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Computing resources for KS3 & KS4
KS3 Computing User Interface Project - Unit of work (bridging for Digital Information Technology C1)
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KS3 Computing User Interface Project - Unit of work (bridging for Digital Information Technology C1)

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User interface project unit of work developed for KS3 to support in the transition to studying BTEC Digital Information Technology - specifically component 1. Includes: Recommended lesson schedule. Scheme of learning - common misconceptions and also checking for understanding points built in. PowerPoints - each lesson included, model answers for all tasks provided. Starter and exit tickets included. Curriculum Expectations - what students should know and be able to do by the end of the unit. Practical Assessment Rubric - for the creation of a user interface. Written assessment and mark scheme - scenario based questions that allow students to build confidence with answering exam questions. Question Level Analysis tracker for assessment to identify areas of misconceptions/insecure understanding.
Kodu Games Lab - Terrain, Objects, Scoring Systems
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Kodu Games Lab - Terrain, Objects, Scoring Systems

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Step by Step guidance to show learners how to do the following in Kodu Games Lab. Understand the tool bar Look around Add terrain - ground brush Terrain heights/hills Water Add objects Programming objects e.g. making characters move, collectable objects Create a scoring system based on collectable objects.
Python Basics Helpsheet
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Python Basics Helpsheet

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Helpsheet includes: Input Variables Data Types Operators Output Casting Selection - IF, ELIF, ELSE Iteration - FOR loops