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OCR and AQA MEDIA A-LEVEL Deutschland 83 Practice Question
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OCR and AQA MEDIA A-LEVEL Deutschland 83 Practice Question

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This lesson comprises of the following: DO NOW activity on D83 Answers Key, basic facts on D83 Marketing, difference between US and UK trailer - representations Hesmondshalgh’s cultural theories and appication with worksheet Exam practice question Social contexts Judith Butler’s performativity theory application
Newspapers OCR Media Studies
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Newspapers OCR Media Studies

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This resource comprises of two lessons exploring: political contexts, industry, theory and application. Each lesson is planned for a duration of 240 minutes, thus four single lessons in total.
EDUQAS GCSE Media Studies Waterfalls by TLC Media Language and Contexts
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EDUQAS GCSE Media Studies Waterfalls by TLC Media Language and Contexts

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This resource comprises of a 80 minutes double lesson focusing on the analysis and evaluation of media language as well as the influence of social and cultural contexts. The lesson includes the following: DO NOW starter activity on research of TLC and the term intertextuality Explanation of Intertextuality and some examples Background contexts on TLC Video information on HIV/AIDS in the 90s and information on how the music video is influenced by this context Watch the video Video information on Street violence in the 90s and information on how the music video is influenced by this context Intertextuality in the music video Explanation of the term iconography Group discussion on how romance/love iconography is used in the music video Lyrics illustration Music codes and conventions and how it’s used in the music video Media language analysis independent work Media language analysis answers and self mark Media language analysis group work Exam question sentence starters for less able
The Voice A-level
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The Voice A-level

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This lesson focuses on the theoretical framework of media language, indrepresentation, industry and audiences in relation to The Voice. This lesson is planned for a duration of 5-6 hours. It also includes contexts, theoretical approaches and activities.
Newspapers OCR Media Studies GCSE
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Newspapers OCR Media Studies GCSE

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This resource comprises of SOW exploring Theory, Media Language, Representation, Industry, Audiences and Contexts. Each lesson (five in total) is planned for a duration of 80 minutes).
Article Writing:  iGCSE English as a second language
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Article Writing: iGCSE English as a second language

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This lesson has been designed to teach article writing thus it can be used for any lesson. This has been created for the iGCSE English as a second language This lesson (minimum two hour lesson) comprises of the following: spelling test the purpose of article writing answering questions on the purpose and structure retrieval questions article writing step by step guide exemplars heavy scaffolding peer assessment with mark scheme
Report Writing: iGCSE English as a second language
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Report Writing: iGCSE English as a second language

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This lesson has been designed to teach report writing thus it can be used for any lesson. This has been created for the iGCSE English as a second language. The lesson (minimum two hours comprises the following): spelling test questions on report writing conventions of a report and identifying them group work// students researching a topic of interest and their choice students writing their reports peer assessment with mark scheme
Sephora Black is Beauty AQA A-level
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Sephora Black is Beauty AQA A-level

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This lesson looks at the sephora black is beauty advert in relation to media language and representation. It encourages student agency and independent learning. The lesson is planned for a during of 3-4 hours and covers the following: product context social and cultural contexts mise-en-scene media language group activity with an exemplar group activity on narrative application of stuart hall theory application of gilroy post-colonial theory application of judith butler gender peformativity theory application of david gauntlett identity theory exam question with assessment objectives and sentence starters
Newspaper OCR Media Studies Q1&2
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Newspaper OCR Media Studies Q1&2

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This resource comprises of three lessons exploring Question 1 and 2 in the OCR A-level exam. Each lesson is planned for a duration of 70/80 minutes, thus three double lessons in total. All lessons explore theory, paragraph planning, exam questions, mark scheme,and exemplars.
GCSE AQA Media Exam Prep
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GCSE AQA Media Exam Prep

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This resource looks at the exam preparation for the following: galaxy chocolate advert Arctic Monkeys’ I Bet You Look Good On The Dancefloor music video Tatler magazine
Newsbeat A-Level Media Studies AQA (Industry)
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Newsbeat A-Level Media Studies AQA (Industry)

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This lesson (approximately 3-5hrs) is extremely detailed, clear sequencing and concise. It encompasses the following: individual and group activities, extensive information, theoretical approaches, exam questions, prompts, sentence starts, differentiation, high order thinking questions and challenges.
EDUQAS A-LEVEL Media Studies Newspapers
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EDUQAS A-LEVEL Media Studies Newspapers

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This resourse comprises of two lessons, each lesson planned for 160 minutes, thus four single lessons in total. The first lesson explores political contexts, representations of political context and the difference between a Tabloid and Broadsheet. The second lesson explores media language, codes and conventions and exam questions
OCR Media A-Level Jungle Book Quick Revision
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OCR Media A-Level Jungle Book Quick Revision

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This resource consists of a lesson planned for the duration of 160minutes, focusing on the economic contexts, historical contexts and industry in regards to Jungle Book 1967 and 2016. The lesson includes: DO NOW quiz DO NOW quiz and challenge answers Historical contexts The influence of historical contexts on JB Historical contexts questions Historical contexts answers Economic contexts The influence of Economic contexts on JB Economic contexts questions Exam questions
Minecraft Revision Powerpoint OCR Media
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Minecraft Revision Powerpoint OCR Media

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This resource includes a thorough and detailed exploration of Industry, Audiences and Contexts in relation to Minecraft. The lesson comprises of: DO NOW (Starter activity of key terminology) Game features Independent Media Production Video Game Production History of Gaming Video on gaming industry Shirky’s End of Audience Theory Marketing Distribution Audiences Exam Question Exemplar Exam Question Examiner’s report Exam Question Jenkin’s Fandom Theory Exam Question Mark Scheme