Ideal starter for KS3, although could be used for younger or older as differentiation available.
The general concept has been derived from a function machine. You start with 9 input numbers, which needs to go through an operation. The operation for this specific function machine is to find percentages of amounts. So you need to find 66% of 30 to the nearest integer. There are a total of four operations so there up to 36 answers students need to find. Working alongside this is a more challenging sheet, which involves the students using the ‘output’ numbers first to work out the ‘input’ numbers, and hence understanding the importance of working backwards through the operations. Most importantly, both the basic style worksheet and the challenging worksheet work in conjunction with each other, such that they both link to the same solutions, which are provided. The picture provided demonstrates the answers to one of the potential worksheets.
You click on the arrow tab for a new worksheet OR alternatively the ‘delete’ button. When you print make sure you click print ‘current sheet’
Has been used many times successfully within classrooms for year 7s, 8s, and year 9s.
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For a bundle of 4 of these resources see https://www.tes.com/teaching-resource/last-minute-starter-differentiated-worksheets-number-pc-fractions-and-more-solutions-11692992
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A bundle is a package of resources grouped together to teach a particular topic, or a series of lessons, in one place.
KS3 Mathematics Starter Bundle
This is a collection of 8 different resources and approximately 60 different Excel tabs. I use these as a premise for my starters with a mix of abilities from year 7-9. Each worksheet is differentiated, so you can give students varying sheets, or request they work from varying sections of the interactive whiteboard, whilst still providing them with the same answers. They foster a calm start to the lesson, and students always seem excited to learn when the lesson is started in this manner. The addition pyramids contain a self-check tool, so children can usefully self mark. The multiplication grid generator, includes an exciting 'challenge' sheet in which students have to work backwards to work out the row and column headers (using similiar skills to Sudoku). In addition to this the Cross number, and the times table grid excitingly contain a magic number extension. This involves students having to collate their answers, i.e. summing certain values, to obtain a magic numbers and perhaps win a small prize (sticker, or sweet, or just simple praise). Please review if you found helfpul.
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