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This engaging 5-stage scheme of work introduces students to Scratch programming through the creation of a fully playable platformer game using the online version of Scratch.

Designed for beginner to intermediate learners, this unit develops core computational thinking and programming skills while keeping students motivated through game-based learning. Each lesson builds progressively, allowing students to scale their projects from simple mechanics to more complex game features.

Unit Overview – 5 Progressive Stages:

  1. Introduction to Scratch & Player Movement
    Understanding the Scratch interface, sprites, movement, and controls.

  2. Shooting Mechanics
    Adding projectiles, events, and basic collision detection.

  3. Baddies & Scoring
    Creating enemies, scoring systems, and game logic.

  4. Levels
    Designing multiple levels and increasing game complexity.

  5. Coins & Collectables
    Implementing collectables, variables, and win conditions.

What’s Included:

Complete Scheme of Work
Scaffolded Student Support
Step-by-step guidance to support learners while encouraging independence.
Lesson Slides & Activities
Hands-on tasks in every lesson to learn Scratch features and apply them immediately.

Game Development Focus
Students create a working platformer game that can be extended into more advanced projects.

Why Teachers Love This Resource:

Perfect for KS3 / beginner programmers
Uses online Scratch (no installation required)
Clear progression and built-in differentiation
Encourages creativity, problem-solving, and perseverance
Minimal preparation required

Perfect For:

Introducing programming through Scratch
Game-based learning units
Computing clubs, cover lessons, or enrichment projects
Students who thrive with visual and interactive learning

Download now to deliver a structured, engaging Scratch programming unit that empowers students to design, build, and extend their own platformer games with confidence.

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