
Get your students thinking critically about games with this flexible
resource exploring game trailers, promotional material and the wider
games industry. Using games as an accessible and engaging starting
point, learners will explore how audiences are targeted, how genres
shape expectations and how monetisation and regulation influence the
player experience.
Through exploratory talk, discussion, planning and presentation, learners
will develop their oracy skills while building confidence in analysing,
debating and communicating ideas about media. Vocabulary Builder
activities support learners in using subject-specific terminology and
expressing informed, well-developed viewpoints.
This Next Level version is designed for older secondary learners and
is particularly suited to students studying Media Studies or wanting to
develop their media literacy skills. It can also complement learning
across a range of subjects, including Business Studies, vocational
courses in Games Design, Art and Creative Media. Teachers may also
want to dip into the resource for tutor time and PSHE.
Talking About Games: Next Level offers teachers flexibility, allowing
them to select a focus area, choose the activities most relevant to their
learners and adapt the session duration. After introducing learners to the
concept of games and gaming, teachers can explore one or more of the
following areas in greater depth:
- Promoting Games
- Genres and Audience Appeal
- Investigating Industry: Monetisation and Regulation
- Practical Tasks
Visit our website for a curated list of games trailers to accompany this resource.
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