
Teach Bitmap Images with confidence using this ready-to-deliver, engaging lesson pack, fully aligned with AQA GCSE Computer Science 3.3 Data Representation.
This resource is designed to save you planning time while helping students clearly understand how bitmap images are represented in binary, including pixels, resolution, colour depth, and file size.
What’s Included:
Lesson Slides
Clear explanations, visual examples, and structured activities to support all learners.
Student Worksheet
Reinforces key concepts with exam-style questions.
Answer Sheet
Perfect for self-assessment, peer marking, or quick teacher reference.
Python Programming Activities
Hands-on tasks using Turtle to create pixel art, helping students link theory to real coding practice.
Why Teachers Love This Resource:
Fully aligned with the AQA GCSE specification
Combines theory + practical programming
Suitable for KS4 / GCSE Computer Science
Ideal for class teaching, cover lessons, or revision
Engaging activities that make abstract concepts easy to understand
Perfect For:
GCSE Computer Science teachers
Mixed-ability classes
Students who benefit from visual and practical learning
Download now to deliver a high-quality, engaging lesson on Bitmap Images with minimal preparation and maximum impact.
Something went wrong, please try again later.
This resource hasn't been reviewed yet
To ensure quality for our reviews, only customers who have purchased this resource can review it
Report this resourceto let us know if it violates our terms and conditions.
Our customer service team will review your report and will be in touch.