pptx, 379.72 KB
pptx, 379.72 KB
pub, 2.7 MB
pub, 2.7 MB
png, 2.59 MB
png, 2.59 MB
pptx, 224.48 KB
pptx, 224.48 KB

The board game tests students’ knowledge on all aspects of the knowledge required for the final exam.

The students will be able to learn or revise through competition and fun!

Although the knowledge is GCSE level, the game can be played by students across KS3 and KS4, ensuring that students are fully prepared for GCSE D&T, and understand exactly what they need to know.

The game is broken down into sections and sub-sections, aligned with the DT teaching resources available at ACA Resources on TES

https://www.tes.com/teaching-resources/shop/ACAResources

The knowledge organisers (available from ACA Resources) provide a basis for learning and revising key information required to answer the questions. The learning in the knowledge organisers is the knowledge required for the final D&T exam.

Students will answer questions on each sub section to progress around the board to the finish.

The game can be played as individuals or in teams.

Game type 1:

  • Each team takes it in turns to answer a question from the segment on which their playing piece stands.
  • If they answer their question correctly, they advance onto the next segment and will then answer a question from this category on their next turn.
  • If they fail to answer correctly they remain on the same segment and answer a question from the same category on their next turn.
  • Play continues until one team reaches the finish

Game type 2: (Quicker game)

  • One player from the team asks a question to their team mates, from the section on which their playing piece stands.
  • If their team answers correctly they advance onto the next square and another question is immediately asked from this next category.
  • The team must answer as many questions correctly as possible within 30 seconds and will advance by one square for each correct answer.

Game type 3: (keeping both teams in the same category)

  • Same rules as game type 1, however the first team to reach the end of one complete section is awarded a point, and both teams then start from the beginning of the next section.
  • The winning team is the team with the most points (complete sections won) by the end of the game
  • This allows for a time limit to be set, ensuring that all games finish at the same time if multiple games are being played across the class and a tournament or rotation system is being used.

The cards can also be used as a standalone resource as Revision cards, Questioning cues, Lesson start review resource

It is also possible to edit the cards to leave the answers blank, allowing them to be handed out as a review activity.

Get this resource as part of a bundle and save up to 33%

A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.

Reviews

5

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k3-thomson

10 months ago
5

Amazing resource, thank you! Is there an A Level version of the game?

ejo1

4 years ago
5

A fantastic opportunity to put the fun back into theory. The download is of the highest quality and I cannot wait for my students to get their hands on this. Would highly recommend to all. Revision made easy.

Miss Amanda

4 years ago
5

This is an excellent revision resource - thank you for sharing! Do you have an additional set of cards and the Knowledge Organiser for Section 6 on Textiles?

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