Escape Room Experience in the Classroom
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loulaa

Escape Room Experience in the Classroom

(1)
An exciting Escape Room experience for KS2 children, but enjoyable for older children and adults too. Children take 15 minutes to solve clues in mixed ability groups to unlock the padlocks and escape the classroom before zombies arrive. Clues can be easily adapted. Later, children write recounts about their experiences. An valuable team-building and descriptive writing exercise!
Word Puzzle Escape Room Activity
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donielle_sharma

Word Puzzle Escape Room Activity

(1)
Teams work together to solve the puzzles using critical thinking skills to discover a four-digit code to open the lock. You can use an actual lock with a number combination to give it more of an escape room feel, but it is not required. After each correctly completed puzzle, teams submit their solutions to the Key Master (teacher) to receive a key with a code word on it. After collecting all four keys, teams unscramble the words for a final instruction/clue to crack the combination. This is a fun activity that will get your students thinking and working together. It is especially great for upper level ESL students to get them talking and they will probably even learn new vocabulary in the process. This is great as an ice breaker, before or after a school break, or any time you want to mix things up and give your students a fun break while also encouraging critical thinking. Although it is not directly related to Halloween, the theme of escape rooms would be perfect to use around Halloween also. This activity does not involve a lot of pieces or complicated setup, so this is a perfect option if you want a fun escape activity that is relatively low prep. This resource contains the following: 1. Teacher instructions and notes 2. Student instructions and key/code recording sheet 3. Series of four puzzles/challenges for students to complete: * Riddle Puzzles (hink pinks and hinky pinkies). Teams work to find two-word rhyming answers to the clues. *Pictogram: Teams find the hidden message by solving the pictogram puzzles. From the given pictures, letters are added, subtracted, or replaced to reveal words from the message. *Cryptogram puzzle: Teams work to decipher the message that will also help them figure out the final code. Three versions are included so you can choose the appropriate level of difficulty. *Logic Puzzle: Teams work together to figure out the solution to the puzzle about guests escaping a haunted castle. 4. Color-coded keys to distribute to teams after each correct puzzle 5. Answer keys
Electrical Circuits: Science Escape Room
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ScienceSpot

Electrical Circuits: Science Escape Room

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This breakout escape room is a fun way for students to test their knowledge of circuits. Full “Letter” sized cards as well as smaller sized cards are provided. Contents: ♦ Teacher Instructions with Usage Guide and FAQ ♦ 20 Multiple Choice Questions ♦ 5 Decoders for each of the 5 Levels ♦ Student Recording Sheet and Teacher Answer Key ♦ Large Sized Cards and Smaller ♦ Link to an optional, but recommended, digital breakout room
Scientific Method Escape Room
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ScienceSpot

Scientific Method Escape Room

(1)
This breakout escape room is a fun way for students to test their knowledge of the scientific method. Full "Letter" sized cards as well as smaller sized cards are provided. Contents: ♦ Teacher Instructions with Usage Guide and FAQ ♦ 20 Multiple Choice Questions ♦ 5 Decoders for each of the 5 Levels ♦ Student Recording Sheet and Teacher Answer Key ♦ Large Sized Cards and Smaller ♦ Link to an optional, but recommended, digital breakout room
Growth Mindset Escape Room - No Prep!
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lisaf5005

Growth Mindset Escape Room - No Prep!

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The Growth Mindset Escape Room will take students on a secret mission around the classroom! This escape room has students decode inspirational quotes from famous figures about growth mindset. Students will learn facts and quotes from Albert Einstein, Thomas Edison, Martin Luther King Jr. and Walt Disney. The Growth Mindset Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to save Milly’s math grade! The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal an inspirational quote from a famous figure about growth mindset. The use of secret code will keep your students engaged while competing to find the final ID code. No props needed!! Students can report the final ID code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about growth mindset. Your students will be inspired to think outside the box! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. The availability of two sets of codes offers differentiation for your learners. A set of labeled and non-labeled decoders are included. Once your students try one of my escape rooms, they will beg for more! This activity is for all types of learners, especially kinesthetic. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. An answer key and teacher directions are provided. Time needed: 30-60 minutes This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media 
Escape Rooms Enrichment Lesson
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mhillman19

Escape Rooms Enrichment Lesson

(4)
An engaging adventure in which students use logic and reasoning to solve problems and find clues in order to discover the combination to a prize (prize provided by you). Requires students to have access to computers in order to use resources.
Vietnam War Escape Room - No Prep!
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lisaf5005

Vietnam War Escape Room - No Prep!

(0)
The Vietnam War Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the Vietnam War. This is the perfect resource to introduce or review the Vietnam War. The Vietnam War Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to help President Johnson. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about the Vietnam War. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about the Vietnam War. Your students will be inspired to think outside the box! The best age range for this resource is 9+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” each puzzle is included. Once your students try one of my escape rooms, they will beg for more! This activity is for all types of learners, especially kinesthetic. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. An answer key and teacher directions are provided. Time needed: 30-60 minutes This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media 
Spanish Escape Room Escape de La Sala
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rlowers

Spanish Escape Room Escape de La Sala

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As in a traditional Escape Room, students are informed that they are “locked” in the room and must figure out how to get out. (obviously don’t really lock them in, not a good idea) Students must use the set of 5 clues that lead to the next clue in order to complete challenges ranging from visual riddles to basic binary code, all while reading and following directions and clues in Spanish. In this packet you will get two separate sets of of 5 clues each. Use these individually for two different lessons or, as I do, Use them simultaneously for large classes so half the class is working on one and the other half are working on the other. Duration depends on how fast your students crack the codes but usually 30min-50min to complete. Use this as a Friday fun day at any level! You will need a deck of playing cards and an english/spanish dictionary for this activity. Also give about 10-15 prep time to hang signs and set clues.
Biology Escape Room Science Bundle
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ScienceSpot

Biology Escape Room Science Bundle

This bundle includes all of the biology escape rooms listed below. Important: All these products sell for $45; as a bundle they are 35% off, for $29! Each escape room has the following contents: ♦ Teacher Instructions with Usage Guide and FAQ ♦ 20 Multiple Choice Questions ♦ 5 Decoders for each of the 5 Levels ♦ Student Recording Sheet and Teacher Answer Key ♦ Large Sized Cards and Smaller ♦ Link to an optional, but recommended, digital breakout room
German Escape Room for  A Level revision
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jusch12

German Escape Room for A Level revision

(2)
A lesson that your students will not forget quickly! A spy themed escape room activity in which students need to do German language related puzzles to get a code to jump from one website to the next in search of the “mole” . Ideal as vocab and grammar revision for year 12 or year 13 for AQA German AS/A Level (based on the Hodder text book). Will keep them focused even in the last lesson before the holidays! It includes vocab from the topics celebrations, digital world, architecture and Berlin. There is a “digital only” version and a" digital+paper" version. The “digital+paper” version is more fun because it involves the game website and real life puzzles ( jigsaws, code wheels and string activities) that make the activities more “real”, but requires quite a bit of preparation by the teacher. The “digital only” version only requires two print outs and a little bit of taping and can be done last minute. Comments from my 6th form students: “This is intense!” “This was the best lesson I’ve had in some time!” “Can we do another one soon?” The resource includes: Link to “Findet den Maulwurf!” website Teacher instruction, including how to put together the puzzle items and example pictures Teacher answers Powerpoint with game introduction Puzzles to print out/Files for digital versions
Speed, Velocity and Acceleration Escape Room
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ScienceSpot

Speed, Velocity and Acceleration Escape Room

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This breakout escape room is a fun way for students to test their knowledge of the speed, velocity and acceleration. Full "Letter" sized cards as well as smaller sized cards are provided. Contents: ♦ Teacher Instructions with Usage Guide and FAQ ♦ 20 Multiple Choice Questions ♦ 5 Decoders for each of the 5 Levels ♦ Student Recording Sheet and Teacher Answer Key ♦ Large Sized Cards and Smaller ♦ Link to an optional, but recommended, digital breakout room
Escape the room -Languages (Spanish and French)
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priscilarg89

Escape the room -Languages (Spanish and French)

(1)
Perfect resource for the end of Year 6 and beginning/end of year 7. Escape the room type of lesson -students need to solve different tasks to be able to escape the room. At the end of every activity students get a clue to the following in order to escape the room. All the materials are designed in Spanish and French and they are easily adaptable. The power point contains: slide with instructions, a map with how to plan the lesson and all the materials you will need + all the materials you will need in the following slides. Tasks include: Colours Countries Numbers and mathematical operations (Numeracy skills) Sports Animals Translation activities Basic opinions Introductions/greetings Great resource to motivate students! This lesson requires some preparation regarding materials but your students will never forget it!
Tropical Rainforest Escape Room
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teachgeogblog

Tropical Rainforest Escape Room

(1)
A PPT and resources for students to carry out a TRF escape room. I use this with a Y10 low ability group to inspire them in the topic~ works really well! You will have to change my school badge from some slides. I print the information slides in A3 and then laminate the key slides and ‘I BROKE OUT’ and ‘I DIDNT BREAK OUT’ slides. The pupil answer sheet also has the teacher answer sheet attached. I place the laminated key under my chair. Equipment not provided: You wil need a padlock with a 4 number combination and a suitcase/box to open.
FDP escape room
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crochetaddict

FDP escape room

(4)
This is an end of topic group activity simulating an escape room. You can go full on and use padlocks (8 x 3 digit and 1 x 4 digit) or just get the children to give you the answers. It gets rave reviews from kids and adults alike and can get a bit frantic. The questions are reasoning type worded questions, instructions are on the first slide, enjoy!
Famous Failures Escape Room
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lisaf5005

Famous Failures Escape Room

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The Famous Failures Escape Room will take students on a secret mission around the classroom! This escape room has students decode inspirational facts about famous people who didn’t let failure stop them. This is the perfect activity to instill a growth mindset. Students will learn about Katy Perry, George Lucas, Mark Cuban and Bill Gates. The Famous Failures Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to save Jason’s business! The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal facts about famous failures and their growth mindset. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included. An answer key and teacher directions are provided. Time needed: 30-60 minutes This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media 
Macromolecules: Science Escape Room
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ScienceSpot

Macromolecules: Science Escape Room

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This breakout escape room is a fun way for students to test their knowledge of the different types of macromolecules. Full "Letter" sized cards as well as smaller sized cards are provided. Contents: ♦ Teacher Instructions with Usage Guide and FAQ ♦ 20 Multiple Choice Questions ♦ 5 Decoders for each of the 5 Levels ♦ Student Recording Sheet and Teacher Answer Key ♦ Large Sized Cards and Smaller ♦ Link to an optional, but recommended, digital breakout room
Team Building Escape Room - Any Content - Teamwork Challenge
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lisaf5005

Team Building Escape Room - Any Content - Teamwork Challenge

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Team Building Escape Room: The Team Building Escape Room will take students on a “treasure hunt” around the classroom! This Team Building Escape Room has students decode fun puzzles using teamwork and critical thinking while trying to beat the clock. This is the perfect resource for back to school activities, team building, end of year, ice breakers or any time! This team activity can be used in any subject and multiple grade levels! The Team Building Escape Room has students walking around the classroom solving puzzles. Students come up with a team name (directions included) and embark on a journey to find the gold. The puzzles include: Puzzle 1: Cryptogram of Nursery Rhyme Puzzle 2: Word Maze about Teamwork Puzzle 3: Visual Puzzle Puzzle 4: Lock Math Problem (basic math- they will need to find 1/3 of 9) Puzzle 5: Rebus Name that Song Puzzle 6: Logic Puzzle Also included are team building teacher prompts to start a conversation about their teamwork. Students fill in their answers on the treasure map to reach the gold before time runs out. Not all teams will make it to the end. Do your students have what it takes to solve the puzzles in time? Each puzzle is different and requires logic, reason and critical thinking. There are six puzzles for each team to decode. You choose what works best for you. You could do groups of up to six. Some puzzles are easier than others. The use of codes and puzzles will keep your students engaged while competing to find the gold. Students will report the final treasure map of answers to you. No props needed!! The only prep is cutting out group cards and hanging six puzzles  No other materials are needed. Team grouping cards are included for easy team assignments. You can use the “Group Cards” to group students as they walk in the door. For example each student that receives a shark card will be in a group. The students that receive the pirate cards will be in a group and so on. Students practice hands-on, practical problem solving skills all while working within their group. Your students will be inspired to think outside the box! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult puzzles. It’s OK if they don’t escape! The whole goal is teamwork! As a “timed” challenge, students will be engaged from beginning to end. *Disclaimer: There is no final 4 digit code in this activity. If you have purchased some of my other escape rooms, this one is unique and different!
Operations with Integers Game: Escape Room Halloween Math
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ScienceSpot

Operations with Integers Game: Escape Room Halloween Math

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This breakout escape room is a fun way for students to test their skills with adding, subtracting, multiplying and dividing integers, set in a fun Halloween Theme. Contents: ♦ Teacher Instructions and FAQ ♦ 3 Levels to decode: Multiple Choice, Message Decoder, and Maze ♦ Student Recording Sheet and Teacher Answer Key ♦ Link to an optional, but recommended, digital breakout room
The Assyrian Deception escape room
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Rubyranger

The Assyrian Deception escape room

(0)
STORY: You get a call from Professor Arti Phact of the Museum of Ancient History. He needs your help to thwart Apollyon and unlock the container holding the real display info, and swap it with the misleading display information. Just as Dr. Phact is about to tell you exactly what to do, his cell phone dies. The museum opens in one hour. Can you use the clues available to open the container to get out the real display label, switch it with the fake and remove the fake document? Included are clues, directions and answer keys, hints, and reflection questions. NEEDED Locks and boxes Large and small break out boxes, 5 letter lock, 3 number combo, 4 number combo, 4 shape or direction lock, optional: 2 Regular keys and locks, UV pen and finder
Escape Room for physical and chemical changes
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Mrs_B

Escape Room for physical and chemical changes

(1)
I got this idea from https://teacheveryday.com/escape-room-in-the-classroom/ It’s based on the idea of Escape Rooms but in this case students work through a work sheet to obtain codes which they then enter into a Google docs form online. Each code has to be entered correctly before they can move on. The worksheet is attached but I can’t see a way to share the Google docs form in a way that doesn’t mean I collect your data! Advice welcome. Here is a link to a copy of the form so that you can at least see how it works, have a go and copy it (manually). It won’t take long to do. https://goo.gl/forms/IqwU15ZQHMiZwlvP2 With regards the science, I’ve made this for a bottom set Y9 GCSE set for the end of a simple review lesson of physical and chemical changes. It’s the first Escape Rooms-style activity I’ve done in this format so feedback is welcome.