

This unit of work forms part of the PrimaryDT scheme of work that features over 60 units of work designed to deliver outstanding outcomes for primary school children in design technology.
This unit of work has been revised and updated for 2026 and is based on delivering six sessions of design technology that are guided by high quality presentation slides accompanied by all the resources that are needed to deliver the lessons, including a knowledge organiser.
Comprehensive medium-term planning that includes
• Unit overview and sequence of learning
• Prior learning needed and links to other curriculum areas
• Learning statements (from our curriculum pathway document)
• List of resources and background information to support teaching and learning
• Key vocabulary for the unit of work
• Teaching activities (investigative and focus tasks)
• Teaching activities (designing and making)
• Advice for challenge and support strategies
• Assessment indicators that children are keeping up with the curriculum
Accompanying this revised unit is further information about the scheme of work and the progression chart and vocabulary list used when creating the scheme of work.
In this unit of work children design and make a working model of a fairground ride that uses rotational movement and is driven by a pulley system. Applying their understanding of computer programming they use block code to control the movement and functioning of the fairground model. Using their experiences of visiting fairgrounds and theme parks and watching an animation of a theme park, children deepen their understanding of the different movements of fairground rides and how they can be themed as part of the experience. They learn how a pulley and drive belt system works and how they can be used to transfer movement, change the speed and direction of movement. Children design a fairground ride model that uses rotational movement and make a wooden box structure for their model before adding a pulley and drive belt system. They use a Crumble Kit motor as part of an electrical system and apply their knowledge of block coding to control the speed and direction of the motor. Using their designs for guidance, children decorate the fairground model. For the evaluation part of this unit of work children evaluate the overall project and the processes they undertook to create the fairground model.
This knowledge, skills and understanding is delivered through the following six sessions:
- Investigate Task 1: Investigating Fairground Rides & Investigate Task 2: Investigating Pulley Systems
- Focus Task 1 – Making a Base for the Model
- Focus Task 2 – Fairground Ride Designer
- Design and Make - Group Designing Session
- Design and Make - Making the Model
- Evaluation: Evaluating the product, project and processes.
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