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Mrs. B's Best

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(based on 33 reviews)

This year marks my 30th year of teaching! I have taught kindergarten, first grade, second grade, sixth grade and currently I teach 5th grade. While I have taught all subjects, I specialize in creating math and science products that align with current standards.

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This year marks my 30th year of teaching! I have taught kindergarten, first grade, second grade, sixth grade and currently I teach 5th grade. While I have taught all subjects, I specialize in creating math and science products that align with current standards.
Pokey Porcupine Poke Cards: Multiply & Divide Integers
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Pokey Porcupine Poke Cards: Multiply & Divide Integers

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice multiplying and dividing integers while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Mixed Numbers & Improper Fractions
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Pokey Porcupine Poke Cards: Mixed Numbers & Improper Fractions

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice changing mixed number to improper fractions and improper fractions to mixed numbers while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Two-Step Linear Equations
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Pokey Porcupine Poke Cards: Two-Step Linear Equations

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice solving two-step linear equations (some containing negative numbers) while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Simplify Variable Expressions
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Pokey Porcupine Poke Cards: Simplify Variable Expressions

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice simplifying variable expressions while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Calculate Percent of a Given Number
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Pokey Porcupine Poke Cards: Calculate Percent of a Given Number

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice calculating the percent of a given number while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Numerical Expressions with Exponents & Integers
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Pokey Porcupine Poke Cards: Numerical Expressions with Exponents & Integers

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice solving numerical expressions with exponents and integers while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Pokey Porcupine Poke Cards: Compare Percents, Fractions and Decimals
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Pokey Porcupine Poke Cards: Compare Percents, Fractions and Decimals

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice comparing percents, fractions and decimals while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game
Pokey Porcupine Poke Cards: Multiply Decimals
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Pokey Porcupine Poke Cards: Multiply Decimals

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice multiplying decimals while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
The Less Paper Classroom: Multiply a Fraction & a Whole Number
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The Less Paper Classroom: Multiply a Fraction & a Whole Number

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I began creating the Less Paper Classroom product line after seeing a need for a true digital product I could use in my own classroom. I believe being completely paperless is an unfair expectation for any classroom, I do believe, however, that using less paper can be achieved, and this product is designed to allow the teacher to do just that. This product includes 25 full page PDF solve cards. Each solve card features a multiplication equation (a fraction times a whole number). In addition, each solve card is followed by a full page PDF check card. Each check card features a large QR code, which should be able to be scanned from anywhere in the room if projected on a classroom display screen. Once scanned, the QR code reveals the correct answer. Also included is a traditional recording sheet and a traditional answer key. One huge benefit of a less paper product, is that after downloading the classroom teacher has literally no prep at all. How cool is that? The zip file contains several different file formats. Choose the one that best suits the many ways you plan to use them: Both Solve and Check Cards, Solve Cards Only, Check Cards Only. I have also included a page describing several ways I have used these cards in my room. While this product was designed to be used on a tablet, iPad or projected on a classroom display like a mimeo or a smart board, you could certainly print it out and use it in a more traditional way if you like. Be sure to check out my blog to read posts about my journey to becoming a Less Paper Classroom and watch for additional "The Less Paper Classroom" Products arriving in my store soon!
My Turn to Learn QR Cards: What Percent of a Number is Another Number
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My Turn to Learn QR Cards: What Percent of a Number is Another Number

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card asks the student to determine what percent one number is of another number. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided work space recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Cards: Equivalent Ratios
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My Turn to Learn QR Cards: Equivalent Ratios

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This product contains: • 24 Task Cards. Each card asks the student to supply the missing number to complete the proportion. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided work space recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Cards: Find the Least Common Denominator
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My Turn to Learn QR Cards: Find the Least Common Denominator

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card asks the student to find the least common denominator of the two given fractions. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided work space recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Cards: Solve Percent Equations
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My Turn to Learn QR Cards: Solve Percent Equations

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card asks a percent equation like "What is 10% of 60?" Students respond by recording 6 as their answer. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Cards: Convert Between Standard & Scientific Notation
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My Turn to Learn QR Cards: Convert Between Standard & Scientific Notation

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Students are asked to convert between standard and scientific notation. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
Goofy Gorilla Card Game: Perfect Square Root Fluency
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Goofy Gorilla Card Game: Perfect Square Root Fluency

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Let Goofy Gorilla help your students practice square roots! This Goofy Gorilla card game allows students to practice matching a square root equation with the answer in the classic ‘Old Maid’ game format. In addition, the cards could be used to play the classic game of “Concentration”--just remove the “Goofy Gorilla” card. The set contains a total of forty pairs of cards. Check out the preview page to see they types of equations on the cards . Also, included are five “Goofy Gorilla” cards (my version of the ‘Old Maid’) and an instruction card. I have included multiple gorilla cards for those teachers that choose to divide this product into smaller sets. Each of those sets will need a "Goofy Gorilla" card!
Goofy Gorilla Card Game: Building Cube Root Fluency
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Goofy Gorilla Card Game: Building Cube Root Fluency

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Let Goofy Gorilla help your students practice cube roots! This Goofy Gorilla card game allows students to practice matching a cube root equation with the answer in the classic ‘Old Maid’ game format. In addition, the cards could be used to play the classic game of “Concentration”--just remove the “Goofy Gorilla” card. The set contains a total of forty pairs of cards. Check out the preview page to see they types of equations on the cards . Also, included are five “Goofy Gorilla” cards (my version of the ‘Old Maid’) and an instruction card. I have included multiple gorilla cards for those teachers that choose to divide this product into smaller sets. Each of those sets will need a "Goofy Gorilla" card!
My Turn to Learn QR Cards: Perfect Square Root Fluency
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My Turn to Learn QR Cards: Perfect Square Root Fluency

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card asks the student to find the square root of a given number. Only perfect square roots are included in this set. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Cards: Building Cube Root Fluency
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My Turn to Learn QR Cards: Building Cube Root Fluency

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card asks the student to find the cube root of a given number. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Code Task Cards:  Solve Equations with Fractions, Decimals &Mixed Numbers
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My Turn to Learn QR Code Task Cards: Solve Equations with Fractions, Decimals &Mixed Numbers

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card has a one step equation. Equations contain fractions, decimals and mixed numbers. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Code Task Cards: My Turn to Learn QR Code Task Cards: Convert Percents, Fraction
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My Turn to Learn QR Code Task Cards: My Turn to Learn QR Code Task Cards: Convert Percents, Fraction

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card has either a percent, fraction or decimal that needs to be converted to the format stated. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.