

NEW: also playable digitally on Chromebooks and the whiteboard (access code included).
The server resets at MIDNIGHT – can your class crack 6 command locks and save their blocky world?
A no-prep Halloween escape room in a blocky building-game style that children love – and every lock teaches a real computing or maths idea. Perfect for computing lessons, maths, Halloween parties and end-of-term fun.
6 locks (each gives one digit of the secret code):
- Lock 1 – Crafting Table: picture equations (finding unknowns)
- Lock 2 – Treasure Map: coordinates + following an algorithm step by step
- Lock 3 – Power Circuit: logic gates AND / OR / NOT + binary numbers
- Lock 4 – Pixel Code: run-length encoding (how computers compress images)
- Lock 5 – Rune Table: symbol substitution cipher
- Lock 6 – Command Block: reading code with variables, loops and if/else
Also included: story briefing to read aloud, inventory sheet, beacon code page, victory ending, 12 hint cards (2 levels), full answer key with explanations, 2-page teacher guide, 6 station signs, certificate, exit tickets, design-your-own-mob pixel page and a bonus colouring page.
Free digital code terminal: pupils can type the final code at skusmo.com/blocky on any device.
25 pages · A4 · ages 8–12 · teams of 3–5 · 45–60 minutes · printer-friendly
Original characters and artwork – not affiliated with or endorsed by any video game company. Illustrations and layout created with the help of AI tools and code, checked by a teacher.
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