
A high-engagement maths mystery for middle school. In “The Hacked Graph,” someone has rigged the school’s data display — and only confident work with functions will trace the tampering back to the culprit.
Students become detectives across five evidence stations. Each station’s answers feed a self-checking decoder: wrong answers can’t spell the verdict word, so pupils know instantly if they’re on track. Crack all five and they name the guilty party. It’s escape-room engagement with the rigour of a full problem set — ideal for review, stations, early finishers, or a sub day.
THE FIVE STATIONS:
- The Maths Lab — understanding functions
- The Graph Room — slope & rate of change
- The Science Room — linear vs nonlinear
- The Computer Room — graphing functions
- The Gymnasium — synthesis
WHAT’S INCLUDED:
• Print-and-go student booklet (PDF) — 5 stations, 20 questions
• Full answer key (PDF) for instant marking
• Editable Google Slides version for digital or projected play
HOW TO USE: Print the booklet or share the Slides. Students work solo, in pairs, or in teams, solving each station and using the decoder to close in on the culprit. Fully self-checking.
PERFECT FOR: review and revision, math stations, enrichment, early finishers, substitute/cover lessons, and end-of-unit fun.
Part of the DeskMade Math Whodunnit series — classroom-ready mysteries that do the prep for you. Buy the Grades 6-8 bundle to collect every case and save.
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