Gamify Education
Gamify Education
4.57 reviews

Games have been shown to improve students engagement and learning in a variety of schools and contexts. This shop will focus on providing resources to help you implement gamification within your classroom

pdf, 177.41 KB
pdf, 177.41 KB
pdf, 133.92 KB
pdf, 133.92 KB
pdf, 468.41 KB
pdf, 468.41 KB
Can be used as a starter, plenary or as a lesson activity. These bingo cards will test a players ability to convert fractions, decimals and percentages. Students should be able to calculate all of these without the use of a calculator. Included in this bingo set is:

1) 40 call out cards/questions with answers provided
2) 20 different randomly generated bingo cards
3) A blank bingo card

Enjoy!

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£3.00