Resources included (18)

Edexcel International GCSE Computer Science 4CP0 – ED2.37 Timed Paper 2 practice 2

Edexcel International GCSE Computer Science 4CP0 – ED2.37 Timed Paper 2 practice 2

Edexcel International GCSE Computer Science 4CP0 – ED2.36 Timed Paper 2 practice 1

Edexcel International GCSE Computer Science 4CP0 – ED2.36 Timed Paper 2 practice 1

Edexcel International GCSE Computer Science 4CP0 – ED2.35 Paper 2 practice: written questions

Edexcel International GCSE Computer Science 4CP0 – ED2.35 Paper 2 practice: written questions

Edexcel International GCSE Computer Science 4CP0 – ED2.34 Paper 2 practice: data files

Edexcel International GCSE Computer Science 4CP0 – ED2.34 Paper 2 practice: data files

Edexcel International GCSE Computer Science 4CP0 – ED2.33 Paper 2 practice: completing programs

Edexcel International GCSE Computer Science 4CP0 – ED2.33 Paper 2 practice: completing programs

Edexcel International GCSE Computer Science 4CP0 – ED2.32 Paper 2 practice: searches and sorts

Edexcel International GCSE Computer Science 4CP0 – ED2.32 Paper 2 practice: searches and sorts

Edexcel International GCSE Computer Science 4CP0 – ED2.31 Paper 2 practice: amending code

Edexcel International GCSE Computer Science 4CP0 – ED2.31 Paper 2 practice: amending code

Edexcel International GCSE Computer Science 4CP0 – ED2.30 Evaluating and improving programs

Edexcel International GCSE Computer Science 4CP0 – ED2.30 Evaluating and improving programs

Edexcel International GCSE Computer Science 4CP0 – ED2.29 Coding binary, RLE and Caesar

Edexcel International GCSE Computer Science 4CP0 – ED2.29 Coding binary, RLE and Caesar

Edexcel International GCSE Computer Science 4CP0 – ED2.28 Writing text files – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.28 Writing text files – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.27 Reading text files – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.27 Reading text files – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.26 Test plans and test data

Edexcel International GCSE Computer Science 4CP0 – ED2.26 Test plans and test data

Edexcel International GCSE Computer Science 4CP0 – ED2.25 Validating input – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.25 Validating input – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.24 Practice: subprograms – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.24 Practice: subprograms – Lesson & Worksheet

Edexcel International GCSE Computer Science 4CP0 – ED2.23 Local and global variables

Edexcel International GCSE Computer Science 4CP0 – ED2.23 Local and global variables

Edexcel International GCSE Computer Science 4CP0 – ED2.22 Functions and return values

Edexcel International GCSE Computer Science 4CP0 – ED2.22 Functions and return values

Edexcel International GCSE Computer Science 4CP0 – ED2.21 Procedures and parameters

Edexcel International GCSE Computer Science 4CP0 – ED2.21 Procedures and parameters

Edexcel International GCSE Computer Science 4CP0 – ED2.20 Built-in and library subprograms

Edexcel International GCSE Computer Science 4CP0 – ED2.20 Built-in and library subprograms

A ready-to-teach bundle for Pearson Edexcel International GCSE (9–1) Computer Science (4CP0): Topic 2 Programming, part 2 of 2, lessons ED2.20 to ED2.37.

Every lesson comes with:

  • Editable PowerPoint slides: goals, starter, explanations, diagrams, worked examples, a quick check, a task and an exit ticket, with teacher notes
  • Student worksheet (Word): recall, applied practice and exam-style questions with marks
  • Answer sheet (Word): full mark-scheme style answers

Worth £89.82 if bought lesson by lesson.

What’s inside
  • ED2.20 Built-in and library subprograms
  • ED2.21 Procedures and parameters
  • ED2.22 Functions and return values
  • ED2.23 Local and global variables
  • ED2.24 Practice: subprograms
  • ED2.25 Validating input
  • ED2.26 Test plans and test data
  • ED2.27 Reading text files
  • ED2.28 Writing text files
  • ED2.29 Coding binary, RLE and Caesar
  • ED2.30 Evaluating and improving programs
  • ED2.31 Paper 2 practice: amending code
  • ED2.32 Paper 2 practice: searches and sorts
  • ED2.33 Paper 2 practice: completing programs
  • ED2.34 Paper 2 practice: data files
  • ED2.35 Paper 2 practice: written questions
  • ED2.36 Timed Paper 2 practice 1
  • ED2.37 Timed Paper 2 practice 2

The rest of Topic 2 Programming is in the other part, sold as a separate bundle.

Why teachers use it
  • Mapped lesson by lesson to the specification, so coverage is easy to track
  • Python 3 throughout, with Pearson pseudocode alongside
  • Fully editable: adapt to your class, timings and school template
  • Works for teaching, revision, cover lessons and homework

These are independent resources written for the Pearson Edexcel International GCSE (9–1) Computer Science specification (4CP0, Issue 1). They are not produced or endorsed by Pearson. Spec point numbers are Pearson’s, with a letter added where we split a statement across lessons.

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