In this lesson, Students will understand that modern technology has benefited human beings by increasing production of goods and services, reducing the amount of labour needed to produce these goods and services, and …
This pack includes a starter, a powerpoint and lesson plan.
This Bundle includes resources aimed at raising students awareness of the environmental impact of design and energy uses.
The sustainability lesson focusses on the 6R's, Carbon Footprints and Product Life Cycles.
The energy lessons focus on the pros and cons of various energy sources.
The lessons are interactive and require full student participation.
I hope you enjoy this resource.
In this lesson, students work in groups to investigate different items of Aboriginal technology. They then share their findings through a marketplace activity before designing a leaflet detailing the nature of Aboriginal technology.
This paper examines ways in which the idea of cognitive conflict is used to facilitate learning, looking at the design and use of learning environments for this purpose. Drawing on previous work in science education and educational computing, three approaches to the design of learning environments utilizing cognitive conflict are introduced. These approaches are described as confrontational, guiding and explanatory, based on the level of the designer's concern with learners&' pre-existing understanding.
Social and Technological Environment
The worksheet consists of an information text. Based on this text, there are various exercises such as matching tasks, multiple-choice questions, open questions and true-false questions.
You receive the material and solutions in PDF format for easy printing and in docx format for individual customization.
This bundle includes worksheets and assessment tasks for studying Built Environments (Mandatory Technology - Australian Curriculum) and instructions for using Sweet Home 3D freeware for interior design.
All the resources necessary for teaching this particular unit of work.
Recycle and upcycle club - Use this resource to lead your children in helping the environment. Children will learn how to recycle and upcycle household items into exciting and beautiful crafts, gadgets and toys. Applying knowledge from core subjects, children can explore design technology, science and art.
This whole school assembly explores World Environment Day: what it is, how technology supports beating plastic pollution and how children make a change. This informative assembly, covering geography curriculum links ends with ideas for a continuation of World Environment Day back in the classroom with computing curriculum inspired lesson ideas and links to resources.
Learning objectives:
To understand what World Environment Day is.
To learn how technology is used to support positive environmental changes
To learn ways to take action to reduce climate change and pollution.
Brand New D&T Escape Room - Digital D&T Escape Room - 2nd Generation Virtual Escape Room by Cre8tive Resources! Can you escape the School Before the End of Term? This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class.
How can this resource be adapted for social distancing?
Upload / send the sheets digitally so students can work independently through them (don’t use the keys or PPT tracker if so)
Could use as part of a Recovery Curriculum
Set the 7 Puzzles for Homework
Pairs instead of groups
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Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable to KS3 and KS4 Student
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Our Philosophy
We aim to help you equip students with the knowledge and skills to take ownership of their own learning. Our Products come ‘Ready-to-Teach’ with everything you need to teach fun and creative lessons. Our products are teacher-designed, classroom tested & student approved.
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The 7 Rooms include: Playground, Hallway F, English Classroom, Never Ending Basement, Heads Office, The Library and Finally the Secret Laboratory (Each Puzzle has been adapted to suit the topic of this Escape Room and is suitable to KS3 and KS4 Student.
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Product Code C8/ES/45
Why not try out one of our other specialist D&T Resources:
⇨ Design and Technology Christmas Quiz - focus on Graphics
⇨ Why not try out our Design and Technology Escape Room this Christmas
⇨ D&T Christmas Bundle
⇨ 6 Specialist Graphics Task
**A lesson & worksheet for Edexcel A level Geography / Section 6 of the syllabus (Carbon Cycle and Energy)
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Lesson
This lesson has been created using the core textbooks from the course a primary resource, but there is concise summary information which will enable explanation, modeling and simplification of the core information.
Resources
Finally, this PowerPoint can be used in lesson or as a pre-reading task. The PowerPoint contains a printable worksheet that can be completed in lessons as a main task or as a pre-reading task.
A lesson on the impact that Computer Science Technology is having on the environment. This links into the 9-1 specifications.
Lesson resources includes - power point, exam question writing frame and a research table.
This lesson explores how food production can contribute to climate change and also how climate change impacts food production. This also includes differentiated worksheets.
This 17 page student workbook is designed as a unit resource for the teaching of Mandatory Technology - Built Environments (Australian Curriculum) It looks at the issues of building for climate and environment and engages students in thinking about and developing their own designs for energy efficient and sustainable housing.
A full series of lessons around the topic suited to the current spec for exams or the new spec.
You can collapse down some of the product analysis sessions for example and condense for a revision session.
The sustainability dice is best made on a 8 sided packaging net or use a 6 sided dice net and get them to pick the 6 form the 8 available
A comprehensive series of multimedia materials to support the teaching of the GCSE Design and Technology Food Technology course. The materials can be downloaded as a complete Moodle course or as individual elements. The bilingual resources include video clips, animations, text and quizzes within Moodle and can be used on an interactive whiteboard for whole class teaching or by students on individual computers. The images included in this work, to the best of our knowledge, are from sources that their use do not breach any copyright rules. Please visit the NGfL site, linked below.
13 slide power point incorporating student centered activities analysing the effects of bad packaging on the environment.
Aimed at KS4 but could also be incorporated into KS3 and KS5 schemes.
A KS3 project (year 8 or 9).
A project written for an environment without powerpoints and interactive boards. It hangs on the initial two lessons researching into pop up mechanisms and then pop out mechanisms. Students practically manufacture a range of them, but also record and analyse the mechanisms in a work booklet.
The remaining weeks focus on concept designs, then developments and a final working card.
Included are all the resources (templates & handouts) along with lots of exemplars from previous students.
Technology, outdoors, digital. This magazine containing an activity that is very adaptable to suit the needs of your children and available environment.
Great for integrating technology into the outdoor environment, making a winter potion along the way!