources/shop/TheMusicEspionage) to stay updated with discounts and freebies. There are also lots of Free resources offered on my store! Comments...We Love 'Em! Your feedback brightens our day and helps us continually improve our products. If you download this, we'd appreciate it if you'd leave a comment. Thanks!

£47.99
Bundle

How to Record EVERYTHING! – FULL LIBRARY

These lectures and supporting classroom resources form a full library of material covering the how to record and produce professional instruments. This massive Bundle and in depth lectures and supporting resources covers all the major elements for recording Drums, Acoustic, Vocals, Electric Guitar, Bass. As well as Microphone Basics, Stereo Recording Techniques and Analogue & Digital Signals. The lessons provided come with detailed explanations and methods for how to record and produce these instruments, popular techniques and microphones to use. Moreover, these are backed up with audio examples and lots of reference material to aid learning. The resources within this bundle would easily cover a full terms worth of work and could be used for GCSE, NCFE, A-Level and BTEC levels 1, 2, 3 and UAL course frameworks. (United Kingdom). In this package: - Lectures (7 full lessons/presentations, each linking together, providing a full scheme of work for teaching). - WORKSHEETS – All the lessons and presentations come with worksheets (with teacher answers) that link with the lesson and aid learning throughout. - HOMEWORK – again many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support. - REVISION + INFOGRPAHICS - There are also additional worksheets to aid student learning and allow for revising. - AUDIO EXAMPLES– some of the presentation and lessons also have connected audio examples that support the lesson. - Video (each presentation also comes in video form, used for student revision) ================================= ** History of Pop Music – FULL LIBRARY ** - 1 – How to Record…Acoustic Guitar (presentation, video, worksheet, revision notes) - 2 - How to Record…Electric Guitar (presentation, video, worksheet, revision notes) - 3 - How to Record…Bass Guitar (presentation, video, worksheets and answers, revision notes and terminology/vocabulary sheet) - 4 - How to Record…Drums (presentation, video, worksheets and answers, Infographics and Audio examples) - 5 - How to Record…Vocals (presentation, video, worksheets and answers, revision notes and terminology/vocabulary sheet) - 6 – Microphone Basics (presentation, video, worksheet, How Microphones Work-Infographic) - 7 – Stereo Recording Techniques (presentation, video, worksheets and answers, homework, classroom poster and revision sheet) - 8 - Analogue & Digital Signals (presentation, video, worksheet, How Microphones Work-Infographic) BONUS FILE: This bundle even comes with a free Bonus E-BOOK "Glossary of Music Technology": This e-book covers a wide range of terms and vocabulary for Music and Music Technology. The list is extensive and with great detail on a full list of useful terms, each with an easy and straightforward definition.

£44.99
Bundle

Music and Sound Design in Films - LESSON BUNDLE-with Distance Learning

These lectures and supporting classroom resources form a full library of material covering how Music and Sound are used within films and television. This covers the full comprehensive history of the development of sound in film from 1890 all the way to modern surround sound cinemas. Moreover, the resources coves the use of Music and Sound in films, the different forms that this takes and the full development of Foley and Sound FXs. There is a massive range of interactive lessons and presentations that would be excellent for Film Studies, Multimedia classes and Film/Audio Production. The resources within this bundle would easily cover a full term's worth of work and could be used for GCSE, NCFE, A-Level and BTEC level 1, 2 and 3 course framework. Music and Sound Design in Films – FULL LIBRARY: **[- 1 – History of Sound in Film:](https://www.tes.com/teaching-resource/history-of-sound-in-film-full-lessons-with-distance-learning-12256964)** A massive lesson that details the full history of film and audio technology. All the way from silent movies to modern 4K, surround sound cinemas. all the (Presentation, infographics, video, worksheets, revision notes and class exercises). **[- 2 – How Sound is Used in Films:](https://www.tes.com/teaching-resource/how-sound-is-used-in-films-full-lesson-with-distance-learning-12289721)** Class covers these key areas in detail; Importance of Sound and music in Film, Diegetic and Non-Diegetic Sound, Film Dialogue, Voice Overs, Film Score/Musical Soundtracks and lots more. (Presentation, video, worksheets, revision notes and class exercises). **[- 3 – Sound Design in Star Wars:](https://www.tes.com/teaching-resource/sound-design-in-star-wars-full-lesson-with-distance-learning-12239029)** A really and interactive lesson that in detail covers some of the imaginative ways sound was created and shaped for the Star Wars films. (Presentation, video, Listening worksheets and revision notes). **[- 4 – Foley and Sound FXs in Films:](https://www.tes.com/teaching-resource/foley-and-sound-effects-in-films-full-lesson-with-distance-learning-12290131)** Learn about Film Ambience, Foley sound design and other sound FXs used in modern filming. The class covers these key areas in detail; On location sound recording in film production, Recording dialogue when on location, What is ADR in films (with class task/exercise), Why use ARD in film production, Post-production sound FXs (Ambience, Library Sounds and Foley), Film Ambience, Film Library Sounds and lots more. (Presentation, video, worksheets, revision notes and class exercises). **[- 5 – Creating Music for Film:](https://www.tes.com/teaching-resource/creating-music-for-film-full-lesson-with-distance-learning-12290170)** A detailed lesson with 3 class worksheets, into Composing Music for films and the people that write music for films. All the professional roles within the industry, and common music writing techniques for moving image. **[- 6 – Music and Sound within Horror Films:](https://www.tes.com/teaching-resource/music-and-sound-in-horror-films-full-lessons-distance-learning-12477410)** This lesson and supporting resources provide an extremely detailed account of Sound Design and Music used within the horror film genre. It covers a very wide range of horror films and even looks into the development of music within horror throughout the decades, from early cinema to the modern horror movie. The presentation/lecture covers a VERY wide range that of what makes sounds and music scary; why do people like horror movies, the main film conventions of horror movies, Nonlinear & Infrasound, the Ghost Frequency, how Jump Scares are used, Character Motifs & Leitmotif and Common Instruments used. Moreover, Minor Keys & Dissonance, used of Juxtaposition, Minor Keys & Dissonance and Rhythmic Pulses. Comes with Presentation (.pdf, PowerPoint and Google Slides™ versions) **[- 7 – Sound Design in Cartoon:](https://www.tes.com/teaching-resource/resource-12774547)** This lesson and supporting resources provide an extremely detailed account of Sound Design in cartoons, along with a detailed look at some of the most influential sound designers in animation. How has sound been created, fashioned and designed for cartoons throughout the ages, and how do modern sound artists create sound FXs? (Presentation, worksheets, and class exercises). **[-8 - Film Sound Terminology-Reference:](https://www.tes.com/teaching-resource/film-sound-terminology-reference-12396908)** This lesson and supporting resources provide an extremely detailed account of sound and audio terms used throughout the film/television production. **[BONUS FILE - Glossary of Music Technology](https://www.tes.com/teaching-resource/glossary-of-music-tech-full-e-book-presentation-12119433)** This bundle even comes with a free Bonus E-BOOK "Glossary of Music Technology": This e-book covers a wide range of terms and vocabulary for Music and Music Technology. The list is extensive and with great detail on a full list of useful terms, each with an easy and straightforward definition. The resources within this bundle would easily cover a full term's worth of work and could be used for GCSE, NCFE, A-Level and BTEC Levels 1, 2, 3 and UAL course frameworks. (United Kingdom). **In this package:** - Lectures (6 full lessons/presentations, each linking together, providing a full scheme of work for teaching) These also come with Powerpoint and Google Slide versions to Save and Share within your own Google Drive. - WORKSHEETS – All the lessons and presentations come with worksheets (with teacher answers) that link with the lesson and aid learning throughout. - HOMEWORK – again many of the lessons also come with additional learning research and homework tasks, also with answers sheets to support. - REVISION + INFOGRAPHIC - There are also additional worksheets to aid student learning and allow for revising. - AUDIO EXAMPLES– some of the presentations and lessons also have connected audio examples that support the lesson. - Video (each presentation also comes in video form, used for student revision)

£57.99

Review

3

Something went wrong, please try again later.

Janewade94

7 months ago
3

I purchased the music production bundle but the PowerPoint is looking for a password when I try to open it. Could you please send me the password so I can access? jwade@bealhighschool.co.uk

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