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GameWise

Average Rating5.00
(based on 3 reviews)

I make digital games, puzzles and challenges that unlock the imagination and encourage creativity. My resources are interactive, easy to use, browser-based and suitable for distance learning and home schoolers alike. My aim is to make learning deeper, richer, and more engaging for both students and teachers.

I make digital games, puzzles and challenges that unlock the imagination and encourage creativity. My resources are interactive, easy to use, browser-based and suitable for distance learning and home schoolers alike. My aim is to make learning deeper, richer, and more engaging for both students and teachers.
Romeo and Juliet Escape Room (Digital)
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Romeo and Juliet Escape Room (Digital)

(2)
Suitable for Home School and Distance Learning Engage students to explore Shakespeare’s tragedy “Romeo and Juliet” like never before, with this immersive and fun digital escape room. This breakout box is 100% paperless, completely interactive, and ready to play straight away! Are you looking for an engaging, challenging lesson that requires zero prep? Look no further! This escape lesson is for you. In this interactive revision game, students take on the role of a timecop who travels back in time to save the play from the hands of a rogue AI. Their objective is to discover what actually happened in these stories, then report back to the future. Students will revise the plot timeline, answer main character riddles, solve puzzles, analyse language techniques and do a close reading of Romeo’s soliloquy in the tomb. But beware! If students make too many mistakes their mission will fail and the past will be lost forever. Students race against each other to complete all the tasks and puzzles first. They can work on this individually or in groups sharing a device between them- simply share the link in your product file with your students! What’s included: 12 draggable plot elements (students have to drag the timeline into the correct order to discover the code to the next level) 2 visual puzzles: (a sliding puzzle where students evaluate the Friar’s attitude to the wedding. A draggable rose and parchment which students have to overlay in the right orientation to reveal a hidden message) 10 unique character riddles 5 hangman challenges (based around language techniques) A final close reading challenge - students read an extract from the play and answer multiple-choice analysis questions to reveal a secret code A comprehensive answer key (for the teacher!) Students can use this resource individually but I’ve also found it’s fun to compete in small groups - simply send your students the link and your game code and start playing! To use this tool simply: Click on this link: Romeo and Juliet Escape Room! or the one in your product file. Type in your game code (found in your product file) Have fun! Please note: Buying this product gives you a password which then unlocks an online file to use in class - so it needs an internet connection to work. **I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product file on TES).
Fairytale Creative Writing prompt
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Fairytale Creative Writing prompt

(0)
100% digital (suitable for distance learning) Engage and inspire your students with this immersive fairytale plot generator! The ultimate creative writing starter, this dynamic tool will supply students with interesting characters and magical landscapes to help them get their ideas onto paper quicker than ever. Do you want an AWESOME creative writing prompt that you can use with zero prep? Then look no further! Dive into this cauldron of twisted and magical fairytales that this generator will concoct for you. If you’re sick of hearing students say: “I don’t know how to start!” or “I don’t like that writing prompt!” - this tool is your solution! With more than 10 million plot prompts, this generator will engage students with fun and creative ideas within the fairytale genre while also giving them plenty of room for customization. Students can write from the perspective of a knight, a woodcutter, a poor orphan and so much more. Each element of the story (character, setting, problem, item, resolution) can be customized so that students find a combination they feel confident with - check out the preview video to see what I mean. Students can use these fairytale prompts individually - simply give your class the link and your password. Alternatively, you could work on one together as a class. You can also use these writing prompts as timed warm-up activities at the start of a lesson, or at the end of a lesson for a fast finisher. Please note: Buying this product gives you a password which then unlocks an online file to use in class - it needs an internet connection to work. To use this tool simply: Click on this link > fairytale generator Type in your game code (which you’ll find in the T&C PowerPoint file) when you purchase this product Have fun! I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product).
Fantasy Creative Writing Prompt (Digital)
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Fantasy Creative Writing Prompt (Digital)

(0)
Engage and inspire your students with this immersive fantasy plot generator! The ultimate creative writing starter, this dynamic tool will give students all the spells, goblins and dark forests they need to get their creative juices flowing. If you’re sick of hearing students say: “I don’t know how to start!” or “I don’t like that writing prompt!” - this tool is your solution! With more than 10 million plot prompts, this generator will engage students with fun and creative ideas within the fantasy genre while also giving them plenty of room for customization. Students can choose individual elements (character, setting, problem, item, resolution) and dial the elements to their liking. (Check out the preview video to see what I mean). Students can use these fantasy prompts individually - simply give your class the link and your password. Alternatively, you could work on one together as a class. You can also use these writing prompts as timed warm-up activities at the start of a lesson, or at the end of a lesson for a fast finisher. Do you want an AWESOME creative writing prompt that you can use with zero prep? Then look no further! This fantasy generator is for you. Please note: Buying this product gives you a password which then unlocks an online file to use in class - it needs an internet connection to work. To use this tool simply: Click on this link: fantasy generator Type in your game code (which you’ll find in the product file). Have fun! I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product).
Inference Riddle Monsters
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Inference Riddle Monsters

(0)
Teach your students to read between the lines with this fun, no-prep introduction to INFERENCES for grades 6-10. In this game, students will learn what an inference is, and practice making predictions in 66 mini riddle challenges! Focusing on problem-solving and interpreting clues, students will interact with friendly monsters and score points for reading between the lines and making connections between different clues. Students must decide whether to make a guess (for more points) or collect more evidence to form a more accurate prediction. Because the game is broken up into mini sessions, you can use it as a complete lesson (30-60 minutes) or as a quick reward for a fast-finisher. Because of this flexibility, this resource is also a perfect tool for the substitute teacher’s toolkit! The game comes with 3 different difficulty modes built-in, so you can easily differentiate for your students and ensure they get the appropriate level of challenge. It’s also browser-based and auto-grading which means it will work on any device and perfect for distance learning or home school - simply send your students a link and pin to get them started straight away. CCSS Codes: RL.5.1, RL.6.1, RL.7.1, RL.8.1 WHAT YOU GET: An interactive, gamified learning experience including: · A short, interactive introduction to the concept of INFERENCE · 66 inference riddles HOW TO USE: Go to this link: gogamewise.com/games/inference-riddles Put in your game code (which you’ll find in the pdf product file). That’s it! Have fun and good luck! IMPORTANT NOTES: This game is online and needs an internet connection (and a modern browser) to work. Unfortunately, I can’t guarantee it will work properly on old versions of Internet Explorer! YOU MIGHT ALSO LIKE… A dynamic Creative Writing Prompt! A Digital Escape Room on Romeo and Juliet! My 2nd monster-battling BOOM BUNDLE on rhetoric! KEYWORDS: #inference, #riddles, #GamesForClass, #ELAgames #GameWise #GoGamewise #GamesForEla #ContextClues
Parts of Speech | Christmas Grammar Escape Room
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Parts of Speech | Christmas Grammar Escape Room

(0)
Make grammar engaging with this game-based digital escape room with a fun Christmas theme! This lesson is an interactive review of the four main parts of speech and is perfect for middle or high school students. 100% paperless and no prep required! Check out the FREE DEMO right now! In this digital escape game, your students must battle the clock and the dastardly Easter Bunny to save Christmas from ruin. Along the way, they will practice identifying different parts of speech in order to find the naughty-or-nice list for Santa. In the full version of the game, students review and practice identifying these parts of speech: Nouns Adjectives Verbs Adverbs Students can play on their own devices, in pairs or small teams. Because it’s browser-based, it will work on any device and you can use this Christmas activity in class, or assign it to students learning from home. WHAT YOU GET: An interactive, gamified learning experience including: · Interactive explanations of the different parts of speech · Quiz questions to teach the parts of speech · A funny narrative where students have to Save Santa from an evil Easter Bunny · A “boss fight” game quiz of randomly generated funny sentences (so students can play it again and get different questions for more practice) HOW TO USE: Go to this link: gogamewise.com/games/christmas-pos When you get to the 2nd half of the game, put in your game code (which you’ll find in the pdf product file). That’s it! Have fun and good luck! IMPORTANT NOTES: This game is online and needs an internet connection (and a modern browser) to work. Unfortunately, I can’t guarantee it will work properly on old versions of Internet Explorer! If you enjoyed this product, check out the other one in the series! MindRoar’s Christmas sentence grammar escape room Freebie. MindRoar’s FULL VERSION of the Christmas sentence grammar escape room.Please leave a review and feedback on our products. Remember that you get TPT credits to do so! YOU MIGHT ALSO LIKE… A dynamic Creative Writing Prompt! A Digital Escape Room on Romeo and Juliet! My 2nd monster-battling BOOM BUNDLE on persuasive language! KEYWORDS: #grammar #partsofspeech #GamesForClass #ELAgames #GameWise #GoGamewise #GamesForEla #ELAgrammar #nouns #verbs #adjectives #adverbs
Poetic Language  BOOM BUNDLE 1
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Poetic Language BOOM BUNDLE 1

5 Resources
THE PERFECT SOLUTION FOR POETRY LANGUAGE TECHNIQUES! Unleash figurative language fun with this digital BOOM deck focussing on FIVE key poetic devices! In these interactive task cards, students learn language techniques and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! WHAT YOU GET 100 task cards (split into 5 bundles) featuring: Onomatopoeia (deck 1) Alliteration (deck 2) Metaphors (deck 3) Personification (deck 4) Similes (deck 5) *Each deck also includes a slide with technique definitions and examples (for students to refer back to) The fun graphics and funny phrases help to engage students, and their recall is improved by associating each language technique with a SPECIFIC character. For example, Awesome Archers link to Alliteration, Angry Mountains link to Personification, As Smart As Bone Skeletons link to Similes, Slurping snails link to Onomatopoeia and Loose Cannon Monkeys link to Metaphors. If your students mix metaphors with similes or struggle to tell onomatopoeia from alliteration, look no further! This bundle will give them plenty of practice so they can level up their language skills and have some fun along the way. FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! ABOUT ME Hi I’m Gil, the teacher behind GameWise. I make fun educational games to inspire students and make education more fun for teachers too. I do this because I noticed that education these days is more challenging than ever - if you’ve ever seen a tired teacher or a bored millennial, you’ll know what I mean! More and more students are disengaged in the classroom, but curriculum and distance learning demands mean that many of us teachers are struggling to stay above water, let alone find the time to come up with new ideas for learning. My aim is to empower teachers with digital games that hook students on learning that is fun AND meaningful. My resources are simple to use, but highly interactive and challenging to engage even your most reluctant students. I wanted these resources to be something a teenage boy might be interested in, and something really easy to use within existing platforms too (think Google classroom or Zoom, etc.) - simply your students a link and they’re good to go. The best part is that everything works in the browser, which means you can spend less time being the class tech support, and more time teaching. So whether you’re a time-poor teacher, a parent juggling a job while home-schooling, or a student looking to level up your skills… GameWise can help cure your distance learning headaches, free up your day, and reignite your school experience. So go GameWise, and make your learning fun. How did I do? Too cheesy? ;P CONNECT WITH ME Gil’s GameWise Blog – Discuss gamification! Facebook – Share your success stories! Pinterest – Check out what inspires me! Instagram – Watch me make stuff from scratch! gibwalker@gmail.com – For all other questions or comments! IMPORTANT NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins.
Romeo and Juliet Escape Room (Digital!)
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Romeo and Juliet Escape Room (Digital!)

(0)
Engage students to explore Shakespeare’s tragedy “Romeo and Juliet” like never before, with this immersive and fun digital escape room. This breakout box is 100% paperless, completely interactive, and ready to play straight away with zero prep! Suitable for Homeschool and Distance Learning Are you looking for a fun and challenging lesson that requires zero prep? Look no further! This escape room lesson is for you. In this interactive revision game, students take on the role of a timecop who travels back in time to save the play from the hands of a rogue AI. Their objective is to discover what actually happened in these stories, then report back to the future. Students will revise the plot timeline, answer main character riddles, solve puzzles, analyse language techniques and do a close reading of Romeo’s soliloquy in the tomb. But beware! If students make too many mistakes their mission will fail and the past will be lost forever. Students race against each other to complete all the tasks and puzzles first. They can work on this individually or in groups sharing a device between them- simply share the link in your product file with your students! What’s included: 12 draggable plot elements (students have to drag the timeline into the correct order to discover the code to the next level) 2 visual puzzles: (a sliding puzzle where students evaluate the Friar’s attitude to the wedding. A draggable rose and parchment which students have to overlay in the right orientation to reveal a hidden message) 10 unique character riddles 5 hangman challenges (based around language techniques) A final close reading challenge - students read an extract from the play and answer multiple-choice analysis questions to reveal a secret code A comprehensive answer key (for the teacher!) Students can use this resource individually but I’ve also found it’s fun to compete in small groups - simply send your students the link and your game code and start playing! To use this tool simply: Click on this link: Romeo and Juliet Escape Room! or the one in your product file. Type in your game code (found in your product file) Have fun! Please note: Buying this product gives you a password which then unlocks an online file to use in class - so it needs an internet connection to work. I’m also planning to update and expand this resource over time to give you the best experience possible: I may change the game code from time to time (you’ll get an updated code when you re-download the product file on TpT).
Halloween Escape Room Online Inference
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Halloween Escape Room Online Inference

(0)
Hook your class this Halloween with an interactive escape room based on INFERENCE! Students must read between the lines, gather context clues, and interpret images to decipher which character stole the candy! Check out the free demo here! As they play, students will solve inference riddles, learn the difference between showing and telling (as it relates to indirect characterization) and make cause and effect connections between character actions and their motives by collating evidence. This is a complete lesson (40-90 minutes) for grades 6-10, and focuses on problem-solving and interpreting evidence. Students must piece together different pieces of information in order to build up a compelling case for what happened. Because it’s browser-based and auto-grading it is perfect for distance learning or home school, simply send your students a link and game code to get them started straight away. It also has different difficulty modes built-in so you can easily differentiate for your students. Try the free demo or check it out on my blog for more details. CCSS Codes: RL.5.1, RL.6.1, RL.7.1, RL.8.1 WHAT YOU GET: An interactive, gamified learning experience including: · 14 intro puzzles that teach the game · 10+ mini scenes where students have to note evidence or have to make a choice based on context clues · 5 photo images that students must interpret to figure out who stole the candy HOW TO USE: Go to this link: gogamewise.com/halloween/halloween.html Put in your game code (which you’ll find in the product file). That’s it! Have fun and good luck! IMPORTANT NOTES: This game is online and needs an internet connection to work. YOU MIGHT ALSO LIKE… A dynamic Creative Writing Prompt! A Digital Escape Room on Romeo and Juliet! My 2nd monster-battling BOOM BUNDLE on persuasive language! KEYWORDS: #Halloween, #EscapeRoom, #Inference, #GamesForClass, #ELAgames #GameWise #GoGamewise #DigitalEscapeRoom #ContextClues
Halloween Writing Prompt
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Halloween Writing Prompt

(0)
Treat your students with this interactive Halloween writing prompt! This zero prep tool helps students start and structure a Halloween themed narrative with characters, settings, problems and story goals and get their creative juices flowing. If you’re sick of hearing students say: “I don’t know how to start!” or “I don’t like that writing prompt!” - this tool is your solution! With more than 10 million plot prompts, this generator will engage students with fun and creative ideas while also giving them plenty of room for customization. Students love being able to customise the prompt and it helps them ‘own’ their story (check out the preview video to see what I mean). This digital writing tool is designed to be used in the context of a full lesson - simply give your class the link and your password. You can also use these writing prompts as timed warm-up activities at the start of a lesson, or as a reward for a fast finisher. Please note: This is a digital product, which means each student will need a device with an internet connection, OR you could work on a story prompt together as a class if you have a teacher computer and projector. To use this tool simply: Click on this link: http://www.gogamewise.com/games/halloween-writing-prompt/ Type in your game code (which you’ll find in the product file). I’m also planning to update and expand this resource over time to give you the best experience possible - I may change the game code from time to time (you’ll get an updated code when you re-download the product).
Indirect vs Direct Characterization Digital Lesson
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Indirect vs Direct Characterization Digital Lesson

(0)
Level up your students’ writing with this fun, no-prep lesson on indirect characterization for grades 5-9. This immersive, game-based activity helps students understand what indirect characterization is, why it’s a better way to write, and how to apply this technique in their own work. WHY THIS SKILL MATTERS: We all know that nothing is more boring than a flat character. We are also painfully aware that like all beginners, students often churn out characters that are all too obvious. The problem is, students don’t understand HOW to make characters more interesting and subtle. Simply telling them to “make characters more 3 dimensional” or “show don’t tell” isn’t enough. They need to understand the patterns of writing that are flat, and how to make them better. In this interactive lesson, students will explore the effective use of showing-not-telling in writing, and by the end of this lesson, students will: · Have a clear understanding of indirect characterization (and why it’s better!) · Analyse 15-30 sentences for evidence of indirect characterization vs direct characterization · Transform 5 examples of direct characterization into indirect characterization. This lesson is browser-based and auto-grading which means it will work on any device and is perfect for distance learning or home school - simply send your students a link and code to get them started straight away. WHAT YOU GET: An interactive and differentiated tutorial including a definition, examples, and comprehension test (Identifying Indirect Characterization) A gamified quiz (students only progress once they get at least 15 questions correct) Tips for writing characters that are more indirect THREE short writing tasks (students are given DIRECT examples and must transform them to INDIRECT using detail and action/dialogue) HOW TO USE: Simply: Go to this link: gogamewise.com/games/indirect-characterization Put in your game code (which you’ll find in the pdf product file download). That’s it! IMPORTANT NOTES: This lesson is online and needs an internet connection (and a modern browser) to work. Unfortunately, I can’t guarantee it will work properly on old versions of Internet Explorer!
Persuasive Language BOOM BUNDLE 2
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Persuasive Language BOOM BUNDLE 2

6 Resources
THE PERFECT SOLUTION FOR TEACHING SPEECH WRITING! Unlock your ultimate powers of persuasion with this bundle of digital BOOM decks focussing on SIX key Persuasive devices! In these interactive task cards, students learn language techniques and then battle monsters by choosing the right language to defeat each one. This deck is browser-based and auto-grading, so it is suitable for distance learning and home school – just send students a link and pin. See my BLOG POST for more details or PREVIEW THE DECK right now! YOU GET 120 TASK CARDS SPLIT INTO 6 DECKS: • Rhetorical Question • Repetition • Hyperbole • Inclusive Pronouns • High Modality • Emotive Language • Includes slides with technique definitions and examples for each technique (for students to refer back to) Students will love how fun and intuitive this game is - simply drag phrases on to each monster and then click “Submit” to battle it. The fun graphics and funny phrases help to engage students, and their recall is improved through associating each language technique with a SPECIFIC character - “Oh that’s right, Emotive Language was the emotionally loaded words that defeated KING EXTRA FEELS" or “High modality was the bossy imperative language that defeated BOSS MAN”… The perfect browser-based, auto-grading solution to help students level up their language skills and have fun at the same time. FEEDBACK AND FREEBIES! • If you like this product, please do me a favour and review it! I take your feedback seriously. I also do a little dance of joy every time I get a good review, so there’s that too! ;P • Here’s a FREE riddle game to challenge your students! NOTES: • To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with “Fast Pins,” (play provides instant feedback for self-grading Boom Cards). • You may be eligible for a free trial from Boom Learning. Read here for details: http://bit.ly/BoomTrial. If you choose not to stay on a premium account after your free trial, you will still be able to assign all your Boom Cards to as many students as you see fit using Fast Play pins. ABOUT ME Hi I’m Gil, the teacher behind GameWise. I make fun educational games to inspire students and make education more fun for teachers too. I do this because I noticed that education these days is more challenging than ever - if you’ve ever seen a tired teacher or a bored millennial, you’ll know what I mean! More and more students are disengaged in the classroom, but curriculum and distance learning demands mean that many of us teachers are struggling to stay above water, let alone find the time to come up with new ideas for learning. My aim is to empower teachers with digital games that hook students on learning that is fun AND meaningful. My resources are simple to use, but highly interactive and challenging to engage even your most reluctant students. I wanted these resources to be something a teenage boy might be interested in, and something really easy to use within existing platforms too (think Google classroom or Zoom, etc.) - simply your students a link and they’re good to go. The best part is that everything works in the browser, which means you can spend less time being the class tech support, and more time teaching. So whether you’re a time-poor teacher, a parent juggling a job while home-schooling, or a student looking to level up your skills… GameWise can help cure your distance learning headaches, free up your day, and reignite your school experience. So go GameWise, and make your learning fun. How did I do? Too cheesy? ;P CONNECT WITH ME Gil’s GameWise Blog – Discuss gamification! Facebook – Share your success stories! Pinterest – Check out what inspires me! Instagram – Watch me make stuff from scratch! gibwalker@gmail.com – For all other questions or comments!