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LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.

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LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
Equivalent Fractions | Matching Puzzle
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Equivalent Fractions | Matching Puzzle

(1)
This equivalent fractions matching puzzle is a fun way to test students ability to recognise equivalent fractions. It contains 18 puzzles including all base fractions up to four- fths, each with equivalents both in image and number form. It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle. Although this product is made in colour, it prints perfectly well in black and white. Each puzzle is the size of an A4 sheet. To use less paper, select the pages per sheet option, and the puzzles will be smaller, but still high quality. Available as part of Matching Activity Bundle One. You may also like: Fraction Web Board Game Fractominoes - Fraction Dominoes Fraction Solitaire Card Game Fraction Clip Cards Fraction of Amount Clip Cards Cut Out Visual Aids - Fraction and Numbers
Telling The Time | Flash Cards
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Telling The Time | Flash Cards

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Flash Cards for telling the time. This collection of flash cards is designed for easy printing both with a double sided printer and a printer than can only print single sided. This pack includes the o’clocks, half past, quarter past and quarter two, as well as ten minute and minute interval questions. It includes time in word form, 12 hour, 24 hour and three versions of clock faces: numbers, roman numerals and no numbers. This is available as part of our flashcard bundle, available here. You may also like: Telling the Time Matching Activity Roman Numerals Flash Cards Telling the Time Worksheets Bundle
Count Clip Cards 1-10
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Count Clip Cards 1-10

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Learning to Count Clip Cards. These clip cards are a great way to test students’ knowledge of numbers from 1-10. It includes various countable objects in di erent themes including food, sea and space images, ten frame and numicon style, and words. The idea of this activity is that students count the number of objects on the card then clip a clothes peg or a paperclip to indicate their answer. The ten frame and numicon style cards are included, as are cards with numbers in word form, so you can check students’ full understanding of counting and cardinality. This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Included is also a specifically designed grey scale version. This activity is available as part of our learning to count bundle You may also like: Pile It Up Card Game Counting Matching Game 1-20 Counting Puzzle Strips I Spy Counting Activities
Number Bonds | Board Game Galaxy Quest
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Number Bonds | Board Game Galaxy Quest

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Galaxy Exploration is a Board Game that emulates Snakes & Ladders to help students exercise a knowledge of Number Bonds to 10 and 20. However, unlike Snakes & Ladders, we have added some other interesting elements to make a more competitive and fun game overall. The game pack comes with 6 playable boards. Four are playable with either a 10-sided dice or the included spinner. Two are playable ONLY with a 6-sided dice just in case you need it. Of those six, half do not feature the Black Holes and Portals (Snakes and Ladders) to make a much faster game which is still great for the learning of Number Bonds. In addition, the boards include ‘Habitable Planets’ and ‘Gravity Slingshots’, which force the player to take an extra turn, or miss a turn. A fun change from the norm! If printed in full-colour, and laminated, the game will last for a very long time. The construction of this product is professional and clear and looks beautiful on thick card. This is available as part of a bundle You may also like: Number Bonds Card Game
Learning to Count Matching Puzzle
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Learning to Count Matching Puzzle

(1)
This learning to count puzzle is a fun way to test students recognition in number, word and ten frame/ Numicon type form as well as using groups of objects. It covers numbers from 1 - 20. Two versions are included; one that uses the 10 frame system typically taught in the US, and the other that is similar to the numcon way of representing numbers in a frame that is predominately used in the UK and Australia. It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle. This activity is available as part of our learning to count bundle You may also like: Pile It Up Card Game Counting Clip Cards 1-10 Counting Puzzle Strips I Spy Counting Activities
Shapes | Dominoes Games
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Shapes | Dominoes Games

(1)
This dominoes game is about recognising shapes. It cosists of triangles, quadrilateral, pentagrams, hexagons, heptagons, octagons, nonagons and decagons. Some of the shapes are regular, some irregular and some consist of concave shapes. The game includes 36 dominoes, for a game with a lot of variety. The dominoes are designed with lots of colour and clear text to make the game look vibrant and easy to read. The pages also feature easy-cut guides to make preparation fast and simple. Games are a great way to practice and reinforce skills. This is included Dominoes Bundle with 4 other activities at a discount price.Web You may also like: 2D and 3D Shapes Clip Cards Geometric Snap Card Game
Times Tables Matching Puzzle FOUR'S, EIGHT'S & ELEVEN'S
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Times Tables Matching Puzzle FOUR'S, EIGHT'S & ELEVEN'S

(1)
This times tables 4-piece puzzle is a fun way to test students knowledge of the four, eight and eleven times tables. Students match the times table question to the solution, array and collection of grouped objects. It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle. Although this product is made in colour, it prints perfectly well in black and white. Each puzzle is the size of an A4 sheet. To use less paper, select the pages per sheet option, and the puzzles will be smaller, but still high quality. All other times tables are available as further packs, or you can buy the complete bundle. Factors Two’s Five’s and Ten’s Three’s Six’s and Nine’s Seven’s and Twelves Bundle
'More Than' | Clip Cards
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'More Than' | Clip Cards

(1)
These clip cards are a great way to test students’ ability to add to a given number of objects using a physical multiple choice system. It includes 40 cards covering questions from ‘one more than’ to ‘ten more than’. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about the topic. The idea of this activity is that students work out the answer to a given question, then clip a clothespin/peg or a paperclip to what they think is the correct answer. This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson. These cards are in colour, but print equally well in grey scale for cost savings. This activity can be bought along side 4 other clip cards at a discount. Click here.
Pythagoras Theorem Follow-Me Cards - A game for working with right angled triangles.
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Pythagoras Theorem Follow-Me Cards - A game for working with right angled triangles.

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These 30 follow me cards are a great way to revise pythagoras theorem in right angled triangles. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You may also like: Construction Dash Card Game
Averages Follow-Me Cards - a game for Mean, Median and Mode
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Averages Follow-Me Cards - a game for Mean, Median and Mode

(5)
These 30 follow me cards are a great way to revise mean, median and mode. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You may also like: Mean, Median and Mode Bingo Mean Wars Averages Card Game
Fruit Pie Charts
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Fruit Pie Charts

(5)
This activity offers a different way to teach tally and pie charts. Students choose 20 fruit cards from the fruit deck (or any amount you choose from the 45 cards if you wish to make things more challenging). We recommend that 20 cards offers the most interesting collection to work with, while also being a factor of 360. Students collect the data of their chosen cards and write it on the tally sheet. On the same sheet is a column for working out the number of degrees needed for constructing the pie chart. Two pie chart sheets are included, one with the key in colour, and one with the key ready for colouring. Alternatively, get students to construct the pie chart from scratch in their books or a separate piece of paper. The nature of this activity means that each student should, in theory, produce their own pie chart, unique from other students in the class. You may also like: Graphs and Charts Matching Activity Pictopraph Activity Firework Bar Graph Activity
Firework Bar Graphs | UK Version
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Firework Bar Graphs | UK Version

(5)
This activity offers a different way to teach tally and bar graphs. Students choose 20 firework cards from the firework deck (or any amount you choose from the 45 cards). We find that 20 cards offers the most interesting collection to work with. Students are invited to collect the data of their chosen cards and write it on the tally sheet. Finally, the students will then plot it on a bar graph. The nature of this activity means that each student should, in theory, produce their own tally and bar graph, unique from other students in the class. We have also differentiated versions of the worksheets themselves for those who need a little help with matching the fireworks to the value they need to tally. This is the UK version with UK spellings. For the US version, with US spellings, please click here. You may also like: Graphs and Charts Matching Activity Fruit Pie Charts Activity Pictograph Activity
Linear Equations Follow Me Cards - A game for Algebra
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Linear Equations Follow Me Cards - A game for Algebra

(3)
These 30 follow me cards are a great way to revise solving equations. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You may also like: Algebra Rummy Card Game Combining Like Terms Follow Me Cards Understanding and Manipulating Algebra Worksheets
Sweet Pictograms | UK Version
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Sweet Pictograms | UK Version

(4)
This activity offers a different way to teach tally and pictographs. Students choose 20 sweet cards from the sweet deck (or any amount you choose from the 45 cards). We recommend that 20 cards offers the most interesting collection to work with. Students are invited to collect the data of their chosen cards and write it on the tally sheet. Finally, the students will then plot it on a pictograph. Three pictograph sheets are included, one that has a key of one image = one sweet, one of one image = 2 sweets, and a final one where students can input their own ratio of image to sweets. The nature of this activity means that each student should, in theory, produce their own tally and bar graph, unique from other students in the class. We have also included differentiated versions of the worksheets themselves for those who need a little help with matching the sweets colours to the name. This is the UK version of this activity. For the US version, where the word sweet has been replaced with candy, please click here. You may also like: Graphs and Charts Matching Activity Fruit Pie Charts Activity Firework Bar Graph Activity
Combining Like Terms Follow-Me Cards - A game for simplifying expressions.
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Combining Like Terms Follow-Me Cards - A game for simplifying expressions.

(3)
These 30 follow me cards are a great way to revise combining like terms in algebra. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You may also like: Understanding and Manipulating Algebra Worksheets Algebra Substitution Bingo
Percentage Increase and Decrease | Follow Me Cards
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Percentage Increase and Decrease | Follow Me Cards

(4)
These 30 follow me cards are a great way to revise finding percentage of amounts including increasing and decreasing a number by a given percent. There are two possible starting points, allowing for great differentiation. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. For extra challenge, don’t use a calculator. Some ideas for how to use follow me cards: -Have students race to connect the cards. -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You can get this as part of the bundle at a discount: https://www.tes.com/teaching-resource/fraction-and-percentage-follow-me-card-bundle-12129689.
Fractions Arithmetic | Follow Me Cards
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Fractions Arithmetic | Follow Me Cards

(3)
This pack contains 30 follow me cards on adding and multiplying fractions. Early cards include adding and subtracting fractions with the same denominators or where only one fraction needs to be made into an equivalent. Questions move on to adding fractions with different denominators, multiplying and dividing fractions including where cross cancelling is expected. There are two possible starting cards to allow for differentiation. These 30 follow me cards are a great way to revise arithmetic with fractions. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Starting with addition of fractions with the same denominators, the questions quickly progress to addition and subtraction with di erent denominators, multiplication and division with fractions, including mixed numbers. Some ideas for how to use follow me cards: -Have students race to connect the cards. -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You can get this as part of the bundle at a discount: https://www.tes.com/teaching-resource/fraction-and-percentage-follow-me-card-bundle-12129689.
Prime Factors | Follow-Me Cards
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Prime Factors | Follow-Me Cards

(2)
These 30 follow me cards are a great way to revise prime factors of numbers, including written in indices/exponential form. There are two possible starting points, so differentiation is built into the activity. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Some ideas for how to use follow me cards: -Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. -Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the rst students to connect their cards can be given the remaining cards. - Cut each card in half and give the students a matching activity. They can then glue the answers into their books. You may also like: Factors Matching Activity Space Conquest Times Tables and Factors Board Game Factors Frenzy Card Game
Fractions Decimals and Percentages | Follow Me Cards
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Fractions Decimals and Percentages | Follow Me Cards

(2)
These 30 follow me cards are a great way to revise converting between fractions, decimals and percentages, from simple ones where students are encouraged to learn by heart such as 50% 1/2 0.5, through to more challenging conversions such as 3/16 0.1875 18.75%. There are two possible starting points, allowing for differentiation. Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. For extra challenge, don’t use a calculator. Some ideas for how to use follow me cards: Have students race to connect the cards. Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table. Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards. Cut each card in half and give the students a matching activity. They can then glue the answers into their books. For an advanced start, begin on page two of the record sheet (the first card number is given). This is available as part of a bundle with other Fraction and Percentage Follow Me Cards, available here. You may also like: Fractions, Decimals and Percentage Matching Activity Fractions, Decimal and Percentage Snap Card Game
Cut-Out Visual Aids | Numbers & Fractions
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Cut-Out Visual Aids | Numbers & Fractions

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Printable numbers and fractions from wholes to twelfths plus sixteenths, twentieths and hundredths. 336 numbers and fractions in both digit and word form plus 12 math symbols (multiply, divide, subtract, add, equals, percent, decimal point, brackets) and 12 empty fraction line.