Introduction To Python With JUMP123Quick View
nwilkinnwilkin

Introduction To Python With JUMP123

(0)
Are you looking for an effective way to teach Python? JUMP123 programming is an innovative pedagogy that makes teaching programming easy for you and engaging for your students. By breaking lessons into manageable steps, this approach ensures that students not only grasp Python concepts but also retain and apply them to new challenges. This set of 12 fully editable lessons uses the JUMP123 methodology, designed to make Python lessons both interactive and effective. The structure, based on proven educational psychology, reduces cognitive load for students, helping them master Python more efficiently. WHY CHOOSE JUMP123? Editable Resources: Each lesson comes with a fully customisable PowerPoint and lesson plan, so you can adapt them to your school’s requirements and your own teaching style. Teacher-Friendly: With built-in answers, these lessons support early-career teachers, non-specialists, and experienced educators, saving you time while ensuring that your students progress. Student-Focused: Lessons are interactive, with activities like paired programming, paired discussions, questions and hands-on exercises to keep students actively engaged. . SKILLS YOUR STUDENTS WILL LEARN By the end of the unit, students will confidently use: Input and print functions including f-strings Data type conversion (int, float, str) Mathematical operations (+, -, *, /, MOD, DIV) Selection (If, else, elif and nesting) Iteration (while loops including and/or/not and for loops using range statements, strings and lists) Error identification and debugging . Students will gain a deep understanding of Python theory and be able to explain and troubleshoot programs independently. They’ll work through real-world coding scenarios, modifying code and creating new programs from algorithms and flowcharts. WHO IS THIS FOR? These lessons are perfect for: KS3 classes learning Python for the first time GCSE students needing foundational programming skills . FLEXIBLE FOR ANY PROGRAMMING PLATFORM No matter which Python platform your school uses, this unit works seamlessly. All code can be copied into any environment for live coding demonstrations, so you can focus on teaching. EASY PROGRESS TRACKING The lessons follow the JUMP123 assessment methodology, making it simple to monitor and evaluate pupil progress. This ensures that all students are advancing their programming skills. WHY IT WORKS JUMP123 makes teaching Python a breeze by focusing on essential skills, reducing student overwhelm and providing ample practice to transfer knowledge into long-term memory. With this resource, you’ll see less confusion in the classroom and more confident coders. WANT A SNEAK PEEK? Visit the JUMP123 programming website to download free sample lessons and discover how this dynamic approach can revolutionise your Python teaching.
OCR J277 - Revision BundleQuick View
Davism1993Davism1993

OCR J277 - Revision Bundle

8 Resources
Everything in this bundle should allow for varied revision encompassing the entire of the J277 specifications for GCSE OCR Computer Science. Recently remade and updated resources! More being updated shortly! Enjoy!
Complete J277/02 Revision Workbook-with answersQuick View
Ajru23Ajru23

Complete J277/02 Revision Workbook-with answers

(1)
This is the accumulation of years of teaching and revision strategies and hours or tweaking. I have made a workbook with answers which will prepare any students for the J277 OCR COmputer Science Component 2 paper. Each section has quick tasks aimed at getting students to recap their knowledge. This is currently used by all students to see where they need to spend time revising. Then there are 10 much wider questions which is aimed at deepening the students’ understanding. The questions are tiered in difficulty. These all have model answers. There are then example exam questions with answers There is also a coding section with tasks aimed at getting students to practice the programming skills they could be asked to demonstrate in the exam. Again each program has a model answer. I’m happy to make any further amendments if there is something specific you need, please message me on here. I will also be making a Paper 1 version.
Computational Thinking Escape RoomQuick View
nwilkinnwilkin

Computational Thinking Escape Room

(6)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. **This resource was shortlisted for the Teach Secondary Awards, a very rare honor for an independent resource creator. ** Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Also please note that this resource does not work with Google Slides. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . What are you waiting for? Download this interactive escape room NOW, to help students learn about computational thinking skills in a fun and memorable lesson they will love and remember. You may also be interested in my Computational Thinking Worksheets which you can buy from here.
Python Programming Lesson BundleQuick View
nwilkinnwilkin

Python Programming Lesson Bundle

20 Resources
Take a giant step towards regaining control over your workload and teach Python programming with confidence. These ready to use Python lessons will save you hours of planning by providing you with comprehensive, engaging content you can use in your classes with next to no preparation. This bundle provides attractive dyslexia-friendly PowerPoint presentations, videos to teach key skills and plenty of opportunities for students to practise their Python programming skills. You will also get easy to follow teacher’s guides including ALL THE ANSWERS! These 20 lessons are suitable for teaching pupils about the joys of Python programming, from the very basics to confidently writing and using subprograms and writing to and reading from external files. It even includes a fun interactive computational thinking escape room game to introduce them to the problem-solving skills involved in Python programming. It uses a proven scaffolding technique that empowers pupils to make progress and gain confidence in their programming skills. Lessons: Getting Started with Input and Output statements If Statements More Advanced If Statements For and While Loops Strings and Numbers Random Values Drawing with the Turtle Creating Robust Programs Good Programming Habits Writing and Using Lists Writing and Using 2D Lists Using Subprograms Recapping Programming Constructs Recapping Subprograms Recapping Lists and 2D lists Recapping Good Programming Practice Using External Text Files Creating SQL Databases using DB Browser Interrogating SQL database using Python Using Structure Diagrams to Plan Larger Programs The lessons are suitable for newly qualified teachers, non-specialist teachers and experienced computer science teachers who are looking to add a sprinkle of zesty brilliance to their lessons.
OCR GCSE Computer Science (9 - 1) J277 Revision Mats / Knowledge OrganisersQuick View
TheITWizardTheITWizard

OCR GCSE Computer Science (9 - 1) J277 Revision Mats / Knowledge Organisers

11 Resources
A bundle of Knowledge Organisers covering OCR GCSE Computer Science J277 both components J277/01 and J277/02. Includes all areas covered within the specification including: 1.1 Systems Architecture 1.2 Memory and Storage 1.3 Computer Networks, Connections and Protocols 1.4 Network Security 1.5 Systems Software 1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology 2.1 - Algorithms 2.2 - Programming Fundamentals 2.3 – Producing Robust Programs 2.4 – Boolean logic 2.5 – Programming Languages and Integrated Development Environments Can be used as a revision tool, as part of a lesson, or as a differentiated resource. Check out my shop for other resources on the J277 and J276 specifications
OCR J277 - Computer Science GCSE - Revision CardsQuick View
Davism1993Davism1993

OCR J277 - Computer Science GCSE - Revision Cards

(2)
Recently remade for J277! I have created revision cards for all topics in the OCR Computer Science GCSE (J277). These are used by my current Year 11 Cohort, they have found them quite effective as support tools in lessons and revision at home. I allow students to use them whilst answering question in lesson so that they are focusing on exam techniques whilst absorbing the subject knowledge too. I have created a revision wall by printing each card in A3 and arranging it on the wall. Students can consult the wall if they are stuck. All the cards have been designed to be printed double sided on the short edge, This is so that the topic name is on the back. All cards are using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the cards too. I have also created a PDF of each set of cards that represent each separate paper of the OCR course. Enjoy! UPDATE# I have added the Pseudocode Programming Techniques page, to match up with the Question Cards
NEW Computer Science Revision Booklet GCSE Edexcel OCRQuick View
HarryJWestworthHarryJWestworth

NEW Computer Science Revision Booklet GCSE Edexcel OCR

(0)
DESCRIPTION Drawing on my experience as a student who achieved an A* in GCSE Computer Science, and who continues to study computing at a college level, with an extensive analysis of notes, mark schemes and examiner reports, I’ve created a revision booklet that cover every expectation for the Computer Science subject on the Edexcel (and some OCR) specification. These notes are presented in an easy-to-use revision note, then question format. Colour coding, diagrams and a simple layout makes learning easy. Having refined these over my final years in high school, I’ve seen first-hand the results they can achieve. I’m confident that they will be an invaluable tool to you. TOPICS INCLUDED (ANALYSIS & INFORMATION) Logic and Truth Tables Programming Languages Binary Systems Data Representation Computer Networks Software Development Data Storage & Compression Network Security & Cybersecurity Computer Hardware Programming Theory Ethical, Legal, and Environmental Issues
KS3 Computer Science SUPER BUNDLE!Quick View
RobbotResourcesRobbotResources

KS3 Computer Science SUPER BUNDLE!

17 Resources
This huge bundle includes all my key stage 3 computer science units of work as well as knowledge organisers and revision sheets to help prepare your students for their final assessments (all included). Full solutions are also included. This bundle contains: Computer Systems - Year 7 Computer Systems - Year 8 KS3 Networks Computational Thinking for KS3 Algorithm Design - Year 7 Algorithm Design - Year 8 Data Representation - Year 7 Data Representation - Year 8 Also includes knowledge organisers and revision sheets and starter activities! Purchase all these resources within this bundle and you will save over 25% individual resource price!
J277 Revision Mats/Knowledge OrganisersQuick View
Davism1993Davism1993

J277 Revision Mats/Knowledge Organisers

(0)
Recently remade specifically for J277! I have created revision mats/knowledge organisers for all topics in the OCR Computer Science GCSE (J277). I have found them particularly handy as homework for a topic or as a recap when finished the delivery of a topic. These are designed using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the mats too. Enjoy!
Teaching algorithms - pseudo code and flowchartsQuick View
simon_robertssimon_roberts

Teaching algorithms - pseudo code and flowcharts

(2)
Based around an introduction to algorithms, a total of 5 lessons are included in this package. Aimed at GCSE Computer Science, the 5 lessons are aimed at promoting an introduction to algorithms using decomposition. Every lesson comes complete with a teachers PowerPoint, iterative starter activities, lesson resources and an ‘Independent Learning Time’ section (this is aimed at allowing students to work independently to consolidate their understanding). Answers to flowchart and pseudo code tasks are included on the PowerPoints. Lesson 1: Introduction to algorithms using flowcharts, starts off with basic flowcharts based on easy scenarios and builds up to looking back at sound storage and representing this process as a flowchart. Lesson 2: Looking at more complex flowcharts to represent algorithms, focusing more on selection and iteration within algorithms. Independent Learning Activity includes exam questions for students to decompose problems and represent as flowcharts. Lesson 3: The focus of this lesson is to allow students time to work independently at solving complex algorithms as flowcharts. Using sequencing, selection and iteration a range of exam questions are included. Class activities are included beforehand to recap the learning of flowcharts. Lesson 4: An introduction to pseudo code - links the understanding of what pseudo code is to Python code which students may have come across beforehand from their NEA. Different examples of how code should be constructed are included. Several flowcharts are included on the PowerPoint which students then need to turn into pseudo code. Sequencing and selection are focused upon in this lesson. Lesson 5: Developing students understanding further using sequencing, selection and iteration. WHILE loops are demonstrated of how to construct a loop in pseudo code. Students will spend their time working on problems and trying to decompose these into pseudo code. Extension questions are included for the HAL students / students needing extra or more challenging work.
OCR J277 2.1 - 2.5 Complete SoW Discount BundleQuick View
MrBond_MrBond_

OCR J277 2.1 - 2.5 Complete SoW Discount Bundle

6 Resources
Save planning time and money with this discounted J277 Computer Science Complete Component 2 bundle! Includes the following units and content: 2.1 Computational Thinking: 14 lessons, 4 homework sheets 2.2 Programming Fundamentals: 9 lessons, 3 homework sheets 2.3 Producing Robust Programs: 6 lessons, 2 homework sheets 2.4 Boolean Logic: 3 lessons, 1 homework sheet 2.5 Programming Languages: 3 lessons, 1 homework sheet Question-by-Question analysis spreadsheet and mail merge documents to create personalised student feedback sheets for supplied end-of-unit tests Each lesson includes applicable resources (e.g. Python example files). In total there are 35 lessons and 11 homework sheets, plus an end-of-topic test for each unit. Cheaper than buying each unit individually! Get your weekends back, buy today.
Pseudocode OCR Exam Reference language workbook and lessons (50 tasks)Quick View
barabcubarabcu

Pseudocode OCR Exam Reference language workbook and lessons (50 tasks)

(0)
This workbook covers all of the topics required in OCR Exam Reference Language with direct comparison to Python. It also contains 50 questions that come with answers. The lessons look at how to code in OCR Exam Reference language while comparing it with the exact same code written in Python. There are 50 tasks for students to complete in OCR Exam Reference language. Topics covered: Sequence, Casting, commenting, if statements, case statements, for loops, do until loops, while loops, random number generation, file handling (writing and reading), 1D Array and 2D arrays, string handling (length,substring,upper,lower,concatenation) , functions and procedure. For £2 you will save many hours of lesson planning.
Introduction to Python Programming - Learn to Code!Quick View
RobbotResourcesRobbotResources

Introduction to Python Programming - Learn to Code!

7 Resources
This whole unit of work includes all my Introduction to Python Programming lessons within one bundle! Alongside the basic instructions this bundle includes the following resources: 1. Print statements, data types and mathematical calculations. 2. Using variables. 3. Adding comments. 4. If statements, logic and Boolean. 5. Arrays / Lists. 6. manipulating string. 7. Looping. Each resource includes differentiated activities to consolidate learning as well as final unit challenges to assess understanding. Save almost 40% when purchasing all these resources together!
R354 KS3 Computer Science Theory SoWQuick View
MrBond_MrBond_

R354 KS3 Computer Science Theory SoW

(0)
Complete scheme of work for KS3 Computer Science theory topics, aligned to OCR R354 Entry Level Certificate in Computer Science. Introduces J277 topics and provides students with a comprehensive overview of the qualification before they choose their subject options. There are a total of 11 lessons which, depending upon term length, leaves time for an end-of-unit test or the R354 exam papers to be taken as required by OCR. Computer Hardware: external peripherals; internal components; input - process - output Operating Systems: the six primary functions of an operating system Applications Software: different categories of software and their purpose, overview of compression and defragmentation Storage: primary and secondary storage types Data representation: how computers use binary to store text, images, and audio Binary: Converting between binary and denary numbers, and binary addition Boolean Logic: introduction to AND, OR, and NOT gates; creating simple truth tables Moral, Ethical, and Legal Considerations: concerns about the moral, ethical, and legal impact of computers Computational Thinking: decomposition, abstraction, pattern recognition, and algorithms; defining success criteria; and creating a test plan Flowcharts: creating simple flowcharts Programming techniques: sequence, selection, and iteration; code maintainability; and variables Lessons consist of activities including: exam-style questions, discussions, research, and online tasks. Get your students ready for Key Stage 4 - download today.
Computer Science Escape RoomQuick View
Cre8tive_ResourcesCre8tive_Resources

Computer Science Escape Room

(0)
Computer Science Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out? The escape room puzzles content will be tailored to the topic of this escape room. Escape Room Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking) ☞ Bonus Riddles with every puzzle. ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students. Our Philosophy ✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning. ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Why not try out one of our other fantastic best selling Escape Rooms ⇨ English and Language Digital Escape Room ⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room ⇨ Big Fun End of Term Digital Escape Room ⇨ PSHE and Form Time Escape Room ⇨ Careers Digital Escape Room ⇨ Drama and Performance Digital Escape Room JUST PRINT AND GO! They can also be used to encourage a flipped learning environment.
Computational Thinking WorksheetsQuick View
nwilkinnwilkin

Computational Thinking Worksheets

(0)
12 computational thinking worksheets you can use with your class, no preparation necessary. You even have the answers, making these a brilliant easy to use addition to your teacher toolkit. They can be printed out or completed on-screen as they are PDF files with editable areas for students to enter their answers. HOW CAN I USE THEM? These worksheets are ideal for An easy grab-and-go classroom activity, homework tasks and cover worksheets. . Perfect for computer science teachers, non-specialists and new teachers. WHAT IS INCLUDED? The 12 PDF worksheets included: Decomposition: Delivery Robot – A 2-page worksheet where students break down larger tasks into smaller tasks. A great starter activity. Decomposition: Make a Snowman – This simple worksheet where students put the steps in order and then decompose one of those steps further. This is perfect for a starter or a plenary. Decomposition: Robot Arms – This asks students to break down the tasks a robot arm in a factory would need to do. Great as a homework task. Pattern Recognition: Finding Order – Students decide on the order or steps that are required to follow a recipe successfully. A nice starter. Pattern Recognition: Spot the Correct Pattern – a 3-page worksheet where students need to pick the correct set of instructions to draw the shape. Perfect for a homework task or plenary. Pattern Recognition: Create a Pattern – a 2-page worksheet. Students follow the example given and adapt it to match the scenarios. A great way to check progress. Abstraction: London Underground – Students look at the London underground map, then answer questions about why the map has been simplified. A nice way of introducing the topic of abstraction in computational thinking. Abstraction: Film – Students describe answer questions on abstraction about a film synopsis. A nice in-class activity to reinforce learning. Abstraction: Gathering Important Facts – Students read a statement and answer questions. A nice homework task or plenary. Algorithms: Writing Instructions – A fun in-class pairs activity to write instructions for a secret handshake. A great interactive starter activity which reinforces the need for clarity in instructions. Algorithms: Pseudocode – Students write pseudocode. A nice homework task, in-class tasks to reinforce learning or plenary to check understanding. Algorithms: Flow Diagrams – A 3-page worksheet where students need to answer questions about flowcharts. Great as a plenary activity or homework task. What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
Python workbook - 230 Tasks - Differentiated - Video of each task - KS3 AND KS4Quick View
barabcubarabcu

Python workbook - 230 Tasks - Differentiated - Video of each task - KS3 AND KS4

(9)
Each task has a helpsheet and a video that explains how to solve the problem. 26 Lessons. 3 differentiated PowerPoints with 230 tasks each. Fully animated. GCSE Topics covered: Data types, arithmetic operators, if statements, boolean operators, programming errors (logic and syntax errors), comparison operators, nested if statement, string manipulation, for loops, while loops, trace tables, programming constructs, 1D arrays, 2D arrays, lists, writing to text file, reading from text files, random number generator, Subroutine (functions & procedure), validation, verification, authentication, Ascii code, try & except. Answers to each task is also included. Perfect for distance learning as well as in schools. Can be used with year 7-11 (KS3 AND KS4). Some tasks are suitable for A level (KS5). 3 auto marked end of unit assessment. (50 marks, 60 marks and 60 marks) You can edit/remove/add questions on the tests by logging office 365, duplicating the test using the duplicate link and accessing it on Microsoft form. Currently half price! From £19.99 to £9.99 Watch the video below for more details about this resource.
KS3 Computational Thinking Starter QuizQuick View
RobbotResourcesRobbotResources

KS3 Computational Thinking Starter Quiz

(13)
The following quiz is based upon the four parts of Computational Thinking: Decomposition, Abstraction, Pattern Recognition and Algorithm Design. The quiz includes 8 questions including definitions and scenarios to test your students understanding of Computational Thinking. Ideal to use as either a starter or plenary! Give students a mini white board and marker pen for instant feedback! Also includes a Computational Thinking Recap slide prior to the quiz itself. Please leave a review!
Python WorkbookQuick View
msmarwahamsmarwaha

Python Workbook

(21)
This python workbook starts with the very basics and guides the students in developing their skills. It hasd multiple tasks throughout the booklet and covers topics such as: Print Data Types Operands Variables Loops Indexing