# TLundComputing Shop

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#### Introduction to Binary KS3

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Introduction to Binary KS3 Who is this for? This resource is for ICT or computer science teachers who are teaching binary as an introduction to KS4 or as a detailed KS3 lesson. Learning Objectives Be able to identify binary Be able to convert denary and binary numbers Be able to explain how to convert binary Differentiation The activities included have these opportunities built in. Each worksheet is composed of 3 tasks. Task 1 is always a walk through and set up task. Task 2 pushes this further with taking some of the scaffolding away so that pupils can try on their own. Task 3 is a challenge for high ability students.

#### Year 9 - Beginner Python

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Beginner Python for Year 9 What is this resource? This resource is for year 9 pupils who are beginners at python or may have an extremely basic knowledge and need a refresher. This is focused on using the PRIMM (Predict, Run, Investigate, Modify, Make) model of learning with a big emphasis on students reflecting on their work at the end of each lesson Contains Lesson Plans Scheme of Learning Reflection sheet Worksheets Teacher PowerPoints Assessment Task Python Skills Printing, Variables, Inputs Data Types If Statements For Loops While Loops

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#### R354 - Computer Systems SOL

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Brief PowerPoints and worksheets that support the teaching and learning of Entry Level Computer Science Contents This contains everything for the teaching of computer systems (40%) of the qualification

#### KS3 HTML Module

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Description This resource is built for KS3 ICT and covers basic HTML and CSS. No additional software is needed for this module. All can be done in a simple text editor. Includes 7 PowerPoints suitable for teachers and students Scheme of Learning (Word) Assessment Task Marksheet (word) Editable Assessment Task (Word) Student Resources (HTML files, Pictures, Web links)

#### Scratch: Games Design - Part 1

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Description A module about scratch programming. This resource has been made during the Covid-19 pandemic meaning there are computer and non-computer based lessons. This part goes over why we have games design and basic uses of Scratch. Includes Lesson PowerPoints README (SOL viewed via a web browser) Lesson Plans (pdf)

#### Scratch - Game Design Part 2

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Description Part 2 of game design with scratch. This has been made during the Covid-19 pandemic meaning there are computer and none computer based lessons. This focuses on the 2nd part of game design, where the students make their game. Additional Info NC means None Computer C means Computer Includes Lessons PowerPoints SOL (Excel)

#### Small Basic

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Description This holds a small basic unit designed for year 7 students but can be adapted for other use. This was made during the Covid-19 pandemic meaning there are references to teaching live or not. Includes Lesson PowerPoints For Teachers Lesson PowerPoints for Students to put their work SOL