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Jmssingler's DT Shop

Average Rating4.29
(based on 12 reviews)

Design & Technology Teacher since 2002 - now celebrating 20 years!

Design & Technology Teacher since 2002 - now celebrating 20 years!
Understanding Materials in DT
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Understanding Materials in DT

5 Resources
Resources to teach physical properties and characteristics of different (resistant) materials and their real world implications of their use. Great for exploring
Problem/situation explored
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Problem/situation explored

(0)
An egg shaped mindmapping graphic full of questions to explore the identified problem for DT NEA section A. Students write into the egg - answers to Why? and What? then use outside the “shell space” to answer questions on How? This tool is a helpful way to dig deeper into the problem/situation that the GCSE or A Level student has identified for the NEA project
Mindmapping egg
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Mindmapping egg

(0)
Hard to get some focused mind-mapping? Use the Eggy Mind-mapping help sheet. Full of questions for your students to answer and extend their central question/problem into an exploratory investigation.
How to do... Existing Product Analysis
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How to do... Existing Product Analysis

(0)
Five page student self-help guide on analysing existing products as part of the research section of a large project; could be the final NEA or introduced as part of Year 9 curriculum in preparation for GCSE. I also use this at A Level. Includes a video explaining what to do.
Maths for DT
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Maths for DT

(0)
My collection of homework / classwork sheets I use to help students learn how to answer mathematics questions related to GCSE and A-Level specifications. Sheets cover the basics (area, volume and tessellation) to more complex questions that have appeared in A-Level Product Design papers (e.g. working out pipe bending radius). Sheets contain a worked example, diagrams and practice questions. Some scans from CGP DT exam-practice guide and booklet download from technologystudent.com
Product Designers and Design Companies
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Product Designers and Design Companies

(0)
A set of flashcards helping KS4 and KS5 students understand the important work of 4 designers and 4 design companies plus the key design theory that has influenced their work. Basic summary plus QR code links to online videos on each card.
Using metals - Sustainable?
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Using metals - Sustainable?

(0)
60 minute lesson bundle - PowerPoint presentation, links to Youtube videos, designing activity and summary Kahoot Quiz. Used at KS3 with the aim of creating a discussion on the sustainablity of using metals to make products from.
DT Material Properties Crossword and solution
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DT Material Properties Crossword and solution

(0)
Key word crossword to help KS3 and KS4 students learn helpful material property key words in Design & Technology, Product Design and Resistant Materials Technology. Can be used alongside Revision Guide GCSE AQA Design & Technology for Grades 9-1 Course by CGP ISBN: 9781782947523
Plastics - A Design and Technology problem?
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Plastics - A Design and Technology problem?

(1)
A 15 minute assembly attempting to clarify the problems connected to plastic waste. Includes three videos from YouTube and questions to ponder. Suggestions at the end of what students and teachers can do themselves to reduce the plastic waste they produce themselves. One of Six assemblies/discussions I’ve entitled “Design and Technology does…”
DT Exit Cards
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DT Exit Cards

(1)
Punch holes below the questions. Laminate. Issue a card and a whiteboard pen to each student. Students colour in the holes to answer the question as a rating of how they and their "Buddy" have performed during the lesson. Collect in the cards, line-up, then hold up to the light to gain quick feedback. Questions can, of course, be changed.
Keyword Dominos x3 sets
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Keyword Dominos x3 sets

(2)
Match the keyword to the explanation to make a circle. Takes apx. 15-20 minutes to complete by a small group of competent students during revision lessons. Used for the AQA RM specification.
QR code Treasure Hunt
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QR code Treasure Hunt

(2)
Interactive revision activity where students zap printed QR barcodes, using their phones, to reveal revision questions based on tools and equipment inside a typical wood workshop. Print out the QR bar codes onto stickers then stick up onto specific machines.