
A ready-to-teach PSHE/Online Safety lesson on Online Gaming Risks and Safety Toolkits. Suitable for KS3/KS4. Editable.
This is a comprehensive, ready-to-teach PSHE lesson focused on Online Gaming Safety, Cyberbullying, and Digital Well-being. This resource is perfectly suited for Key Stage 3 but contains data might make it suitable for some students a Key Stage 4.
The aims of this lesson are to:
- Understand the potential risks associated with online gaming, including “toxic” language and pack mentality.
- Identify practical strategies and technical tools, such as privacy settings and reporting procedures, for staying safe.
- Create a personal “Responsible Online Gaming Toolkit” to manage digital interactions and time effectively.
The lesson follows a structured, inquiry-based approach that uses scenarios and the statistics to engage students.
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